I have this crash sporatically when playing ARMA 1.15 beta:
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Date: 01/19/09 Time: 21:02:04
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Exception code: C0000005 ACCESS_VIOLATION at 0045AC5E
graphics: D3D9, Device: NVIDIA GeForce GTX 280, Driver:nvd3dum.dll 7.15.11.8120
resolution: 1920x1200x32
Mods: CA;beta;dbe1;@ACE;@ACE-Islands;@opx
Distribution: 1293
Version 1.15.5268
Fault address: 0045AC5E 01:00059C5E C:\Program Files\Atari\ArmA\beta\arma.exe
file: ace_co44_op_perfect_utopia_tg (__CUR_MP)
world: ACE_Island_Gaia
Prev. code bytes: 64 0E A1 00 81 C1 28 02 00 00 57 E8 E7 D9 3B 00
Fault code bytes: FF 76 74 8B 06 8B CE FF 50 3C 0F B7 C0 50 8B 06
Registers:
EAX:09679EC0 EBX:0000A030
ECX:09679EC0 EDX:00000004
ESI:00000000 EDI:00000000
CS:EIP:0023:0045AC5E
SS:ESP:002B:4516F5A0 EBP:4516F5B4
DS:002B ES:002B FS:0053 GS:002B
Flags:00010246
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note: Minidump has been generated into the file C:\Users\Doug\AppData\Local\ArmA\arma.mdmp
I'm running Vista x64 with 6GB of memory and a GFX 280. This particular crash happened while playing MP, but I believe that I've had crashes playing SP with no mods. Any chance this is a 32bit overflow?