

pandalefou
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Everything posted by pandalefou
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A.C.E. Advanced Combat Environment Public Release!
pandalefou replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
THIS MOD IS F****** AMAZING SO ! Emh, excuse me It was the only thing missing for me because the sound is really important for immertion. We just need new AK74 and M16/M4 Thank you again -
A.C.E. Advanced Combat Environment Public Release!
pandalefou replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
I think ACE juggles the class names and stuff so I think unless you grab the sound effects portion of the config files and rewrite it yourself, pointing to the sounds in yasm, you're SOL. Oh yeah i see -
i can't wait damned ! It's the better sound mods
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A.C.E. Advanced Combat Environment Public Release!
pandalefou replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
Hello, First i have to say that your mod is really amazing !! Thank you for all your big good work  I enjoyed WGL on OFP It's the best FX i've seen so far in ArmA But it can't get my custom sound working with the ACE mod :$ I just hear the new explosion sound from your mod, otherless, all sound are the vanilla's one  Can you help me please ? Thank you  EDIT: I use YASM sound pack 1.6, it works great with other mods. I think it's the best sound pack for the weapons, the more real one (i practice target shooting) -
a few addon/mod ideas i had...
pandalefou replied to DieAngel's topic in ARMA - ADDONS & MODS: DISCUSSION
Ok for the jaming when you roll in dirt and so... But a weapon is totally capable to fire when wet and in the water too ! If the primer and the powder of a cartridge is dry (military rounds have sealed primers) the weapon can shoot in the water so it won't jam when wet... But the jaming idea could be really cool ! Imagine, you roll in the dirt and an enemy is coming toward you : You try to fire at him and it works but your gun don't rearm cuz there some dirt in the reciever... You have to rearm it manualy if you are still alive -
Which effects do you prefer ?
pandalefou replied to Thunderbird's topic in ADDONS & MODS: DISCUSSION
What about Slx ? It rocks -
FFUR 2006 2.0 Total conversion pack
pandalefou replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
What changes did you did For mine i just changed the FOV and the AIdispersionX;Y I think i'll make a config myself with others soldiers or something else... -
Tropical settings?
pandalefou replied to the amazing flight lizard's topic in ADDONS & MODS: DISCUSSION
Let's try L'Etranger's dxdll config http://neobot.free.fr/ofp/dxdllcfg/config.cfg It appear that the performance are increased without too significant loss of quality Never tested tought -
After, going south and being alone, when the winds blowed my fire, i tried to climb the ladder to be "in security" when i heard the "Waaaaaaaaa" and after that in my back "the thing" i pressed escape and leaved OFP Don't think i will be capable to continue
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FFUR 2006 2.0 Total conversion pack
pandalefou replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
I agree, i like pretty the new fov but it should be an option cuz' there's too many people that can't play the mod with the new fov -
Hi there, i found a video on internet with some action in OFP and there was french voices for the radio like "cinq, six allez a..." Is there anyone who's know where to find it ? Thx very much
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I'll try it thx very much
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Ok thanks you
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FFUR 2006 2.0 Total conversion pack
pandalefou replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
The new FOV at the 3rd person is a little too far but at the first person, i prefer it -
FFUR 2006 2.0 Total conversion pack
pandalefou replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
Really really nice improvements since the first editions !! -
I just mixed DMA next gen pack and Dezoom's death anim It rock Thx for help
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If somebody have explanation to remove the "non nice looking" (it personal, not a objective appreciation) anim I just need unpbo ?? and pbo maker ? and just delete ?
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It would be really nice
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Is there a way to remove the "punched from face in the torso" death anim ? Because i think it's not pretty realistic and it's the most comon death anim... It's nearly always this anim for the death "runing" ?
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The new "running death animation" (when they roll) are pretty realistic... I guess you have already saw some "combat death" in video ? It's pretty similar and impressive...
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Exellent but unplayable in missions too nice for that... I run on a a64 3200 and 9800 pro (+ 1go ddr) and i have some big drop in battles but so nice
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On the screen it seem pretty similar to Armed Assault last vidéo
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WarGames League v.5 (WGL 5) Full Release
pandalefou replied to .kju's topic in ADDONS & MODS: COMPLETE
Hey dudes, you have all my support Every years it's the same thing at the same time (At the end of the schoolar year) I reinstall OFP and the only thing make me reinstall OFP and enjoy it again and again is all the modders that you are God bless you all -
WarGames League v.5 (WGL 5) Full Release
pandalefou replied to .kju's topic in ADDONS & MODS: COMPLETE
Is someone maked a config file like EECP or FFUR to replace BIS units by WGL ones Because it's clearly WGL that have the most realistic FX so i want to use them in all campaign and so and so... Thx very much -
Yes no screens no download