rouge1
-
Content Count
241 -
Joined
-
Last visited
-
Medals
Posts posted by rouge1
-
-
I Have some free time so i give it a go
-
Excellent work and it is good to see more resitance addons being worked on.
-
-
Bad news peeps i can't release because anthoer team is working on it so hold on tight. but in the mean time i shall show you some pics of what my version looks like.
-
-
Excellent!
-
So Sad Lawrie you shall be missed
-
-
No it was one i made up on my own took 5-10 mins Â
-
-
Anthoer Of My moments
In my BAS SP mission
I was in a Ranger Chalk surrounded by Somlia milita in a small hut my Chalk was low on ammo and where heavly wounded when i heard the distance rotor blades so i peered my head around the corner to see what they there only reliseing that it was little bird's and they strafed the Somlias with miniguns and rockets (fireing Both at same time with script) they contiuned to do this until the relief convoy of M113's,Hummers came zooming down the road to pick us up under heavy small arms fire but me and my chalk maganed to espace the hell that was Mogadishu .
-
Bechmark=6800
AMD Athlon Xp 2600+(2.1Ghz)
Radoen 9700 Pro 128Mb
512mb DDR 400Mghz Ram
Windows ME
-
@The Frenchman - No Just a little something that i made something that i made in the mission editor. well if i find it again i will send it to you if you want?
@D.Murphy man Scary and Sad that bob died before you got there Â
-
My Best Moment
I was playing my SP called Blazing Fury and it is a good old Nam mission i was on a small mountain some where on a mountian of La Drang i was a lone had a single magazine surrounded by vietnimese (30+ ) but then i looked toward the setting sun when this Huey Gunship + Slick came in the Gunship came in Guns Blazin (all of them at the same time!) and then the slick landed in an empty piece of land about 20 meters away then i got onboard then saw some F4s Cover the area in Napalm
*Edit* 100th Post
-
Well from what i read they won't be releasing this Water Addon or what ever it is until the end of August 2003 and they got fully reflective water so you can see Islands and Clouds reflecting but not Objects eg Cars,Tanks,Men,Planes
-
-
Scorpio the pic looks fine for me. and i hope i get to test it
-
Looking good Goldmember
-
Well all those that are having bombing problems use the GBU version the ai bombers still dive but the bombs always hits it target and the bomber is not destroyed
-
Yeah sorry about not responding sussmori glad i can help
-
Quote[/b] ]Nice situation...http://www.sga-clan.de/bisforums/combat/doublekill.jpg
Next one please...
The Ruskies have differt guns or is it suppose to be like that
-
Ok sussmori put this in the AmmoCfg
simulation="shotmissile";
simulationStep=0.50000;
cost=5000;
soundHit[]={};
soundFly[]={};
soundEngine[]={};
irLock=0;
airlock=1;
CloudletsMissile=1;
cloudletColor[]={0.5,0.5,0.5,0.5};
manualControl=1;
maxControlRange=5;
initTime=0.1;
maneuvrability=1;
thrustTime=0.500000;
thrust=680;
maxSpeed=300;
hit=340;
indirectHit=150;
indirectHitRange=3.100000;
Then add this for Weapon Cfg
model="law_proxy";
magazineType="2 * 256";
sound[]={};
drySound[]={};
modelOptics="optika_LAW";
ammo="";
displayName="";
displayNameMagazine="";
shortNameMagazine="";
count=1;
magazineReloadTime=12;
reloadTime=0.500000;
reloadMagazineSound[]={"Weapons\at_load",0.000316,1};
initSpeed=55;
canLock=1;
dispersion=0.02;
reloadAction="ManActReloadAT";
autoReload=0;
ffMagnitude=100.100000;
ffFrequency=10;
ffCount=1;
recoil="LAWSingle";
aiRateOfFire=10.000000;
aiRateOfFireDistance=500;
optics=1;
primary=0;
opticsZoomMin=0.180000;
opticsZoomMax=0.180000;
distanceZoomMin=100;
distanceZoomMax=100;
Any probs just say and i will send you one with the changes to it.
-
Hudson & Pennywise released v1.3 of there F18 Pack links over Ofp.info
New stuff etc
NEW 1.3 ADDON FEATURES:
*Alarm and Warning Messages Added.
*AN/ALQ 165 Radar Jammer Added. Scrambles missile navigation systems and projects clones to confuse AA fire.
*Proximity Fuse Added to AMRAAM Missiles.
*Working Ejection Seat.
*Working Tail Hook. Brings Plane to complete stop! Works flawlessly on HMS Hermes 1968 and should work on any new Carriers that have a functioning landing deck. Completely configurable and may also be disabled for carriers that have this functionality already.
*New F18 added and equiped with Laser Guided GBU16.
*New F18 added and equiped with B61 Nuke.
*New canopy animation feature. You must open canopy to get out and canopy opens before ejecting.
*Retextured Jet Inlets.
*Exhaust Animations
*Renamed Global Varibles and .p3d Models to support "Addons at Ease".
*New "Addons At Ease" Installer available.
1.3 ADDON FIXES
*AI would fire weapons consecutively without delay. -- fixed
*AI uses cluster bombs now.
*Bombs sometimes collide in MP when cam is targeting -- fixed but may still experience.
*Sometimes score would not get added when using CBU. -- fixed
*Sometimes flaps appear before wing down in RTS missions. -- fixed
*V-TOL causes flaps to show before wings fold down in RTS missions. -- fixed
*Sonic Boom speed raised to 925 to prevent it from repeatively going off. -- fixed
*Menu options hide and appear in flight to reduce menu items. -- fixed
*Removed Blank Class out of mission editor.
Source of Info And Pics Ofp.info
Hellfish6 edit for URLs
F-18 Hornet pack v1.3
ftp://www.gamezone.cz/ofpd/unofaddons2/Rad_F18_v1_3.zip
or
F-18 Hornet pack v1.3 (Addons At Ease compliant)
ftp://www.gamezone.cz/ofpd/unofaddons2/RAD_F18_v1_3_1_OFPAddon.msi
-
Get well soon Colonel Klink. you shall be missed
Bas blackhawks
in ADDONS & MODS: COMPLETE
Posted
Yeah i am getting a simalir slow down as Poet i can get between 40-50 FPS on High Detail Battlefields but JAM version i get 20-35 not a big deal though just means smaller Battles for me
And Excellent work on the choppers BAS well worth the Wait and the mission Phew breathtaking Intros good work