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firewill

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Everything posted by firewill

  1. GBU-31,32,38 JDAM for now and AGM-84H SLAM-ER and GBU-39/53 SDB Series is will be update for Advanced I-TGT and BUG - SFW can lock on to the Enemy Vehicle Not a BUG - Because SFW Canister is open when 200m altitude.
  2. 1. F-16C Standalone : F-16C Only 2. F-16D Standalone : F-16D Only, No F-16C Required, only need AWS 3. F-16 "Falcon Strikes Back" Pack(provisional name for now) : include F-16C/D Together. currently my plan, but still not sure.
  3. i will looking into to the fix. thanks the feedback. ---------------------- F-16D Fighting Falcon first in-game WIP Shot body shadow model is still incomplete.
  4. https://forums.bistudio.com/topic/180959-firewill-standalone-series-release-thread/?p=2926663
  5. WIP Sneak Peek Time Again. Today Sneak peek is F-16D Fighting Falcon Standalone. well, i was already announce for next year projects, and F-16D is in there. maybe almost same the F-16C Feature. just have Rear Pilot or not. sadly, F-16D is based on USAF Type, like this not this maybe some one really want second type, but i will make usaf type first.
  6. firewill

    F-15 Eagle Series Standalone

    funny thing is, F-14 and F-15 is use the same Afterburner script, but F-14 never had "like frame skip". its really funny and stress for me. WHY F-15, WHY?! F-15DJ : don't shoot! i bring a Vodka! Su-27: hey, its not a Vodka, its Methanol! F-15DJ : I Lied. currently not. Why F-15E is 2 seater? if pilot can everything, like a control Targeting Pod for himself, maybe we don't need a WSO. of course, Pilot can control Targeting pod in real life, but arma3 have some limition so someone made the "Targeting Pod Script with attach the UAV" but i choose the "Pilotcamera" for Single Seater Aircraft, such as F-16C and F-2A. and also i was input function for designate the target when you see it(i don't know why everybody use the scroll button instead define&use the Shortcut.) but F-15E is two seater Aircraft so i think pilotcamera is don't need for that. so, Jolly Co-operation with your WSO Buddy! currently not have a plan for flanker. anyway this video, you will see the engage the five target with each bomb. again, i forgot the add some shortcut key.(press the button button button) but you can drop the bomb with more high altitude, more far away. so you have enough time for in Operation.
  7. firewill

    F-15 Eagle Series Standalone

    F-15DJ "Aggressor 2013" 92-8070 Tactical Fighter Training Group / JASDF currently working for New Skin, list is - USAF F-15D Aggressor - Acecombat 6 Garuda 1
  8. firewill

    F-15 Eagle Series Standalone

    you mean hook? maybe you should take a inside the hook cover. its black and white.
  9. firewill

    F-15 Eagle Series Standalone

    GBU-39 SDB / GBU-53 SDB II / AGM-65G Maverick F-16C also can equip SDB/SDB II
  10. firewill

    F-15 Eagle Series Standalone

    some point is missed but some point is no. specially some point you noticed is grey or light grey actually. because in Virtual World is too Bright. sand effect is hidden feature! because that aircraft is built from sand..just kidding. i forgot to the fix that.
  11. firewill

    F-15 Eagle Series Standalone

    GIVE JOB FOR F-16/A-10! just kidding. because i was looking for exactly hardpoint location for AGM-65, but i found information so will be add it. GBU-39 SDB I / GBU-53 SDB II was already made but i didn't include in initial version. because F-15E Armament Control system is will be change on further version
  12. firewill

    F-15 Eagle Series Standalone

    well i don't know why F-15K is only in VA, honestly i'm almost not use VA.
  13. firewill

    F-15 Eagle Series Standalone

    on currently system, canopy is can't open&close manually(if use some trick with UAV AI, you can made looks like open the canopy) Fuel is automatically setting in Init.sqf, because fuel is adjust by "how much you have fueltanks?", i will made some code for "disable Auto Fuel Setting" if you want zero fuel for aircraft, you make setfuel 0 code after running(its mean running the code in-game)
  14. firewill

    F-15 Eagle Series Standalone

    i wish to call that FIR AWS, its right name.
  15. firewill

    F-15 Eagle Series Standalone

    in test, i dropped 2000lb JDAM at Target Position 15km+ and hit.
  16. firewill

    F-15 Eagle Series Standalone

    for example : http://www.armaholic.com/page.php?id=26398&highlight=ANIME%2BPATCH if you download & install custom insignia addon, insignia system is loading all installed insignia automatically.
  17. firewill

    F-15 Eagle Series Standalone

    Hud is still same use F-16 because i don't have enough time for change/test, maybe will be future and download the other insignia addon. like Anime Patch, or other Patch/Insignia Addon.
  18. F-15C Eagle, Tailcode "ZZ" is Kadena AFB,Japan. my third project is F-15 Eagle Series. well, i'm currently working of F-14D Tomcat, but i just announce for F-15 is working on too. eagle series is long-time project, so update is slowly. Feature -F-15 Eagle Series(C/E) for USAF and other country. -other feature is will be update for later.
  19. The Eagle has Landed, I Repeat The Eagle has Landed. https://forums.bistudio.com/topic/186820-f-15-eagle-series-standalone/ Merry Christmas and Happy new Year! Firewill
  20. F-16C is updated Alpha 0.23 - Adapt New SEAD System - Add ASPJ - Adapt CBU-97 SFW - adapt Advanced I-TGT System - adapt SetRankName System(in Loadout Dialog) - adapt New Insignia System(in Loadout Dialog)
  21. firewill

    F-2 Viper ZERO Standalone

    F-2A is updated Alpha 0.6 - Adapt IEWS - Adapt Advanced I-TGT System - Adapt New Insginia System(in Loadout Dialog)
  22. firewill

    F-14 Tomcat Series Standalone

    F-14D is updated Alpha 0.16 - add ASPJ - adapt Advanced I-TGT System - adapt SetRankName System(in Loadout Dialog) - adapt New Insignia System(in Loadout Dialog) - Unlocked AREA 88 Skin
  23. AWS is updated must install for F-15 v0.6 - Add CBU-97 Sensor Fuzed Weapon - Add Advanced I-TGT System - Add INTERNAL ECM JAMMER SYSTEM - Add New SEAD SYSTEM - Add SetNameRank Function / Dialog - Add SetInsignia Dialog - SEAD System is can now Engage with POOK SAM Pack, but no longer Engage with RHS Radar Installation.
  24. because, new code is use "nearEntities" instead of "nearestObjects" its more faster but can search living entities only, static object(like building) is can't search i heard. FLIR Screen is available for Pilot and WSO each one MFD.
  25. maybe you're known very well about new I-TGT System, called "Advanced I-TGT System" its Coordinate based Targeting system, so you don't need lock on for dropping. just Remember SELECT-DESIGNATE-DROP Advanced I-TGT System can support 5 memory slot, so you can save 5 Target position. Advanced I-TGT System is only Support for GPS Guided Bomb, such as GBU-31,32,38 etc Previous I-TGT System is still can use for AI usage or Laser Guided Bomb. and also i made new SEAD System, its also don't need to lock on to the radar target. remember the three steps, AIM-SHOOT-KILL in video, F-16 Wild Weasel can fire HARM without Lock-on at Enemy AA Vehicle beyond the Visual Range. also Previous SEAD System(Lock-on based system) is can engage to Pook SAM Pack and more optimized. Radar Installation in RHS is no longer support because i change the code for search.
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