sparks50
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Everything posted by sparks50
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WIP: stuff you are working on!
sparks50 replied to adumb's topic in ARMA - ADDONS & MODS: DISCUSSION
Ive never heard a Trabant driving, but if they sound anything like old two-stroke Saabs, then I'm sure they sound awesome. (Saab bought the DKWs engine from the Trabant) -
So the general notion against the HRD is caused by a few people having technical problems? That makes it more understandable.
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I also heard from Matt Rochelle that those who JIP get a full map no matter if they have the map or not. But thats off topic
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PROPER UI HDR Button in Video Options
sparks50 replied to .kju's topic in ARMA - ADDONS & MODS: COMPLETE
For me, the normal and high settings were identical to the normal setting, and the very high disabled HDR totally for some reason. That looked pretty poor. Here we are looking towards the sun, 0600 in early morning Normal: http://i532.photobucket.com/albums/ee327/sparks50banan/NORMAL.jpg High: http://i532.photobucket.com/albums/ee327/sparks50banan/HIGH.jpg Very high: http://i532.photobucket.com/albums/ee327/sparks50banan/VERYHIGH.jpg -
So your demand is that they should fight a war with symmetrically effective Armies, and if not, it is unfair? That is ridiculous. They both actively worked towards a war like this to happen.
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Put simply, with "Enable: Require Map Object" you need to have the map object in your inventory to see the map. You can also walk onto someone who has the map object, and read their map by using the action menu.
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Excellent idea!
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I have yet to see something come closer in a game though. One example, go from a lit room into the dark night. you have to spend a certain time in the dark before you have a chance to see anything. For me this effect even seems to be a bit mild. When we had night-watch IRL, it was procedure to wake the people assigned to watch ten minutes before their watch actually started, so that they could stare into the darkness a while. Its also a significant disadvantage in the game to fight towards the direction of a low sun. These are annoying things that has to be considered IRL, and they are also annoying in Arma. And for me, thats a good thing. But I guess we are entitled to disagree on this subject. Im not gonna claim its perfect either, because it sure isn't. But its closer than anything else I have seen. As for NVGs, they aren't very good in vanilla, but luckily mods like ACE sort of fixes that.
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Nice shot Ingram http://a.imagehost.org/view/0984/p85l
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A.C.E. Advanced Combat Environment Public Release!
sparks50 replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
Alex: You change from CQB-optics with shift+f. You can also change trow-modes for hand grenade by pressing shift+h while having the grenade selected. Melted faces bug: -
A.C.E. Advanced Combat Environment Public Release!
sparks50 replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
The wiki talks about some tutorial missions for ACE features. do these exist? I also wonder what usage the additional medic-kit has(not the bandages, ephi and morphine, but others such as plasma bag etc.) has on the battlefield of Arma. -
They said they were still working on face models in some other thread in the general section. Also, it has been said that Characters (and possibly other things, I cannot be bothered to watch the trailer again) does not cast self-shadows. This is because its WIP and they just couldn't enable it in the stage they were at in the development at the time the trailer was made. Was it smart of them to release a trailer showing graphics lacking effects? I dunno, but it sure made a lot of people here happy to see some content.
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I'm guessing you ran ACE mod, because this is not a vanilla bug.
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upgraded from E6600 to Q9550. Massive improvement
sparks50 replied to Tankbuster's topic in ARMA - GENERAL
A unclocked E6600? Now thats a waste of potential -
Battlefield 2 had a feature similar to that. It would definitely be great for clan AAR.
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If only my computer could handle that effect... Oh well, Ill just smear coffee on the monitor itself. Thanks sezechiel.
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Its all good no matter what happens really. More time to enjoy Arma with mods, and more time for them to finish the product
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Yes, those icons are useless
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Actually Matt, I do remember a video clip that made for some controversy some years ago. It had IDF soldiers, breaking into houses of suspected terrorists by pushing civilians in front of them in the doorway as a human shield. Though granted, reports of this kind is far between. I'm no fan of either part. And I'm no optimist when it comes to peace either. People tend to forget that Hamas has a strong following in a big part of the Palestine population. When you add the fact that the ongoing attacks gives them more supporters, you see that there can be no peace by violence in this area, even if they find and kill every Hamas that there is. I am not questioning Israels right to fight back, only stating the hopelessness of there being any peace in this area in any close future.
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Arma 2 Nah -FDF pod island -ErikM hind
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Well in that case it should be a server setting, because having it on would be a big disadvantage. After what I remember, the HDR in Arma 2 will be a bit quicker, but still with the effects intact. I like the present one anyway.
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Well they don't even have the name right
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One question that MANY fans care about.
sparks50 replied to CyDoN's topic in ARMA 2 & OA - MULTIPLAYER
CyDoN, surely there must be one pvp mission for Arma that you like? If not, how exactly would your dream mission differ from Berzerk? As previously mentioned, according to BI the script language is pretty much the same in Arma 2, so porting a mission shouldn't be any harder than porting a mission to another island is today(with some class name changes etc. of course) There would be little if any waiting time. -
Because its a official expansion pack to the game. And because the new animations gives mission makers more to work with.
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Dialog to choose any weapon/ammo/gear
sparks50 replied to 5133p39's topic in ARMA - ADDONS & MODS: COMPLETE
Just to let you know, Lokis lostkey addon does the same thing and works with ACE AFAIK. http://www.armaholic.com/page.php?id=3648