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CagriTR4

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Everything posted by CagriTR4

  1. CagriTR4

    ARMA 3 Addon Request Thread

    Does anyone know which smoke effect plugin is this? I'm currently using this effect mod https://steamcommunity.com/sharedfiles/filedetails/?id=1484261993. But I couldn't find a similar plugin. The settings are at maximum, but is there another setting or a different plugin? I've been scanning for hours but I still can't find this effect. The funny thing is that this effect is almost present in thousands of videos.
  2. What is the name of the smoke effect that follows a missile launch? I'm currently using this effect mod https://steamcommunity.com/sharedfiles/filedetails/?id=1484261993. But I couldn't find a similar plugin. The settings are at maximum, but is there another setting or a different plugin? I've been scanning for hours but I still can't find this effect. The funny thing is that this effect is almost present in thousands of videos.
  3. Thanks ı will reply this thread Yes ı checked all comments and description.But no one has shared anything about it. Other helicopters have the same effect other than Rhs.
  4. Yes, although it works well for air combat, why doesn't it attack with appropriate ammunition for ground targets (such as shooting with cannons and then falling while there are laser ammunition suitable for tanks) or at the appropriate angle? I made various attempts to throw bombs on the editor. Like this code that will run when Waypoint activates: this forceWeaponFire ["Bomb_03_Plane_CAS_02_F", "LoalAltitude"]; I first got this code from this topic: https://forums.bohemia.net/forums/topic/234853-fire-weapon-on-waypoint-problem-finding-classname/ and I placed the same bombs on the same plane. However, strangely enough, while most helicopters and ground vehicles managed by AI in Arma work properly (in my opinion), the planes do not work properly in the AI part. There is no action similar to a bomb or rocket launch. What can I do regarding this issue? I tried this code on default aircraft using the ammunition classnames below, but still no result: https://community.bistudio.com/wiki/Arma_3:_CfgWeapons_Vehicle_Weapons
  5. How can I make a fighter plane attack the ground by order with AI? With the find and destroy method, it just dives and takes off. How can I attack soldiers or buildings at the same time?
  6. I've been dealing with this for hours. I'm not very good with scripts. someone help me now I'm really tired of dealing with it. I'm getting far, I'm getting close, it's not firing
  7. CagriTR4

    how to fire bm-21 grad

    grad1 doArtilleryFire [getmarkerpos "potato1", "", 40]; i tried this code in this video https://community.bistudio.com/wiki/doArtilleryFire and I looked at the document in this link but I didn't understand much I tried takistani military and bm21s in rhs ukraine mode
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