I love this script, it looks neat and adds a layer of gameplay I could not imagine in ArmA originally. I would love to have it in one of my missions if it wasn't for the script flat out failing to load on the server. Initially I was under the impression that the scripts weren't included in the mission file but they are they just aren't doing anything outside of the editor. I have the init file set up exactly as provided, do I need to do anything else to make it work? as I was under the impression it's kind of a plug and play ordeal. I keep reading about localization between multiplayer on a server and multiplayer hosted on a non-dedicated device but I just cannot wrap my head around what needs to be changed to make it work, is it server related? I read something about FilePatching, could that be my issue? If not then I am at a total loss. Any help would be appreciated as I was hoping to host a mission with this functionality tonight but it appears I might have to reschedule.
EDIT: I have found a temporary bandaid fix through the Zeus development tools code execution box for our server which leads me to believe that the provided "[]execVM" scripts require some work done to them to make them work properly, apologies for not understanding how to use them, all of my scripting knowledge is copy and pasting things and hoping they work.