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firewill

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Everything posted by firewill

  1. firewill

    F-15 Eagle Series Standalone

    F-15 updated 1.0 - Jet DLC feature supported(dynamic loadout / sensor etc) - Armament control switch added* - three new skin : F-15C - 67th FS / F-15E - 336th FS / F-15J - 306th TFS - Script maintenance * ACS is currently experimental system. here's some limitations - WSO AI can't use weapon.(due to limitation of turret system) - in MP, sometime WSO failed to guide the LGB(possible recent LGB issue) however, other guidance weapon such as AGM-65, JDAM is working fine.
  2. AWS updated v2.0 - some weapons tweak for dynamic loadout support - malden cutscene added - malden map data for map display system
  3. firewill

    F-15 Eagle Series Standalone

    F-15 is working on schedule, except just BIS throw to me that. if did you see other my aircraft change log, you'll realize that was already fixed. so just sit back and wait for update.
  4. firewill

    F-15 Eagle Series Standalone

    AMRAAM is Active Radar homing missile, so doesn't need the LEGION pod but must need to turn on the Radar of aircraft. IRST(Infra-red search and track) is only for search and track the target, so no any affect for missile guide. however, sidewinder is doesn't matter of radar is on or LEGION pod equipped. because sidewinder has own IR Seeker, so just press RMB for lock on even radar turn off or no IRST pod situation. equip or not is totally player's decision with various situation.
  5. firewill

    F-15 Eagle Series Standalone

    will update when i update. i'm planning to update in next week. thanks the kind word with korean language :-) anyway, here is news..about F-15E's Armament Control Switch. pilot can control AA/AG weapon when start. its standard.(for SP. WSO is not a primary gunner. so can't use the weapon due to limitation.) when press the "switch armament control" button, WSO will take over the all AG weapon control. AA weapon is Pilot only. so you can see WSO can select the GBU-12. and press again, Pilot take over the bombs. and new skin for F-15E 336th Fighter Squadron / tailcode SJ(Seymour-Johnson)
  6. firewill

    F-15 Eagle Series Standalone

    F-15 is last update of "road to jet dlc" project(well, now road to malden?), and here's fresh news about F-15 armament display for F-15C/D , working IR sensor enable/disable with LEGION pod / F-15J IRST it's nothing new. just armament display for F-15C/D. F-15E have armament display(aka SMS), TGP screen and etc. LEGION IRST Pod in game, basic F-15 is have only two sensors - Active Radar and Passive radar(RWR). but with LEGION pod, F-15 can search&track the enemy with wide range IR sensor, no need turn on the Radar. let's see the how to work. without LEGION pod in radar panel, radar is "off" and you can see no enemy in sensor panel. because no have any IR/Visual Sensor for F-15. with LEGION Pod so, we can see the enemy in sensor panel even radar is turn off because search&track with IR sensor. when radar off, you can't use the radar guided missile such as AMRAAM, but can use the IR guided missile like sidewinder. F-15J IRST version have own IRST sensor, so no LEGION Pod required. you can see IR sensor range(red) in sensor panel
  7. no because i'm not a ace 3 user. but anyone can make compatible patch. just not me.
  8. firewill

    F-2 Viper ZERO Standalone

    F-2 updated 1.53 - nosedown issue fixed after malden update
  9. F-16 updated 1.77 common - nosedown issue fixed after malden update.
  10. firewill

    F-14 Tomcat Series Standalone

    F-14 updated 1.5 - jet feature update(sensor, dynamic loadout etc) - airplaneX based simulation for uss freedom compatible. - TCS/TGP Screen/ RFD / SMS function added note(must read): 1. currently sensor range limitation is 20km around in arma 3. but i've keep the 370km radar range for future. 2. new airplaneX is not compatible with afterburner script, so looks buggy when 3rd view.
  11. firewill

    A-10 Warthog Series Standalone

    A-10 updated 1.13 Common - new mighty gau-8 mod integration
  12. AWS updated v1.8 - Russian Weapons teak for dynamic loadout support - new weapons : R-27/R-60/R-77/Kh-25/S8 rocket/various warhead for hydra/S8 rocket and etc - some bug fixes
  13. yet another russian weapon for next update in next week - three S-8 rocket series : S-8KOM : HEAT / S-8S : Flechette / S-8TsM : smoke marker - S-13 rocket - Molniya(now Vympel) R-60M
  14. all projects keep working with schedule. will available after next update.
  15. firewill

    A-10 Warthog Series Standalone

    relate with pylon angle.
  16. its future update but here's list FIR_OPFOR_AA_HP : AA weapon only FIR_OPFOR_AG_HP : AG weapon only FIR_OPFOR_Combined_HP : AA/AG weapon FIR_OPFOR_Wingtip_HP : some little AA Weapon such as R-73/R-60
  17. firewill

    F-14 Tomcat Series Standalone

    because didn't update for new feature. F-14 will update in next week
  18. russian weapon integration test with dynamic loadout/pylon system (su-25 is test bed for russian weapons for now.) to left->right in photo : R-73 / Kh-25ML / Kh-29T / 9K121 Vikhr / KAB-250L / R-77 / R-27ET / R-27ER / Kh-25MPU / R-73 Kh-25MPU is Anti-Radiation type of Kh-25 Series. Kh-25ML is Laser Guided. Firing Kh-25MPU at Cheetah AA tank. (close range firing for demonstration) new russian weapon list for next update R-27(ER/ET) R-77 Kh-25(ML/MPU) and pylon system integration for all russian weapon.
  19. (not joke. i'm really serious like that) did you forget the "open dialog" for open loadout dialog in game?
  20. like shrike88 said, its move to HUD part, but still old CCIP marker alive in pilotcamera view. M259 WP(White phosphorus) is one of the Hydra 70 warhead, its screening smoke rapidly, but also very harm for infantry. so use this weapon for right purpose.(for smoke screen) "36. Weapons Employing Fire The use of weapons which employ fire, such as tracer ammunition, flamethrowers, napalm and other incendiary agents, against targets requiring their use is not violative of international law. They should not, however, be employed in such a way as to cause unnecessary suffering to individuals." - FM27-10 Rule of Land Warfare / Chapter 2 HOSTILITIES / Section III. FORBIDDEN MEANS OF WAGING WARFARE
  21. enough size for me.. well maybe i'm use 27'' size monitor so don't think about small.
  22. WDU-4/A APERS(Anti-Personnel) is one of warhead for Hydra 70 Rocket, 96 flechettes inside. based on submunition values in CfgAmmo, not a script based. if want some steel rain to the enemy infantry, it's perfect for that purpose.(+ want without use the explosive) will be include next AWS update.
  23. firewill

    A-10 Warthog Series Standalone

    yes, no ask why just i want.
  24. because replace to dynamic loadout(pylon setting in attribute) since jet DLC update.
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