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rouge1

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Posts posted by rouge1


  1. Yeah i am getting a simalir slow down as Poet i can get between 40-50 FPS on High Detail Battlefields but JAM version i get 20-35 not a big deal though just means smaller Battles for me sad_o.gif

    And Excellent work on the choppers BAS well worth the Wait and the mission Phew breathtaking Intros good work


  2. Anthoer Of My moments

    In my BAS SP mission

    I was in a Ranger Chalk surrounded by Somlia milita in a small hut my Chalk was low on ammo and where heavly wounded when i heard the distance rotor blades so i peered my head around the corner to see what they there only reliseing that it was little bird's and they strafed the Somlias with miniguns and rockets (fireing Both at same time with script) they contiuned to do this until the relief convoy of M113's,Hummers came zooming down the road to pick us up under heavy small arms fire but me and my chalk maganed to espace the hell that was Mogadishu crazy_o.gif .


  3. @The Frenchman - No Just a little something that i made something that i made in the mission editor. well if i find it again i will send it to you if you want?

    @D.Murphy man Scary and Sad that bob died before you got there crazy_o.gif  sad_o.gif


  4. My Best Moment

    I was playing my SP called Blazing Fury and it is a good old Nam mission i was on a small mountain some where on a mountian of La Drang i was a lone had a single magazine surrounded by vietnimese (30+crazy_o.gif ) but then i looked toward the setting sun when this Huey Gunship + Slick came in the Gunship came in Guns Blazin (all of them at the same time!) and then the slick landed in an empty piece of land about 20 meters away then i got onboard then saw some F4s Cover the area in Napalm

    *Edit* 100th Post biggrin_o.gif


  5. Well from what i read they won't be releasing this Water Addon or what ever it is until the end of August 2003 and they got fully reflective water so you can see Islands and Clouds reflecting but not Objects eg Cars,Tanks,Men,Planes


  6. Ok sussmori put this in the AmmoCfg

    simulation="shotmissile";

    simulationStep=0.50000;

    cost=5000;

    soundHit[]={};

    soundFly[]={};

    soundEngine[]={};

    irLock=0;

    airlock=1;

    CloudletsMissile=1;

    cloudletColor[]={0.5,0.5,0.5,0.5};

    manualControl=1;

    maxControlRange=5;

    initTime=0.1;

    maneuvrability=1;

    thrustTime=0.500000;

    thrust=680;

    maxSpeed=300;

    hit=340;

    indirectHit=150;

    indirectHitRange=3.100000;

    Then add this for Weapon Cfg

    model="law_proxy";

    magazineType="2 * 256";

    sound[]={};

    drySound[]={};

    modelOptics="optika_LAW";

    ammo="";

    displayName="";

    displayNameMagazine="";

    shortNameMagazine="";

    count=1;

    magazineReloadTime=12;

    reloadTime=0.500000;

    reloadMagazineSound[]={"Weapons\at_load",0.000316,1};

    initSpeed=55;

    canLock=1;

    dispersion=0.02;

    reloadAction="ManActReloadAT";

    autoReload=0;

    ffMagnitude=100.100000;

    ffFrequency=10;

    ffCount=1;

    recoil="LAWSingle";

    aiRateOfFire=10.000000;

    aiRateOfFireDistance=500;

    optics=1;

    primary=0;

    opticsZoomMin=0.180000;

    opticsZoomMax=0.180000;

    distanceZoomMin=100;

    distanceZoomMax=100;

    Any probs just say and i will send you one with the changes to it.


  7. Hudson & Pennywise released v1.3 of there F18 Pack links over Ofp.info

    New stuff etc

    NEW 1.3 ADDON FEATURES:

    *Alarm and Warning Messages Added.

    *AN/ALQ 165 Radar Jammer Added. Scrambles missile navigation systems and projects clones to confuse AA fire.

    *Proximity Fuse Added to AMRAAM Missiles.

    *Working Ejection Seat.

    *Working Tail Hook. Brings Plane to complete stop! Works flawlessly on HMS Hermes 1968 and should work on any new Carriers that have a functioning landing deck. Completely configurable and may also be disabled for carriers that have this functionality already.

    *New F18 added and equiped with Laser Guided GBU16.

    *New F18 added and equiped with B61 Nuke.

    *New canopy animation feature. You must open canopy to get out and canopy opens before ejecting.

    *Retextured Jet Inlets.

    *Exhaust Animations

    *Renamed Global Varibles and .p3d Models to support "Addons at Ease".

    *New "Addons At Ease" Installer available.

    1.3 ADDON FIXES

    *AI would fire weapons consecutively without delay. -- fixed

    *AI uses cluster bombs now.

    *Bombs sometimes collide in MP when cam is targeting -- fixed but may still experience.

    *Sometimes score would not get added when using CBU. -- fixed

    *Sometimes flaps appear before wing down in RTS missions. -- fixed

    *V-TOL causes flaps to show before wings fold down in RTS missions. -- fixed

    *Sonic Boom speed raised to 925 to prevent it from repeatively going off. -- fixed

    *Menu options hide and appear in flight to reduce menu items. -- fixed

    *Removed Blank Class out of mission editor.

    hudf181s.jpg

    hudf183s.jpg

    hudf182s.jpg

    Source of Info And Pics Ofp.info

    Hellfish6 edit for URLs

    F-18 Hornet pack v1.3

    ftp://www.gamezone.cz/ofpd/unofaddons2/Rad_F18_v1_3.zip

    or

    F-18 Hornet pack v1.3 (Addons At Ease compliant)

    ftp://www.gamezone.cz/ofpd/unofaddons2/RAD_F18_v1_3_1_OFPAddon.msi

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