tAz-07
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Hello I have move from a Nvidia RTX 3070 to AMD 7800XT. This new card is very good except for Arma 3... I have used DDU to cleanup my PC prior the change and allready try the auto detect method, change every settings and play with adrenalyn software.... When I look at Hwinfo and try to compare difference between nvidia & amd I dont see any change regarding CPU and GPU usage is even less due to better performance I guess... I have no idea where is the issue here and begin to think it is due to old Arma 3 engine... thanks for any help / hints edit: looks like more an issue with amd and dx11...dxvk at least allow me to play the game again
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[SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2
tAz-07 replied to KingN's topic in ARMA 3 - USER MISSIONS
maybe lambs_danger..but I am not sure if this mod interact with vehicules AI. I don't use that much mods, I will check if I can find something. EDIT: I think it could be related to the mod "Advanced Vault System: Remastered" , I will switch back to enhanced movement to test EDIT2: I confirm the mod "Advanced Vault System: Remastered" is causing issue with Helicopter AI control , not only in TFF2. -
[SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2
tAz-07 replied to KingN's topic in ARMA 3 - USER MISSIONS
I love the last update , everything is there 🙂 I had an issue 2 times for now , maybe hard to debug : during extract the helicopter was going vertically forever 1st time and 2nd time stop but then never move foward. I had to use cheat to manually move away and finish the mission. And not sure if it is a feature for immersion but in case of : when choosing boat to begin the mission I was around 3.2km in the sea : -
The Hunt (Ver2) [Fully Dynamic Full Map Mission]
tAz-07 replied to jcae2798's topic in ARMA 3 - USER MISSIONS
Altis and Tanoa no more in workshop -
[SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2
tAz-07 replied to KingN's topic in ARMA 3 - USER MISSIONS
Late answer 🙂 "However, there are some improvements I've made for the next update as I've noticed there are sometimes instances where the mission is unintentionally spawned too far away with only ground vehicles as valid transportation." yes that was my main point Also if we could set difficulty less on start (ie < 50%) that would be perfect for solo playing with AI teamates and more spec op style with few ennemies. So great immersion mod but sometimes very difficult for noob like me and no save during the mission 🙂 -
[SP/CO12] Dynamic Campaign/Mission - The Forgotten Few 2
tAz-07 replied to KingN's topic in ARMA 3 - USER MISSIONS
I have some trouble with the fast travel point when using ground vehicule and mission are inside ennemy lines. Often the point is very far from the objective and then transport is 1/ very long 2/ cross enemy that kill me Is it by design to choose better approach or some kind of improvment possibility ? (like option that could allow a "maximum" of 2km between the fast travel point and the destination point) -
OPCOM - Operations Command (NEW UPDATE)
tAz-07 replied to kingofnuthin1980's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great UI !- 35 replies