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firewill

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Everything posted by firewill

  1. for disable AMS feature, Input these code in mission's init.sqf AWS_AMS_Disable = 1; publicVariable "AWS_AMS_Disable";
  2. Well I don't have some Buzzard-E template at this moment.
  3. ADDON : F-14 Tomcat Series Standalone download https://drive.google.com/drive/folders/1Q4E64BjPSEdetvxXs-Xt-BrDMz1PY-er?usp=sharing armaholic : http://www.armaholic.com/page.php?id=29663 steam workshop : http://steamcommunity.com/sharedfiles/filedetails/?id=537154025 !Important! Latest FIR AirWeaponSystem is Need for Running This Aircraft. AWS : https://forums.bistudio.com/topic/180959-firewill-standalone-series-release-thread/ ====================== CONTACT INFORMATION : ====================== firewill0@gmail.com ====================== REQUIRED ADDONS: ====================== ARMA 3 FIR AirWeaponSystem US ====================== DESCRIPTION : ====================== The Grumman F-14 Tomcat is a supersonic, twin-engine, two-seat, variable-sweep wing fighter aircraft. The Tomcat was developed for the United States Navy's Naval Fighter Experimental (VFX) program following the collapse of the F-111B project. The F-14 was the first of the American teen-series fighters, which were designed incorporating the experience of air combat against MiG fighters during the Vietnam War. The F-14 first flew in December 1970 and made its first deployment in 1974 with the U.S. Navy aboard USS Enterprise (CVN-65), replacing the McDonnell Douglas F-4 Phantom II. The F-14 served as the U.S. Navy's primary maritime air superiority fighter, fleet defense interceptor and tactical aerial reconnaissance platform. In the 1990s, it added the Low Altitude Navigation and Targeting Infrared for Night (LANTIRN) pod system and began performing precision ground-attack missions. The Tomcat was retired from the U.S. Navy's active fleet on 22 September 2006, having been supplanted by the Boeing F/A-18E and F Super Hornets. From Wikipedia ============================== CONTENT/FEATURES/CHANGES/BUGS : ============================== - F-14A/B/D Tomcat For United States Navy - Extreme Long-Range Interception Capability. - Change the Loadout, Skin and Insignia. - Targeting system for Precision Strike. - other hidden and "not-important" feature in there! - Sound overhaul by Real Sound Studio include with Texture & Config Template. Key Feature/ Simple Guide **Loadout Menu** input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category. if f-14 is near missile carrier and zero speed, Open Dialog action is will be activated. or, ammo truck and hangar is also support for Loadout dialog. press the action and configure your aircraft whatever you want. Loadout menu is provide of select the loadout, change the skin, refuel and rearm. also preset and custom loadout save/load is supported. **I-TGT** please check the AWS Field Manual PDF File **ADES** F-14 Support ADES, can change skin and customize decal,roundel etc. if you want to know more detail information about ADES, please check the ADES Custom Manual in AWS Manual Folder. **Change Loadout in Mission Editor** you can use F-14D Loadout Module for change it. **Shortcut** You must Define of Useraction key. below key list is shortcut for function. UserAction 1 - Afterburner UserAction 2 - AN/ALQ-165 ASPJ(ECM) UserAction 3 - Open Dialog UserAction 4 - Open I-TGT UserAction 5 - Jettision Fueltank UserAction 6 - TCS ON/OFF UserAction 7 - TCS/TGP Screen Zoom Toggle UserAction 8 - TCS/TGP Screen Mode Toggle UserAction 9 - TGP ON/OFF UserAction 10 - Fold/Unfold Wing **Custom Save/Load ** F-14 is can save your own custom preset. just choose the weapon and texture and press the diskette(1,2,3) button. and load is choose the preset in weapon preset combo box. if when you save the custom preset, just don't choose the combo box for texture preset. ============================== CHANGELOG/BUGS/KNOWN ISSUES: ============================== 1.99 - skin packs integrated - hitpoints added - ECM capability data added 1.98b - eventhandler added. AI now will use tail-hook when landing on aircraft carrier Freedom. 1.98a - RFD is now only activate in Multiplayer game. 1.98 - new pilot for basic crew - replace pilot combo box has been changed to checkbox - new 4k skins(F-14D only) - Mage 2 skin added(F-14D) 1.97 - EWP integration for F-14B/D(AIM-120 only) 1.96a - some HUD updates for F-14A/B (bomb/rocket CCIP reticle, ILS etc. not by Eromi, by myself.) - missing ; in config fixed 1.96 - new HUD for F-14A/B by Eromi (it's still WIP!) - 2 christmas special skins added(VF-31,VF-103) 1.95a - fixed : IR cover is will not appear on some variants for F-14A 1.95 - maintenance : new wing vortice and engine exhaust effect applied from AWS(wing vortice effect is working with Dev build for now) 1.94 - new 4k skins for standard aircraft(some sneak peek from three upcoming squadrons skin packs) VF-154 Hi/Lo for F-14A (from Black Knight Rule skin pack. will be available in july) VF-103 Hi/Lo for F-14B (from Fear the Bones skin pack. will be available in july) VF-31 Hi/Lo for F-14D (from Last Cat Standing skin pack. will be available in july) - CAS preset modified(2 aim-9m / 1 aim-7m / 1 lantirn / 4 gbu-12) - all AIM-9L in presets are replaced to AIM-9M - all AIM-54A in presets are replaced to AIM-54C - IRIAF tomcat use own basic preset(2 aim-9h / 6 aim-7e) - GBU-32 JDAM integration for F-14B* - default sensor range for pilot/RIO increased 2km to 8km - pilot camera angle limit increased. so you can see behind for gameplay. *some reference : "A number of these sorties were in direct support of Operation ANACONDA, which would last another week as conventional US ground forces engaged with Al Qa'ida and Taliban targets in the Afghan province of Paktia. One such mission on that first night - in the early hours of 12 March and flown by F-14B BuNo 162912 from VF-11 - saw the first combat use of the GBU-32 variant of the JDAM." CVW - US Navy Carrier Air Wing Aircraft 1975 to 2015 Volume One 1.91 - maintenance: some class inheritance fixed 1.9 - new blank skin for F-14A/B and D blank upgraded - maintenance : new ADES Interface integrated 1.87 - maintenance : some code added for LAU-138 rail 1.86 - maintenance : IDD for AMS gui has been changed F-14 : 5165 1.85 - some model animation improved - AIM-9M w/LAU-138 Chaff Disp. missile rail supported(see AWS readme for detail) - new bonus skins * Jack Bartlett "Heartbreak One" (Ace combat 5) * Marcus Snow "Swordsman" / VFA-206 (Ace combat 5) * Shin Kudo & Edgar La Salle (Macross Zero) - skin upgrade phase 1 (4K size) * Wardog Sqaudron(wardog 1~4) * Mobius one. also this skin is now using F-14A. 1.81 - maintenance : some AMS bug fixed , launchbar pos/EH added for new nimitz update 1.80 - Arctic Front update integration - ATA/ATG Training presets - maintenance 1.74 - maintenance(some fixes for loop script) 1.73 - maintenance(some fixes for init.sqf and ejection system) 1.72 - defaultUserMFDvalues added in config - maintenance 1.71 - bug fixes : HUD disappear in MP client / AMS Bug etc 1.70 - Sound overhaul by Real Sound Studio - AMS Integration : new integrated loadout system(see AWS readme for more detail) - HCS(HUD Color slider System) added - Maintenance 1.68 - new skin : VF-103 Sluggers(1995,F-14B) - AN/ALQ-167 ECM pod, ECA(Expanded Chaff Adapter) integrated - LANTIRN Pod animation added - Skins Categorized 1.67 - HUD improvement : CCIP and etc - maintenance 1.66 - TARPS integration 1.65 - maintenance 1.64 - physx wheels parameter adjusted(more stable on flight deck) - mirror toggle function integrated 1.62 - Maintenance - refueling support with KC-135 from USAF mod 1.61 - FIR_F14_ACSKIN(Trigger / AC7) has been deleted becuase this file shouldn't here right now.(will be include AC skin pack for future) 1.6 - Maintenance - Special Type added in Replace Pilot attribute - oxygen mask toggle action added 1.5 - jet feature update(sensor, dynamic loadout etc) - airplaneX based simulation for uss freedom compatible. - TCS/TGP Screen/ RFD / SMS function added note(must read): 1. currently sensor range limitation is 20km around in arma 3. but i've keep the 370km radar range for future. 2. new airplaneX is not compatible with afterburner script, so looks buggy when 3rd view. 1.2 - maintenance(vulcan crash fix) 1.1 Common - visor toggle action added - speed range of wing sweep adjusted - master arm animation 1.0 - F-14A / F-14B Added *F-14A/B cockpit is still need to work. - many skins(see the tomcat squadrons list photo) - loadout dialog overhaul - killmark system supported - replace pilot / afterburner sound / sweep wing attributes changed(input box -> check box) Alpha 0.20 FINAL *this version is Last version of F-14D Tomcat Standalone. however, its will become "F-14 Tomcat Series Standalone" - ADES Prototype supported(for now only support Roundel, Skin, Insignia and Number) - Wardog2/3/4 , Schnee, AC6 and Blank Skin Added - Afterburner Sound Attribute(yes is turn on the sound, no is turn off. default is yes) - many thing fixed&adjusted Alpha 0.18 - GBU-24 Paveway III Integration - Add VF-31CAG,VF-41,VF-143,Razgriz,IRIAF and ENEMY TYPE A Skins - Loadout Module for 2d/3d Editor(you can found in Object Modifier) - Replace Pilot Attribute for 3d Editor(yes is replace the pilot, no is not) Alpha 0.17 - New Skin System Alpha 0.16 - add ASPJ - adapt Advanced I-TGT System - adapt SetRankName System(in Loadout Dialog) - adapt New Insignia System(in Loadout Dialog) - Unlocked AREA 88 Skin Alpha 0.15 - RIO Head-Spinning Problem is Fixed. - Adjust of Emmisive & Diffuse in RVMAT for Cockpit Panel. more easier to see during in night and no more White-Shining in Day - LESH Tow Mod is Supported.(its mean you don't need of optional config) Alpha 0.14 - Ejection Seat System is now Activated - Afterburner Sound Issue is Fixed, other user can hear of it. - Fix the Deactivate of Get in Button on Specific Situation. Alpha 0.13 - Add NSAWC, ISAF, Miku Special Skin - Add ReplacePilot code - Custom Save/Load Function is now save/load another tomcat reskin. Alpha 0.12a hotfix - fix the sync with nimitz module action code - add shortcut key for fold/unfold wing and lower/raise launch bar(see the shortcut list) Alpha 0.12 - Fixed minor UV Maps - Weapon Station Display is working (below the Center MFD) - Sync the Module without Nimitz modules. its Manual Override for Unexpected Situation. Alpha 0.1 - Initial Release Known Issues - Cockpit is wip. - don't save the Custom Loadout Save/Load with Other Loadout Preset like CAP 1,2,3,4. its cause of screw up the Proxy. - HUD is from Old Thing. because gun reticle in the kimi hud is not match the real gun point. i will ask to the kimi about make the new hud for F-14D. - some error message will display during use 3d editor but not a critical problem. Its Not BUG(or maybe.) - Vapor Trail on Wings is very normal(even your wings is folded) because vapor trail point is memory point, but mem point is not a movable. - In Mission Editor, you can't choose the RIO Seat(Commander Slot) because Pilot is Commander. but still you can use "moveincommander" for manual get in the RIO Seat in editor. its trick for Weapon Problem with Gunner - Gear Damper is Activated on height 18~19m, for operate with nimitz. because arma3 damper system is very weird. - AIM-54 Phoenix is Effective for Long Range. in close range, use Sidewinder or Sparrow. if more Closer range,Use the Vulcan. ====================== CLASSNAMES : ====================== Aircraft Classname /name/ Faction FIR_F14D / F-14D Tomcat / NATO FIR_F14D_VF32 / F-14D Tomcat(VF-32) / NATO FIR_F14D_VF84 / F-14D Tomcat(VF-84) / NATO FIR_F14D_VF101 / F-14D Tomcat(VF-101) / NATO FIR_F14D_VF103 / F-14D Tomcat(VF-103) / NATO FIR_F14D_VF111 / F-14D Tomcat(VF-111) / NATO FIR_F14D_Wardog / F-14D Tomcat(Wardog-AC5) / NATO ====================== INSTALLATION : ====================== The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder. However the mod folder method is the better solution. Copy the following URL into your browser to view a Mod Folder Tutorial : http://tinyurl.com/armamodfolder ====================== CREDITS AND THANKS : ====================== Firewill Special Thanks Eromi - new F-14A/B HUD work Myke - i'm use his "Air vehicles instruments & gauges - Open source" John Spartan & saul - allow for use afterburner , Ejection Script. geraldbolso1899 - allow for use kimi Wipeout HUD/HMD. fullerpj - allow for Compatible with KC-135 Stratotanker from USAF Mod. Mr.R - he is my real friend, he provide of afterburner sound and AIM-9 Lock Tone Sound. SimTV - Create & Provide of MIKU Special Skin. TeTeT and Nimitz Team - Allow for use the Some Nimitz Function codes. 77th CFW members - Addon Tester for my addon BIS - ArmA 3 and arma 2 sample model, texture and arma 3 function. Audio by Real Sound Studios ====================== DISCLAIMER : ====================== I take no responsibility for (im)possible damage to your game/system that may be caused by installation of this Addon. This Addon is also prohibited to be used in any commercial product. F-14 1st Skin Pack - "Black Lion's Pride" info screenshot F-14 2nd Skin Pack - "Reservists" info F-14 Mini Skin Pack - "Top gun" F-14 skin pack 3 - "Reaper Domination" F-14 Mini Skin Pack #2 - "USMC" F-14 Squadrons skin pack 1 "First wave"
  4. Today update list FIR AWS v3.595 Air Weapon System - Custom key binding added. will be replace UserAction keys. F-22 for the test in first. - Map Control System added. F-22 for the test in first.* - TGP Slew function added in I-TGT. It's simple logic. click the slew button, click the map and TGP will heading to point. Suggestion from (https://forums.bohemia.net/forums/topic/180959-firewill-standalone-series-release-thread/?page=75&tab=comments#comment-3465628) * map size slider is sometime won't work but will be working few seconds later. F-22 1.0 - Cockpit upgraded: - New canopy frame - Panels RVMAT applied - Some gauges and screens now working properly. - Exterior RVMAT updated. - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. - New skins AK, 525th Fighter Squadron FF, 94th Fighter Squadron HO, 7th Fighter Squadron HH, 199th Fighter Squadron ED, 411th Flight Test Squadron WA, 433d Weapon Squadron OT, 422d Test and Evaluation Squadron Blue, based on F-15C color HGV, based on F-16C HGV color Prototype, based on YF-22 color F-16 1.999 Common - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. F-2 1.998 - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. F-14 2.01 Common - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. F-15 1.72 Common - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. A-10 1.871 Common - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. EA-18G 0.441 - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. F-23A 0.281 - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. F-35B Armaverse 1.431 - Wheels / WheelSteeringSensitivity parameters adjusted* * However, AI Pilot always tryin' take-off with vertical mode if waypoint given. on the other hand, they never taxing and take off normally. F/A-18E/F 0.121 - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. F/A-18 0.241 - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. Project Tornado 0.14 - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. EA-6B 0.11 - Wheels / WheelSteeringSensitivity parameters adjusted - so AI can taxing more smoothly and faster than before. AV-8B, Su-25SM3 weren't found taxing problem.
  5. F-22, FIR AWS and other aircraft will be updated soon, here's list of update. F-22 - Cockpit model/rvmat updated - exterior rvmats updated. It looks more shiny, and black lines on the body no longer exists. - More skins - more decals added - And New system integrated such as custom key binding and Map control system from upcoming FIR AWS update. * Example photo. It isn't defined by default. Map control system, will be replace previous map control actions(like zoom in/out and change map textures) FIR AWS - Custom key binding added. will be replace UserAction keys. F-22 for the test in first.(See above) - Map Control System added.(See Above) - TGP Slew function added in I-TGT. It's simple logic. click the slew button, click the map and TGP will heading to point. Suggestion from - New main menu cutscene (Stratis only) And also some aircrafts will get new wheels parameters so AI can taxing more smoothly and faster than before.
  6. Maybe can add option in I-TGT. I'll see what I can do.
  7. EA-6B skin template now available. https://drive.google.com/drive/folders/17O51UXPbdRTi3tMUwbSTAI9fUZP4J69U?usp=sharing Other aircraft templates will be updated in future.
  8. Templates will be add soon.
  9. EA-6B now available to use and FIR AWS updated https://steamcommunity.com/sharedfiles/filedetails/?id=2848439377 FIR AWS v3.594 Air Weapon System - new KGGB guidance system applied. now KGGB no longer to use I-TGT, but use own simple guidance system instead. new procedure of use KGGB 1. check player's inventory got GPS terminal or PDU from FIR AWS. 2. make custom waypoint.(Shift+Click on map) 3. select KGGB, and select KGGB mode(like I-TGT mode) 4. drop. If player got proper equipment and KGGB mode selected, bomb will heading to target.
  10. Well that was hard to maintain and improve, so following "Selection and Concentration" strategy, it was abandoned and removed from my workshop.
  11. Prowler is will be released in Aug-13. and I want to tell you something before release Unlike other aircraft that have been worked on, the cockpit of the EA-6B is almost incomplete, and there will be areas that will not be implemented in future updates. The biggest reason is the lack of high-definition references, and I've tried in many ways to solve this problem, but there hasn't been much success. Another reason is OPSEC (Operational security), a friend of mine working with DoD tried to get permission to take a picture of the cockpit at a museum featuring EA-6B, but it was rejected because of OPSEC. Considering this, it was determined that building a cockpit on the EA-6B would not only be difficult for the current situation, but could also pose a major problem in security. Of course, I will continue to update the available parts as possible. I'm sorry for your inconvenience and thank you for understanding.
  12. I guess use function from FIR AWS and gonna be "FIR AWS required" or make your own function, If you want to make your own function. maybe this link is should be help. https://community.bistudio.com/wiki/setUserMFDValue Uh, I guess there's too many want, hard to read and understand to what's exactly you want so answer is No.
  13. EA-6A Electric Intruder of course, this is yet another combination of Unsung Intruder and new tail(from EA-6B Prowler) with AttachTo command.
  14. Prowler will use same EWS from EA-18G.
  15. That's KC-737 from Boeing 737 and variants mod by Pinaz93. https://steamcommunity.com/sharedfiles/filedetails/?id=1835744247
  16. No dependency except FIR AWS.
  17. In commemoration of the 80th anniversary of the Battle of Midway, I made three skins for the F-14, F/A-18E/F, and F-2A. F-2A 1.997_MIDWAY - F-2A Battle of Midway 80th anniversary skin added. skin is based on A6M Zero assigned IJN Akagi, 1942. F-14 2.0_MIDWAY - F-14D Battle of Midway 80th anniversary skin added. skin is based on LCDR John Thach's F4F Wildcat, assigned USS Yorktown. F/A-18E/F - F/A-18F Battle of Midway 80th anniversary skin added. skin is based on LCDR John Waldron's TBD-1 Devastator, assigned USS Hornet. And also, I'm currently making some skin, relate with June-6, Operation Overlord.
  18. change zoom and view modes removed because It's now following pilotcamera status. so If pilotcamera is zoomed and WHOT mode, TGP screen should be display same thing.
  19. updates and announcement in long time, Google drive was doing well as one of important mod file distribution source. But now I've decided farewell to google drive and focus on Steam workshop. I know as well some of people probably still download mods from google drive with several reasons, but I hope you understand I'm manage a many mods, and upload & maintain of these to google drive and steam workshop at the same time are really time-taking. I'm sorry for your inconvenience. and here's update list FIR AWS v3.593 Air Weapon System - new pylon proxies for F-14 tomcat - AMS function edited prevent possible error from F/A-181's AA Preset - AA Missile value modified A-10 1.87 Common - New AMS Integrated* *GAU-8 selection in loadout dialog is temporary disabled until find better way to add. AV-8B 0.64 Common - New AMS integrated F-16 1.998 Common - New AMS integrated - New TGP display system with vanilla PiP function. F-2 1.997 - New AMS integrated F-14 2.0 Common - New AMS integrated - New Landing gear model - New Ambient shadow map - New textures - Hardpoint system modified. Tomcat skin upgrade project - All A/B skins are now 4K(main mod only. except skin pack) - prepare of Lite version(low file size, low quality textures) F-15 1.71 F-15E,SE - new Map display system integrated F-22 0.68 - New AMS integrated F-23A 0.28 - New AMS integrated F-35B Armaverse 1.43 - New AMS integrated F/A-18 hornet 0.24 - New AMS integrated F/A-18E/F Super hornet 0.12 - New AMS integrated EA-18G 0.44 - New AMS integrated A-6E 0.12 - Fold wing attribute added F/A-181E 0.5 - New AMS integrated MQ-81 0.3 - New AMS integrated Tornado 0.13 - New AMS integrated Su-25SM3 0.17 - New AMS integrated
  20. EA-18G Growler I took over this project in May-02-2017(in Korean time), 7 months passed, and now the first version of Growler is here. Project Rhino Demo Project Legacy - F/A-18 Hornet
  21. maybe you can use this. this animate ["leftwing",1,true]; this animate ["rightwing",1,true];
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