retrofly
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Everything posted by retrofly
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F/A-18 Super Hornet and Su-35S Flanker E
retrofly replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I've got an issue where the pilot isn't able to access Air-to-air missiles if a co-pilot is on board. If the pilot is on the in the jet he has the option for "Manual fire" which gives him access to AIM's and amraam's, but with a co-pilot this is no longer an option and pilot only has access to the cannon. Is there a way to hand fire controls from co-pilot to pilot? -
The Iraqi Warfare Mod [Alpha]
retrofly replied to Marve_XT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Marve_XT you ahve nothing to aplogise for, you have done nothing wrong. All we want to do is play games and have fun, and the media are giving more power to the terrorists when people who are completely innocent are harrased for no reason. -
Was the campain even bug tested?
retrofly replied to OddballWDI's topic in ARMA 2 & OA - OFFICIAL MISSIONS
They probably did bug test it, but the list was too long so decided not to implement any changes :D -
Some genuine patch 1.03 information
retrofly replied to {SAS}Silentkiller's topic in ARMA 2 & OA - GENERAL
IMO they should only be working on: 1. Crash's/Failures/BSOD's 2. Performance optimization I bet you half the dev team are working on an exspansion, that way they will have everything fixed just in time to grab more of our money :mad: -
:confused:
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is there a way to extand the grass draw distance?
retrofly replied to topeira's topic in ARMA 2 & OA - GENERAL
Quite surprised in this day and age no one has figured out how to conceal players when drawing grass/bushes at a great distance cant be done. It's quite a big floor in a simulator, in theory the person concealed cannot see a person in the open, yet the person in the open could see someone "concealed" at a great distance because the grass hasn't been rendered on his screen. So thats what? Err the opposite of reality, I know you can't get exactly like real life, but you can at least try and get close, instead of reversing the idea :bounce3: Whats the point in modeling ballistics if you can't get a field right -
Running at 10-25 FPS with good computer?
retrofly replied to DEATHDEALER117's topic in ARMA 2 & OA - TROUBLESHOOTING
Your right, I was talking in my case of going from 4GB to higher, should have explained better :). Vista uses about 2GB afaik? So 4GB is about right if your running that OS. Anyway if you have 4GB of RAM is better to get faster RAM -
Running at 10-25 FPS with good computer?
retrofly replied to DEATHDEALER117's topic in ARMA 2 & OA - TROUBLESHOOTING
Dont get MORE memory get faster memory. I've currently got 6GB or 800mhz RAM, I changed to 4GB and overclocked the RAM to 1000mhz and got a significant performance increase. Arma 2 only utilizes 2GB of RAM at the moment so there no point in getting any more GB's :) Luke -
Hmm, I figured out that when I was overclocking the FSB is was overclocking the RAM too, 800mhz to 1050mhz :eek: Now that I've tweaked the Dram ratio back so the ram is running at the specified 800mhz my score has been reduced down to 1700. I'm running 64bit vista and by the looks of it 4GB is being wasted. Conclusions +0.4Ghz CPU speed adds 30% performance (Dual core) +200Mhz RAM speed adds 11% performance This is based on my low results, I'm sure if your getting 3000+ scores you wont get anything near the %'s I am. Arma 2 Settings: All normal, no PP, Res = 1620x1080, Render = 1620x1080 Stock spec Intel dual core 2.0ghz 6 GB DDR2 800mhz RAM Nvidia GTX 260 Vista 64bit OS Average Arma 2 score: 1300 CPU OC'ed spec Intel dual core 2.4ghz 6 GB DDR2 800mhz RAM Nvidia GTX 260 Vista 64bit OS Average Arma 2 score: 1700 CPU & RAM OC'ed spec Intel dual core 2.4ghz 6 GB DDR2 1050mhz RAM Nvidia GTX 260 Vista 64bit OS Average Arma 2 score: 1900 Still crap scores for my setup :(. Will probably go and buy a Quad core 3.0Ghz and 4 GB of DDR2 PC-8200 RAM soon. Cheers Luke
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Stange I found the choppers in Arma 2 the easiest by far, even easier than BF2. Luke
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Hi Overclocked my Dual processor from 2.0Ghz to 2.4Ghz (Stock cooling/Voltage) My score has now jumped to 1900 Still terrible compared to most people (3000-3500 by the looks of it). But it defiantly seems CPU is one of the main factors for this game. I'll be buying a quad core soon, but until then I may overclock my bad boy a bit more :). Luke
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Hi Windows vista Home premium Intel Dual CPU E2180 @ 2.00Ghz 6GB DDR2 800Mhz RAM Geforce GTX260 Recently defrag Running games booter Most of Vista "extras" turned off Settings: Combination of Normal/high AA: disabled PP: disabled Res: 1920x1080 Render: 1920x1080 Max: 1600 Min: 1200 :butbut::butbut::butbut::butbut: WTF? I think its my cpu, dosn't seem to make a difference what rez/settings I use i get the same results @ 1600x900. I checked in task manager and both CPU's are @ 100%. Is this my bottle neck? Sucks balls if it is :( Luke
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When HQ tells you about a mission: Press "space" Select "communication" Then "SecOps" Then "Mission name" (This will be the name of the mission like "attack" or "defend" etc. Then "accept" or "decline" [Edit] Should read entire OP :D
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Hi An app that stops none essential applications and processes running on your machine. Everything is configurable if required. To be honest I have it running constantly, not just when running games :) http://www.iobit.com/gamebooster.html I'm not saying it makes a massive difference, but with this game every little helps. Luke
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Hmmm I dont have this in my options? :(
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I tried that but none of the game modes included warfare????? Luke
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I was wondering how I setup a single player game with warfare. I've tried creating and syncing the warfare modules but to no avail. I just me on my own with a large AI squad (no other AI squad leaders) against an AI force. I've looked at hosting my own co-op missions but none seem to involve warfare. :(
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Great mod, can actually use the prone button now. And at least if I get shot I can see who shot me too Cheers Luke
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LandTex v0.6 new Chernarus Landscapetextures
retrofly replied to Picolly's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Woops wrong thread :D -
AI Dispersion Increased for more Immersion
retrofly replied to Thunderbird's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi I used the "old" version and the AI couldn't hit me from a few meters, even on experts. I just pulle dout my pistol and shot em in the face :D. Hopefully yourr new one will be better -
Request - Using Artillery support in user missions for beginners
retrofly replied to tobamore's topic in ARMA 2 & OA - USER MISSIONS
Just use the example mission. The mission is a bit silly as you have to walk into an area beofe your able to call artillary (There probably a good reason but its not 100% clear). Then you can just use this template to build your own missions. Luke -
AI Dispersion Increased for more Immersion
retrofly replied to Thunderbird's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
So we just put this file in \Arma2\New_Mod\dta\AI_Dispersion.pbo Then create a shortcut of this file, is this just a simple right click create shortcut thingy or do we have to edit the current shortcut for Arma2 by adding "+AI_Dispersion.pbo" in the properties section? Sorry im an Arma Noob :) -
Another unrealistic element to add to the long list for this apperenlty "military simulator"
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To the people who are playing ArmA, how is it?
retrofly replied to evilnate's topic in ARMA - GENERAL
Hi I downloaded the German version, and patched it using the the 0.6 language patchers. Works fine, had no crashes. It runs faily well on my computer with normal/high settings. Spec: 3Ghz P4 7900 BFG GS 256 Graphics card 2 Gig ram Ive been playing it alot, so it must be a good game as I go off games fairly quickly. The Campaign missions are good, though can be a bit clitchy, IE mission not finishing, but it dosnt happen all the time. The gameplay is great though a few of the textures could be sorted, and the AI does need tweaking a bit. The editor again is fantastic, and is easy to use and very quick to set up short custom battles. Once you get use to the controls choppers and planes arent to bad to control you just have to learn it. I think the amor in the game could do with some tweaking, it feels very basic, (crap textures etc) and amour AI takes about a month to do anything. Infantry combat is excellent though. 9/10 And think, with more patches/mods/addons, things are only gunna get better -
watching the ai wait for the 10th man to drop before putting down their coffee and doing something about it Luke