rollnloop
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Everything posted by rollnloop
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I bought reforger, "played" 22mn and then asked for a refund. Reforger=
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[SP Campaign] Persian Tale - Iranian combined arms by bardosy
rollnloop replied to bardosy's topic in ARMA 3 - USER MISSIONS
Thanks a lot for this campaign Bardosy, i had great fun till now I had a problem with narrow pass , found a work around i want to share: Transport Helo would not get to new objective (compound attacked by FIA), i tried many unsuccesfull things, then finally killed the copilot (the one on left side), climbed in his seat and then the helo would proceed to correct waypoint. I am now stuck in next one because I found only one AAA, but i'll keep looking around :p -
What's the ArmA III campaign like compared to ArmA II and its DLC?
rollnloop replied to redswirl's topic in ARMA 3 - OFFICIAL MISSIONS
To this old casual arma serie player, arma 3 has the best campaign in the serie, on par with old operation flashpoint (now called arma cold war iirc). Simple enough, opened enough, long enough, with infantry focus. Play it and enjoy. -
VTS 4.0 - Live Multiplayer Mission Creating Tool for A3
rollnloop replied to l etranger's topic in ARMA 3 - USER MISSIONS
Thanks a lot for support ! Repair guy: in the lobby, as far as i remember. I'm far from my gaming laptop for week, will try the new version when back home, thanks again -
VTS 4.0 - Live Multiplayer Mission Creating Tool for A3
rollnloop replied to l etranger's topic in ARMA 3 - USER MISSIONS
Thanks a lot for this neat mission L'etranger :) I and a buddy had great fun playing it for a few hours. We had 2 oddities, hope sharing helps: 1/when respawning we reappear in shop, but in need of revive 2/even changing to repair soldier, we're unable to fix a damaged helo Thanks again for the fun ! -
[CAMP/OA] Operation Mighty Justice
rollnloop replied to bardosy's topic in ARMA 2 & OA - USER MISSIONS
Thank you VERY much for this campaign, i'm enjoying ARMA2 like never before with this one (yes i have played Chesty Puller wich was great, but this one's even better). Let me just report a small annoyance on "step left": Looking forward to finish this one, then move on to play another of yours -
Priceless, works great, thanks a lot !
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It's not only "movie like", it's essentially "Ghost recon like", wich was the purpose of the mission
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I have a missing config.bin message when launching the mission, but it doesn't seem to affect gameplay for the moment. I just love the atmosphere of this mission, and saw no bug so far, but i'm still just after joining Yankee, got some work left ! Thanks a lot for this mission, it's very refreshing !
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A bit late, but thank you for the conversion, i try and try and try to survive "battlefields", without success so far (get sniped usually). Great fun nevertheless, thanks again !
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I have had this problem with Arma, first game with this problem. Solution for me was to set postprocessing to low, no more dizzyness now.
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Sorry if it has been reported already: In the T90, when running into unbreakable pinetrees (using replacement islands), i hear an explosion sound, instead of the expected "bump" sound. Many times i thought i was being shot at !
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I have a strange problem (sorry if it has been posted before, didn't read the whole thread), with the compass and clock: Several time during the mission, i can't access compass or watch. Now if i shoot once, i can access the watch and compass... for a while. Then i shoot again once, i can access watch and compass again.... for a while (start again). Red hammer campaign
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Thank you very much
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Thx for the tip sanctuary, i'll give it a go !
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This new feature looks great, and will be very useful, thanks ! About ACOG, i usually shoot within 50/75m when seeing this need to use the lower mark, i wonder at what distance i can use the middle cross then, 10m ? No big deal, but i don't have the same problem with other guns.
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Thanks for FFUR, just some feedback on BIS mission: Red Hammer campaign "alamo" mission, when 4th wave of attack is destroyed, a helo is suppose to come and pick the survivors, while 8 or more ennemy tanks are coming form the south. Problem is the tanks engage and destroy the helo before it can land, those were supposed to be T60s in BIS campaigns. My visibility is set to 2000m and "super AI" is disabled, i use FFUR+SLX1.09, dunno if this info is useful but just in case. Single mission "clean sweep": It's much more difficult in FFUR than with straight resistance game, probably because ennemy AI is more aware of us ? Anyway i can make it, but my teammates are dead long before, and the helo won't come for me alone... Also in this misison i use the ACOG sight, and it seems i have tu use the mark just below center to aim, instead of center cross, is it intended to work this way ? Thanks again !
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A guy who wears no mask, standing in the target circle. Sometimes you have to kill him, sometimes to capture him.
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Thanks for help, i downloaded CBT_HMMWV 1.0 and CBT_misc1.0, with the MCAR engine 0.801, but still have this error message. It'll stay a mistery, as long as it works np, thanks all for your help
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Thanks a lot. Unfortunately it doesn't work for me, i have tried with this version you tell me (0.801), also with 0.9 and 0.91, and wherever i put them (my afghan mod/addons folder, res/addons or simply addons), MCAR_engine is still reported missing at mission start. Wich version of combat_HMMVW do you have ? I have 1.2.1, tought it could be related. I also have some script text on top of screen about those HMMVW after resting at base, am i alone ?
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just aquestion btw guys, i have a "missing MCAR_engine " message at each start, i click OK and the mission runs, but still i would like not to have it. I have of course the MCAR_Engine in my addon folder, so it's really weird. Do you have the same error message guys ? If you don't have it, please tell me what size and date is you MCAR_engine file, thanks in advance
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i'm glad you made it Countfloyd, it's really a great mission
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littlebird
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BAS addons here, found them in a 2secs google search, i'm getting better http://www.gotf.net/index.p....ct&id=3