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exec

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  1. exec

    Terror in malden campaign

    Thank you for the links Zuku1 & CAPTUSNR. Â I really enjoyed this campaign. Â Its very hard to make even a mission that includes variety of vehicles and amazing battlefield experience. Â Was a very thorough, detailed campaign that played well all the way through. Â Id recommend this campaign as its one of the best I have ever played and enjoyed. Â The author's website gives a good preview and screenshots: "]http://christianboutin.com/mainsite/index.php?1prjt[tinm]
  2. exec

    Terror in malden campaign

    I looked for another link to the English version of this mission download. Â Several sites including the authors homepage has information on the campaign but no download link. If anyone has the campaign would greatly appreciate a link or if can be sent through email. Thanks.
  3. exec

    Invasion 44 server

    hello. has there been an address change and/or is the server up?
  4. exec

    GRAA Modpack 3.0

    Amazing mod, enjoying it very much. Ability to change the mod, stand-up RPG firing, new 3rd person, roll/lean animations, lag-free, nicest addons for look and compatibility are few of the things that I especially liked. You've got me replaying all my completed missions with this mod... Great job!
  5. exec

    exec's mod

    http://exec.armaholic.net/execmod.zip
  6. exec

    exec's mod

    Link removed due to multiplayer's cheat 'hysteria'.
  7. exec

    exec's mod

    Totaly Agree This Mod shood not be oferd as it is The wepons.pbo need to be renamed so it can not be used in Multiplayer evan if it not for intended for multiplayer use this mod shood not offer it works in it. the point of makeing mods is to make new .pbo names and new missions that require that mod this shood be taken down becuse people will use as a Cheat. evan if you say use at ur own risk! wtf The mod is offered to be used separately, to not to overwrite your original files. You can disable the mod folder before jumping online by removing the parameter from your Arma shortcut, or by using online server tools such as ArmaLauncher. Even if they are renamed as a different pbos, it doesn't change the way the server will detect the specific files. Also, it doesn't take much knowledge to find and replace those files even if they were offered in another way. I don't like cheaters when playing online, thats one of the reasons its better to run the game in SP, imo. But I do have faith that the servers will check for these files online. If they haven't done so already, my hopes is that it would actually encourage future server patches to first distinguish and then defend against these any unfair 'mods'. By the way, its funny and interesting to see people act like the authority on mod-making. Isn't mod short for modification? By definition, that includes pretty much anything...
  8. exec

    exec's mod

    Hi Platty. The only one to change out would be 'weapons.pbo' (bin.pbo is for recoil and ui.pbo is for the changed screens) Im quite sure its possible, although haven't tried it. It should be within the configuration of the individual weapons if you unpbo the files. ...just in case that still wasn't clear enough.
  9. exec

    exec's mod

    Hi Platty. The only one to change out would be 'weapons.pbo' (bin.pbo is for recoil and ui.pbo is for the changed screens) Im quite sure its possible, although haven't tried it. It should be within the configuration of the individual weapons if you unpbo the files. ...just in case that still wasn't clear enough.
  10. exec

    exec's mod

    Hi Architect, The following files were changed from arma/addons/ui/data: loadscreen_east1_co.paa loadscreen_east2_co.paa loadscreen_west1_co.paa loadscreen_west2_co.paa The following files were changed from arma/addons/ui/textures: loading.paa The files I changed them with are the billboards or signs included in the game, and the splash screen image from the loading screen. These are all taken from arma/addons/misc: Bilboard_Bienvenudo.paa Bilboard_Revolucion.paa Bilboard_Traidores.paa from arma/addon/misc/data: propaganda_poster_co.paa and from arma/addons/ui/data: splash2_po.paa Thanks to authors of the following tools: Arma Pbo View by Voyager and Mr. Flea http://www.armaholic.com/page.php?id=1434 Paa Image Browswer Dialog by Dr_Eyeball http://www.armaholic.com/page.php?id=1375 Heres some more of those screens:
  11. exec

    exec's mod

    Hi Architect, The following files were changed from arma/addons/ui/data: loadscreen_east1_co.paa loadscreen_east2_co.paa loadscreen_west1_co.paa loadscreen_west2_co.paa The following files were changed from arma/addons/ui/textures: loading.paa The files I changed them with are the billboards or signs included in the game, and the splash screen image from the loading screen. These are all taken from arma/addons/misc: Bilboard_Bienvenudo.paa Bilboard_Revolucion.paa Bilboard_Traidores.paa from arma/addon/misc/data: propaganda_poster_co.paa and from arma/addons/ui/data: splash2_po.paa Thanks to authors of the following tools: Arma Pbo View by Voyager and Mr. Flea http://www.armaholic.com/page.php?id=1434 Paa Image Browswer Dialog by Dr_Eyeball http://www.armaholic.com/page.php?id=1375 Heres some more of those screens:
  12. exec

    exec's mod

    Update: Heres the download link for anyone who wants to try any of these mods out: Installation: You can unzip the folder to your Arma directory and add the '-mod=exec' parameter into your Arma shortcut. IE. "C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -mod=exec -nosplash OR ***Make back-ups first*** and then replace the files in your addons & dta folder. Thanks to El Nino Foxhound and ArmaHolic for hosting: http://www.exec.armaholic.net/exec.zip PMed moderators, please move to addons: complete section.
  13. exec

    exec's mod

    Update: Heres the download link for anyone who wants to try any of these mods out: Installation: You can unzip the folder to your Arma directory and add the '-mod=exec' parameter into your Arma shortcut. IE. "C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -mod=exec -nosplash OR ***Make back-ups first*** and then replace the files in your addons & dta folder. Thanks to El Nino Foxhound and ArmaHolic for hosting: http://www.exec.armaholic.net/exec.zip PMed moderators, please move to addons: complete section.
  14. Hello all. I've been working ArmA to get it closer to the ol' Flashpoint. After a couple hours of working with it, I came up with these three small modifications. All these mods are optional, so you can choose to run only the ones you want. I play Arma mostly single-player, so I don't know how it affects multi-player. Probably it will see some of the files as a 'modified config file', but should not affect game. In any case, I do not suggest to use this mod online. You can always run it as a mod folder to be sure you don't overwrite the files. Anyway, heres what it is: 1. Less recoil on all weapons by half of their original settings. If you played FDF mod in OFP, it has a very similar recoil effect. This especially helps if you are not using crosshairs. 2. Night vision. Nothing special, but just makes you have clear full screen night vision goggles instead of monocular/fuzzy ones. 3. If you think the above mods make the game too arcadish, you may still like this one. It changes all the loading screens. For lack of better pictures I the billboard pictures within the game (including Miss Arcadia) for the load screens. The pictures can of course be changed to have better resolution, and might work well if/when someone makes a complete mod. The pictures will look better when they are 1024x1024 or 2056 x 2056, or any format that I can convert with Photoshop (ideal is .paa if you have it). If anyone is interested in downloading/testing the files, I will need help from someone to host this, as I do not have web-space. Or I could upload just the configs, which Id rather not do. I noticed that you had to use the same pbo/unpboer otherwise the addon became corrupted. I consider the mod still a work in progress. I'm also trying to work on the helicopter movements (its tough maneuvering with keyboard) as well as some of the animations. regards, EDIT: the mod was customized using Arma v. 1.08
  15. Hello all. I've been working ArmA to get it closer to the ol' Flashpoint. After a couple hours of working with it, I came up with these three small modifications. All these mods are optional, so you can choose to run only the ones you want. I play Arma mostly single-player, so I don't know how it affects multi-player. Probably it will see some of the files as a 'modified config file', but should not affect game. In any case, I do not suggest to use this mod online. You can always run it as a mod folder to be sure you don't overwrite the files. Anyway, heres what it is: 1. Less recoil on all weapons by half of their original settings. If you played FDF mod in OFP, it has a very similar recoil effect. This especially helps if you are not using crosshairs. 2. Night vision. Nothing special, but just makes you have clear full screen night vision goggles instead of monocular/fuzzy ones. 3. If you think the above mods make the game too arcadish, you may still like this one. It changes all the loading screens. For lack of better pictures I the billboard pictures within the game (including Miss Arcadia) for the load screens. The pictures can of course be changed to have better resolution, and might work well if/when someone makes a complete mod. The pictures will look better when they are 1024x1024 or 2056 x 2056, or any format that I can convert with Photoshop (ideal is .paa if you have it). If anyone is interested in downloading/testing the files, I will need help from someone to host this, as I do not have web-space. Or I could upload just the configs, which Id rather not do. I noticed that you had to use the same pbo/unpboer otherwise the addon became corrupted. I consider the mod still a work in progress. I'm also trying to work on the helicopter movements (its tough maneuvering with keyboard) as well as some of the animations. regards, EDIT: the mod was customized using Arma v. 1.08
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