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rschaufus

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About rschaufus

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  1. rschaufus

    ArmA Addon request thread

    I think a UH-1 utility chopper and gunship verison would be a good addition to South Sahrani forces.
  2. rschaufus

    RHS Hind v1.0 for ArmA

    I love this addon. Thank you for your time and effort making this thing work. Flying around in the Hinds seem more smoother and forgiving than the default helicopters which I like. Keep up the great work!
  3. rschaufus

    ArmA Photography I - No images over 100kb.

    OPFOR patrol incursion into the south.
  4. I love the Everon and Nogova missions! Great job overall.
  5. rschaufus

    OFP Navy - Frigates

    Any chance at seeing the Mk.46/Mk.50 torpedo launcher we have on the FFG-7 in a future release ? Brilliant addon regardless. I love it!
  6. rschaufus

    OFP photography - Questions & comments

    Thanks, Kegetys hi-res sky makes a beautiful backdrop. Adjusting the colors of the screenshot without disturbing the sky colors too drastically can be a pain in some shots but worth the effort.
  7. rschaufus

    Flashpoint Photography 4 - No images over 100kb.

    A: BOH aircraft   CAT Afghanistan revisited by AG_Smith
  8. rschaufus

    Flashpoint Photography 4 - No images over 100kb.

    CBT's Bradley BAS' Blackhawks/Tonal soldiers LSR's Deltas DMA Libya Island BAS' Tonal Ural DMA Libya Island CAT Afghanistan revisited by AG_Smith LSR's VDV Troops ORCS Weaponpack CAT Afghanistan revisited by AG_Smith LSR's VDV Troops ORCS Weaponpack
  9. rschaufus

    Ofp / war related poetry

    Here is one I wrote that was inspirde by Maya Angelou: To a Freedom Fighter You shudder in the saturated trench I watch your life many miles away. A dried olive wreath, of tattered times And industrial hurt. Your blood is dried Your ferocity is departed In silence, you disintegrate I see your family, they sob Louder and louder. Wrapped, dressed with a silky American Flag Cold and still, your box is loaded Finally headed home, Arlington National Cemetery awaits.
  10. rschaufus

    West coast ofp players

    San Diego California right here.
  11. rschaufus

    The Iraq Thread

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Also I would like to add that if america didn't bomb soo many countries maybe we would get more support.I mean we should have never went into kosvo and bosnia,and other stupid conflicts.<span id='postcolor'> Â Kosovo and the region around it is plagued with "ethnic cleansing". When you say we (I am a U.S. citizen) shouldn't have mixed ourselves up in the conflict is absurd. Most "stupid conflicts" we got mixed up with was at the request of the U.N. I just want to make it clear Kosovo was not a stupid conflict and helping refugees escape ethinic cleansing is not a stupid thing to do.
  12. rschaufus

    A-6 series of 2/4 man aircraft

    Those are temporary textures. He even said that a few posts back. "Yes the texture is a "in the works texture""-DragoFire
  13. rschaufus

    Dynamic vietnam missions

    I think it would be a good idea to keep it in. I do not know if this is possible but I think it would be great to get intel by actually capturing a VC and when you capture him you get intel on near by VC units in a certain radius of him. This is because he would know about his unit's operation in the immediate area. The capture would be random, but if he is the last VC in his unit as his squad gets killed, the chances are higher of him to surrender. The switchmove would use the animation of the man dropping his gun and through scripting, if he decides to surrender he would join the leader of the nearest US squad. Then the player would get a hint saying a VC was captured and on the map he could see near by VC units. I know this is probably too much but some working medivac system. Say I could call in a medivac to a unit that was hit and then the helo would land in the vicinity and the injured units would walk/crawl (depending on injury) and board the chopper. The chopper would land in the base and the units would be healed. Then it would be up to the player to reload them in a different helo and send them back to the action. I can't wait for a cross-border functionality to the game. Maybe the enemy could have some base of operations and the destruction of that would cripple the H&M scores, sort of like setting them back to a really low score so the enemy is forced to regain the points. Maybe the movement of artillery to LZs and other places on the map to set operations under the umbrella of an organic-artillery plan. THat way you can be under the protection of artillery any where you please. Well I think thats all I could think up. This mission is great! Keep it going. Thanks for taking these things into consideration.
  14. rschaufus

    Dynamic vietnam missions

    I think the pilot management is better because you can purchase other helos like the CH-47 and make all of them embark A B C at the same time if u have the three huey pilots become CH-47 pilots and now with those three helos you can carry all the three platoons at once. I think that is better. Saves more clicking around IMO. I was wondering what does the SH2 icon on some villages mean? Is that the stronghold? Because it starts off black but when I occupy it, it turns blue. I think the only improvement right now is maybe a Perimeter guard stationed at the Plei Mei facility behind the airfield. Well that's all for now. I think of more things later. Great job!
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