dale0404
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Everything posted by dale0404
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Hi all, This is probably so simple to do so apologies for that. How do I delete a group of infantry? I have created a group of infantry in the editor and named the squad leader "Badger". Now I have tried deleteGroup Badger in a trigger but it doesn't work. I have also tried deleteVehicle and some other stuff off the forums. Any help please?
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Hi all, Quick question for all you technophobes out there. I am using defraggler to defrag my hard drive. Now in light of the Devs posting that it is a good idea to defrag your hard drive after the release of A3, what defrag tools does the community use and why? Please post about paid and free applications.
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HQ has informed Rhino (you) that there are rumours circulating that some rogue members of the AAF are helping CSAT. There are also unconfirmed rumours that both CSAT and AAF are committing genocide. Rhino has been tasked to investigate this. First we must gain some intel. Other units (Bear and Badger) are also deploying on similar missions as Rhino. Link: https://steamcommunity.com/sharedfiles/filedetails/?id=177977245
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Watch it more than once, it gets funnier!
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I have a couple of SP missions, might want to take a look :) Links: https://steamcommunity.com/sharedfiles/filedetails/?id=177977245 https://steamcommunity.com/sharedfiles/filedetails/?id=173377160
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Just broke 3000 hour mark as of right now (3006).
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Cheers guys, I know how do it, was just unsure about the values.
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Hi all, Setting up a parameter for in the lobby to let the admin set how fast time goes. What are the values needed though? To set the time at double speed do I put setTimeMultiplier 2; and if I want the time to go 4 times as fast do it put setTimeMultiplier 4; Basically I am after 4 options: 1 hour in game = 30 mins real time, 1 hour in game = 15 mins real time, 1 hour in game = 10 mins real time and 1 hour in game = 5 mins real time. If someone could post the values I need I would really appreciate it!!
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Just broke the 2000 hour mark as of last night (2003).
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Enemy occupation system (eos)
dale0404 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Having an issue with the new Tanoa units: // ADD CLASSNAMES if (_faction==5) then { _InfPool= ["I_C_Soldier_Bandit_1_F","I_C_Soldier_Bandit_2_F","I_C_Soldier_Bandit_3_F","I_C_Soldier_Bandit_4_F","I_C_Soldier_Bandit_5_F","I_C_Soldier_Bandit_6_F","I_C_Soldier_Bandit_7_F","I_C_Soldier_Bandit_8_F"]; _ArmPool= []; _MotPool= ["I_C_Offroad_02_unarmed_F"]; _ACHPool= []; _CHPool= []; _uavPool= []; _stPool= []; _shipPool= []; _diverPool= []; _crewPool= []; _heliCrew= []; }; Because of the MotPool it comes up with a script error, if I dont try and spawn a veh the error doesnt appear, any ideas? -
About 10 billion...
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Just got Apex 20 mins ago, same problem as others I believe, 1.3Gb d/l for dev branch and then only the purchase button for Apex in game. Steam page:
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Virtual Arsenal - adding backpacks for machine gunners
dale0404 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey all, Why when enter the VA in game it doesn't list the backpack that is in this code: [TOUR_box, [ "B_OutdoorPack_blk" ],false,true] call BIS_fnc_addVirtualBackpackCargo; Its got me baffled! This is for the Auto-rifleman btw. -
Virtual Arsenal - adding backpacks for machine gunners
dale0404 replied to dale0404's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Update: Found that it works with other types of backpacks, just not this one, not sure why. -
RELEASE: Simple Conversation Script
dale0404 replied to R3vo's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You have to do a MP version, so many possibilities! -
RELEASE: Simple Conversation Script
dale0404 replied to R3vo's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hiya mate, You say you use it in SP, could it be used in MP? -
Set general skill to 0.7 and aiming accuracy to 0.2. works perfectly for my community.
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BIS, any work being done on Voice Over Network?
dale0404 replied to spanishsurfer's topic in ARMA 3 - GENERAL
Gonna add my 2 pence worth here. Within the community I play with we only use Vanilla content without exception when we open the server to the public on a Friday and Saturday night. We also do not use TS3 within the game itself, we only use TS3 for admin purposes. We always use the ingame VON. Overall we get by and after a while on the server VON does work flawlessly, it is only at the beginning of missions when we need to type stuff to get communications across to people. 10 mins later and all is fine. We have found that if you turn your channel to direct and hold down your comms button then VON does come a lot clearer. Not the best solution but it works for some. Yes, VON needs an overall / fixing but it isn't a game breaker as long as people know what to expect from it. -
Nm, apologies.
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Just a quick one, When I click on my unit there is a button there for me to apply to the unit which I am already in... Seems a bit pointless for it to be there that's all.
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TAW View Distance Script
dale0404 replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hiya Tonic, glad to see you back. Does the script version work if you set the view distance via params in the lobby? Does it over ride the params value? -
Map overlay in COOP mission
dale0404 replied to M1ke_SK's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Don't think I'll do that lol. Seems like a lot of work for something that should work anyway. -
Map overlay in COOP mission
dale0404 replied to M1ke_SK's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Anyway of making this show Eclipse areas instead of only squares / rectangles? -
And what made you think you could?