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Everything posted by -Snafu-
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I Love those Youtube Vids by Pudd'n and Dimebag
-Snafu- replied to BongoBoy's topic in ARMA - GENERAL
The best one is where a guy manages to get on their server. He got the password from watching their videos. :D -
Thanks, I'll give that a try. Spent most of Sunday making the second mission and just play tested it. I was sneaking up a hill and came face to face with a Russian soldier, quickly eliminated him but the AI didn't call for back up so I managed to escape back to a forest. Watched that patrol go by then quickly moved to the top of the forest and sneaked around there but got trapped between two bushes in a field when a patrol came by. I couldn't see past the bush so all I had to go on was their footsteps hitting the dirt. Closer...closer...then they stopped and quickly sped up. "Oh crap", I thought. They ran right past me up to a farmhouse. Phew. DAC rocks.
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Thanks for the link Sanctuary. I forgot to delete the outro part. I tried to get it to work but almost threw my computer out of the window in frustration. I found it much easier in ArmA. Anyway, tweaking the mission a bit more and that should be it done and dusted. Not sure how to make the AI at the outpost threatening, that's the only thing that's holding me back really. I'm already working out the next ww4 mission, using DAC to make it more challenging.
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Thanks for all the advice guys. New version released, check first post for details and download link. A little request, my overview pics suck so if someone could do one for me like I have done but in the traditional OFP style I would really appreciate it.
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It's perfectly understandable if people find it offensive. WW2 wasn't just another war and atrocities committed by the Heer and other regular forces (who I assume you will be apart of during the campaign) are well documented, especially with regards to the Eastern Front. It doesn't really bother me personally, but it's easy to see why many people would be offended. I guess it depends on the way the campaign turns out.
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Considering the US is a big market and is the only superpower in the world projecting its force in every part of the globe and thus highly likely to be the first in a conflict it's logical to have the game focused around their armed forces. Plus, if you really want to see it from a Russian perspective I have two words for you: mission editor.
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I just tried out the new files and I get that too.
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Great units! And Werewolf OPFOR.
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This patch was a nice surprise. Noticeable performance improvements on my woefully aged PC. Thanks BIS.
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Just posting to thank PUKF for all the work they have done over the years that has provided me, still providing me with countless of hours of entertainment. Heck, all your OFP stuff is installed. Good luck with your future endeavours.
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Thanks for the translations, Deadfast.
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MehMan, I found the link. http://www.volcbat.com/ukf_ukweps_CFG.rar
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I think one of the UKF members released a little fix for that.
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Thanks BIS, love the new forums!
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Let's hope it finally dies this time.
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Thank you for your contributions and work in the ArmA community. Good luck.
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It's like those Jason and Freddy films, it keeps coming back!
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After stating that they had a few people dedicated to research (read: devs using google every now and then) it's not surprising that there was a 'fuss'.
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Arma2 AI the most advanced in the world?
-Snafu- replied to quicksand's topic in ARMA 2 & OA - GENERAL
Nevermind. -
Some comments about ArmA II from around the web
-Snafu- replied to Scrub's topic in ARMA 2 & OA - GENERAL
Damn, you seem to be fighting as a one man army against those PR guys that just won't see potential in Arma II. Yeah, a lot of trolls in that thread. -
Excellent.
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actually T-72 was invented to bounce 105mm(none DU) shells... cmon people, you really think first leos could have a chance against "the satan's tank"(pro western propaganda from "top ten tanks" showed on discovery channel)? I thought it was invented to fight. Â My question is game play oriented. Not something for armchair experts to chew over. Such stuff can be done in the OT section. Anyway, back to my post above. I want to add that the T72s were advancing in front of cover of trees so I don't know of all of the shots hit. Mainly, I think it would be better if the Leo could take at least 1 shot before the crew bails.
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Main features: # Controlled by camera (by tilting the phone) # Multiplayer for up to 6 players over bluetooth # Simplified mission editor # Two 4 x 4 km islands # Control a squad up to 9 players (1-9 keys) Â
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Excellent pack! Resurrected a couple missions I was making with the last version, really enjoying it. One thing I have noticed is the armour of the 1A4. I don't know how good a tank it is but it can only take 1 hit from a T72 and the crew bail. While it seems to take more than one hit from a 1A4 to knock out a T72. Surely the 1A4 is more than capable of going toe to toe with a T72? It would be better if it was able to take a hit or two without the crew bailing.