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killerwhale

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Everything posted by killerwhale

  1. killerwhale

    Automatic mortar fire

    if you know how to execute a script, then this is a simple script below that will work for you. in the editor, I have a unit named "mortar1" which is the mortar team and a target named "T1". the T1 can be anything, an object, vehicle,a soldier. it will be targeted. what is interesting about this is, if T1 is a moving target, still mortar1 can target it so long it has ammo.just paste this in a notepad and save it as ".SQS"
  2. killerwhale

    this stop true

    the doStop command works, Thanks big time!
  3. killerwhale

    this stop true

    Maybe but i'll try this command as well. Yes he is within range, less than 150 meters
  4. killerwhale

    Low CPU utilization & Low FPS

    your GPU is poor
  5. killerwhale

    Which version will you be buying?

    BIS wants feedback for ArmA3 improvement? which is why they're releasing the alpha version ( hope it is not about $$$), we've given you a ton of feedback, fix the damn AI. it is not optimized for multiplayer due to all of the stuttering thing nor is it optimized for single player due to stupid AI. As for which version am I going to buy? none
  6. killerwhale

    Array problem

    Thanks for the reply iceman but this is too complicated for me,
  7. Hi, this is my script below, im not sure what i'm doing wrong but it only works on them individually ( like if i replace knowsAbout _snipers with knowsAbout S1) and not the entire array. my question is, can't E1 know about the entire "_snipers" array? plz help
  8. how do you use GLT for f-16s or custom load outs?
  9. killerwhale

    AI Improvement

    ordering a unit to enter a building is good, but this isn't where the problem lies, the problem is, can the AI itself make use of buildings on its own and give a hard fight? i don't think so .
  10. killerwhale

    AI Improvement

    if AI will not go under significant improvement, then no reason be excited about arma3. we have enough guns/vehicles/islands in arma2 already, is limnos too exciting
  11. killerwhale

    AI Improvement

    there are bigger problems than driving, that is the last thing to talk about. Ai being freak in taking cover behind objects or leaning from walls. all urban combat is a mess for Arma2 AI. do the guys that release the game actually play it?
  12. Hello, are there any commands that can make an artillery to aim upwards like he's targeting a long distance targets?
  13. killerwhale

    Aiming

    I want the actual round, not something spawning.
  14. killerwhale

    Aiming

    anyone plz?
  15. this is what I use but the plane has to be within sight of target, so use a trigger to run it as a script or else it will fire its rounds even when its out of its sight
  16. killerwhale

    Aiming

    Hi, I'm trying manual artillery to work and this is the command I am using my artillery is basically going to watch the specified target at an elevation of 5000. what I want to know is, can the artillery find and calculate the elevation to a target without me telling the gun to elevate also the artillery computer has the ranges for the shots, such as close, medium, far. is there a code that I can use to select the shot range? ok, I was able to get the gun to elevate by itself upon being given the target location by using these codes below but now the shots are inaccurate when the target is greater or less than 5000 meters can anyone try to find a solution for this?
  17. killerwhale

    AI Improvement

    How can you manage to have fun when there's so much lag and yes I have a very good PC and High speed internet. I find the multiplayer part to be useless.
  18. killerwhale

    AI Improvement

    the AI sucks at urban combat, and the multiplayer part always sucked as well.
  19. Does anyone have a solution to my post above?
  20. Hi, I'm coming up with this error when I launch the game the problem with this, is that I cannot play a saved game and this is the message that pops up when I intend to do so Can someone help me plz, this mod looks fun, btw, I am running ArmA2 Combined Operations version 1.60, BAF and PMC as well.
  21. upload it on gamefront.com
  22. killerwhale

    ACE for OA 1.13

    I tried updating but the problem still persists
  23. killerwhale

    ACE for OA 1.13

    Hi, the picture I posted above is from ACE_M119 artillery computer. I wonder why it says Reset instead of Azimuth where I have the red arrow pointing.
  24. I have GTX 580 and core i7 2.80 gHz, my benchmark is sometimes 42 and other times 45 fps. is that normal?
  25. killerwhale

    Magic radar, plz fix.

    I too think the easy TAB/LOCK feature should be changed. I also think the javelin missile should be improved, The ACE mod did a wonderfull job bringing more realism to the game. I think Bohemia should stop relying on game modders to fix the rest and bring to the community the realism we're all looking for, that is why I play this game.
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