Yesterday I played on the experimental servers. In the new update you can remove enemy buildings while capturing. I think its very overpowerd because you can remove spawnpoint and make the base lose connection. Furthermore removing enemy buildings makes capturing an objectives faster. In the official conflict servers there are only 24 players in a team so its impossible to defend everywhere. So I played solo and removed every radio relay behind enemy lines so they lost connection with the frontline. I think the devs need to change this feature. Maybe increase the time it takes to remove a building. Now you can do it within 30 seconds.