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Everything posted by miraoister
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Trouble with gcam installation...
miraoister posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I have experience installing mods, so I'm a little confused by this problem.. I have made the @gcam extension and @gcam mod folder, the gcam mod folder contains an addon folder, and that folder contains gcam.pbo and gcam config php file. On arma2 startup I get the message "can't find gcam config hpp" I have tried disabling ace2 and other mods, but still the same problem.. Strange, because in have put the correct file in the correct place but the computer can't see it. Any advice? -
Hi, I have some questions about the CWR2 resistance campaign, 1) what mods do people play it with to compliment it? 2) are sacenged weapons saved after completeing the mission? 3) how comes the intro mission automatically timeout after the russians arrive? (i used to prefer to leave my office, pick up a scorpion from a dead policeman and have a 6 hour gun battle) 4) has anyone made any alternative missions where Victor decides to help from the start and really damage the russians?
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Hi, I was wondering what missions/mods have the most scripts it them, I mean animations and cut scenes and details etc like forward operating basesnd animated characters etc...
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wow, i just wrote requesting something like this.
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I think its quite strange to see a wounded soldier get healed, then stand up and continue fighting, ideally he needs to be healed and then if he can stand be helped off the battlefield. therefore somesort of script thats if wounded blufor go to x. x will be somesort of rear position on the map, marked by a marker. the wounded solder will either be carried, in various types of animation or limp back backthere. has this type of script alreadybeen made? i havent found a reference to anything similar..
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Arma 2 Addon request thread
miraoister replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
project 85 by Vilas has everytype of kalashnikof rifle. -
VILAS addons release thread
miraoister replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
oh ok, i must of put a marsell file n your p85 folder, then six updater deleted it? yeah it was marseilles retextured files... -
VILAS addons release thread
miraoister replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
hi, six automatically updated by version of p85, now i cant play any of my missions, it says these hve been deleted... kpfs_p85_east_german_repl kpfs_p85_west_german_repl any advice? -
I have noticed some ai controlled helicopters are spinning, if there are several helicopters in a unit they appear to spin around one point, player controlled helicopters don't have this problem. Fixed wing aircraft are find. Any advice?
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This happens in vanilla and ace2 sometimes the screen turns blurry, and randomly comes back, normally fiddling with the video settings helps temporarily. I have tried using recommended settings but it still happens.
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Arma 2 Addon request thread
miraoister replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
New seasonal variants of foliage... http://i.imgur.com/LgYGoln.jpg -
Euromaiden Kiev insurgency multiplayer game...
miraoister posted a topic in ARMA 2 & OA - MULTIPLAYER
Anyone interested in a Kiev influenced game? Insurgency vs police etc? I thought p85/cwr2 did some good insurgents... -
Euromaiden Kiev insurgency multiplayer game...
miraoister replied to miraoister's topic in ARMA 2 & OA - MULTIPLAYER
ok, i will be gunning you down two months from now. the Ukrainian arma2 mod team have made Berkut riot cops, and vandaised goverment billboards.. -
Ace sounds dont work on British troops...
miraoister posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
its a bit annoying playing british troops with Ace, as all the voice as well as extra sounds are american, it ruins a lot of the game play. is there away to disable the Ace sound effects for certain units while mission editing? -
Ukrainian Marine Troops & Mechanised Infantry v.2.0 - WIP
miraoister replied to TankisT_UA's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
What can I find the mva berkut? .theyre not included in the Ukraine infantry pack. -
Euromaiden Kiev insurgency multiplayer game...
miraoister replied to miraoister's topic in ARMA 2 & OA - MULTIPLAYER
No replies? -
European Union (Fictional - ArmA III Setting)
miraoister replied to jinzor's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Atkins/Limnos is Greek, the Islands look Greek and I'm pretty sure the locals speak Greek and eat feta cheese! -
Artillery shells/ordnance objects...
miraoister posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
hi i saw this photo... http://www.armaholic.com/datas/users/54494629_13554.jpg and i was wondering if there is a pack of NATO artillery ordinance as scenary... -
Project 82 The Falklands/Malvinas war mod Work In Progress - Pics
miraoister replied to cimalex's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Also will this item be making an appearance? http://en.wikipedia.org/wiki/Rheinmetall_20_mm -
VILAS addons release thread
miraoister replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
As a vehicle mounted version, not as a static infantry version... Ok, I'm a wrong again... http://www.plannedassault.com/images/screenshots/a2_p85_at4_spigot_b.jpg -
Project 82 The Falklands/Malvinas war mod Work In Progress - Pics
miraoister replied to cimalex's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah, I had read that pdf before, very tech heavy! I have been looking at night missions, and I was wondering about the accuracy of NV models in Arma2. The CWR2 suit scope has a NV version. My uncle who was a guardsman said that they had some sort of scope, back in the 60s, when on patrol but every few moments you would have to look away as it damage your eyes, I remember him saying it was quite large and it was used in OPs but I can't find a reference anywhere, I don't speak to him now and I'm on the other side of the planet but if anyone has any ideas, it would be good in an operation banner campaign. -
PlannedAssault web based mission builder
miraoister replied to _William's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi will Me again, I have been using Blake's Ai forward observer it works well with your maps, I would recommend it. Also I was wondering if you will add the mig21 model? -
European Union (Fictional - ArmA III Setting)
miraoister replied to jinzor's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This mod looks interesting, but I think a European corps as a single entity won't exist not for a long time, but I think the European gendarmerie force , Eurogenfor is a much darker scarier thing for a mod, http://en.wikipedia.org/wiki/European_Gendarmerie_Force In Athrns I have a lot of radical friends who all have different theories of how the EU would try to put martial law on Greece, it's all paranoia but it makes an interesting story, and as Arma3 is set in Greece it would be well suited, here is my pitch for a mod story with 3/4 factions... Greece'so economy further stalls, and with crime and civil disorder rising with a coalition government can't enforce any new laws. Far right and far left terrorism begins to rise, nationalist militias begin to grow, forming large training camps, setting up road blocks in rural areas and sine cities journalists begin to disappear, police seems to lack resources or are in league with nationalist militants. Coalition government decides to 'invite' Eurogenfor unto Greece to assist in stability, this causes an uproar in the armed forces as a humiliation, who attempt a factionalised unsuccessful coup. In Thessonsliki and Athens, rival groups the communists and anarchists set up barricades, occupy government buildings with greater violence than usual, the police openly invite help from the nationslist far right groups to restore order, four days of street fighting and riots leave 300 dead and several thousand injured, the government allows Eurogenfor to intervene. Once arrived Eurogenfor begin combat operations they are not controlled by the Geneva control as thry are genderme police not soldiers. This means they are ruthless and bloody. -
VILAS addons release thread
miraoister replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey vilas, Another suggestion for the Eastern troops.. http://en.wikipedia.org/wiki/9K111_Fagot -
PlannedAssault web based mission builder
miraoister replied to _William's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
ok, another question, I have had to put Blufor artillery m119 units in an akward position west of the hold position, will they fire automatically under ai? or do they need an order from the player? also what range will they attack targets at?