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Everything posted by Spoock
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When I look at the control of the Xbox version, why the authors do not try to use the circle menu for consoles like games such as Red Dead Redemption, Horizon Forbidden West. Many more options for playing with equipment, much faster for many other things with weapons. Many groundbreaking actions with shortcuts on the controller can be applied to this menu. To my taste, the current state of control is terribly unintuitive and could be a big problem for ordinary console players.
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Voice commands sucks, touchpad on Dualshock 4 is better solution for commands (special ring menu combined with toutching like mobile phone). I think, nothing is impossible, new control scheme for ArmA3 for dualshock is trully challange, but if you know Dragon´s Dogma so you must know how is complex controlling it´s have.
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OFP Elite was different situation. First Xbox had weak HW. I know, ArmA3 is hardcore simulation, many players won´t play it (on consoles), because hardcore. For my wallet and old PC on my desk, I want ArmA 3 for PS4. With touchpad can be so easy controling map editor, using map, etc.. I´m big fan of BIS. Battlefield games is not what I want play on next-gen console.
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FIRST IN-GAME SCREENS Planet Taurus look like scifi Chernarus - same plant life :391:
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2 King Haggis: good fast review I think OFP1 (8 years old game!!!) have more war feeling and realism, than this ugly sh*t as OFP2 can be. It is sorrowful. I want see some bigger rival for this czech game, but it is only dream.
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I'm 23 years old :)
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please REMOVE EQUIPMENT WHICH I HAVE IN MY BAG ON THE LEFT SIDE OF GEAR MENU, I have troubles with recognize what is my equipment and what is in ammo crate/vehicle, etc.
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ride model is so weird
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firstly, why you created this topic? for suggestions around this expansion we have other topic. secondly, what you said sounds nice, but it not so possible for this game, doors animation is about compromise (numbers of animation), destroying doors by legs came from action movies and OFP2 is action game, not sim hand fight it not so possible for this game (AI will can't use it)
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I like F-35, UH1-Venom - very powerful heli, Humvee with AA launcher - so beautiful
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Really? A crosshair for a "realistic" sim?
Spoock replied to teach's topic in ARMA 2 & OA - SUGGESTIONS
crosshair in ArmA2 is not so precise for fight for long range, so I use it for DM, beause aiming is more flexible in CQB -
grapling hook? where you want use it? engine virtual reality is not so flexible, fight man to man or things as you want ... is not so good idea
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ATTENTION: Nvidia 2xx series card owners
Spoock replied to poh's topic in ARMA 2 & OA - TROUBLESHOOTING
my grandma telling me too :bigglasses: -
Screen flickers really badly on sunlight
Spoock replied to Biermond's topic in ARMA 2 & OA - TROUBLESHOOTING
try turn off postproces -
bad performance in cities are terrible, it's very important improve it for MP
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I need some as low plant option. yes, yes, I can turn off grass, but I hate large grass as is in this game (ArmA 1.14 have lovely low plant), is so crabbed with FSAA too and I won't turn off grass too. I like some compromise for MP, for everything. This game want to be more, but player as me (OFP/ArmA veteran) like transparent view focus tactic - monitor is converter to our room. blur, bloom, large plant ... it so cool things, but for simulator as ArmA1/2 not so good :((
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4 BI: I playing ArmA2 1.02 now, but HW performances in cities are still very bad and missions in the campaign are very bad playable with this main problem I have problem with too large grass. Can you add to options something as low plant? Flat terrain is too ugly, but low plant as Utes or Chernarusian low grass (very nice exactly) is so more beauty
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ArmA 2 Buglist - Content related bugs only
Spoock replied to Red_153D's topic in ARMA 2 & OA - TROUBLESHOOTING
BUGS: MTVR - has bad manoeuvring (slow turning wheels, wrong traction), KAMAZ is more better SOME SOLDIERS with laser marker or satchels has problem witch change weapon mod (semi, full, burst, granades, granade launcher) - they can't change it - man without gun can't peer to sides (but if I press key for peer, so guy acting as I do it this - slow walk) - man which have gun in peaceful mod and he kneel, so if player want overlie, so he standing and after that overlie, .... but why??? MAP problem - I have only horizontal coordinates, but vertical hadn't numbers (I tried zooming, but without results) -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Spoock replied to EricM's topic in ARMA 2 & OA - GENERAL
2 MQ-9 Reaper: I have same feeling, music in ArmA 2 is very good as in OFP. Score range for ArmA2 is very interesting, often 7-9. This game is inconsistent, but for military freaks will be number one. I had upgraded my graphic card for this game, but it was good choice. -
ARMA 2 DE 1.01 (final) Impressions - Post ALL Impressions/Videos/Screenies Here
Spoock replied to funnyguy1's topic in ARMA 2 & OA - GENERAL
Maybe women are somethink as animals :D -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Spoock replied to EricM's topic in ARMA 2 & OA - GENERAL
Doomsday arrive soon than you think ;) -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Spoock replied to EricM's topic in ARMA 2 & OA - GENERAL
I want demo this week ... next week its too late -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Spoock replied to EricM's topic in ARMA 2 & OA - GENERAL
2 Fred DM: BI have very short time for betatest (two months isn't enought), so fans in their freetime betatesting BI's game :P -
Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
Spoock replied to EricM's topic in ARMA 2 & OA - GENERAL
I expected worse rating, but 4/10? ArmA1 was more bad, than what I see, but erlier release and dirty reviews in modern internet time not so very nice for any game. But BI have bonus points for good support and good feedback in patches. -
I hope, that preorder czech vrsion receive erlier than is release date