The UI updates fine at the start with default values all set apart from when i "Add" to the float it does not add it to the ui when on a Peer Client.
The Issue
Been trying to get my ui to update its values on a peer client but getting nowhere.
Script runs perfectly fine on workbench client. but foodbar widget wont update itself on a peer client even tho the float is changed properly.
class SCR_playerHungerNotifications: SCR_InfoDisplay
Script is component of the Character.
When i put a Print in the UpdateValues Function. it does not even print it when on a peer client. but it does print it on workbench client.
Then when i want to add to the hunger value i call AddHunger(float value) in class SCR_HungerSystemComponentClass : ScriptComponentClass that is on the character
It seems to update the value from seeing it change in console. but then the class SCR_playerHungerNotifications: SCR_InfoDisplay never updates it on the peer client. (works fine on workbench client)
Any ideas or help would be great.
Cheers
Reax.