Hi.
I'm relatively new to modding Arma 3 and using C++, and I would like to know how to add a script to an existing code block. To illustrate this I will provide an example of what I have already done and what I would like to add.
What I have already done:
class CfgPatches {
class insignia_addon
{
units[] = {};
weapons[] = {};
requiredAddons[] = {};
version = "1.0.0";
author[] = {author};
authorUrl = "url";
};
};
class CfgUnitInsignia
{
class patch1
{
displayName = "name";
author = "author";
texture = "texture";
textureVehicle = "";
};
class patch2
{
displayName = "name";
author = "author";
texture = "texture";
textureVehicle = "";
};
class patch3
{
displayName = "name";
author = "author";
texture = "texture";
textureVehicle = "";
};
class patch4
{
displayName = "name";
author = "author";
texture = "texture";
textureVehicle = "";
};
class patch5
{
displayName = "name";
author = "author";
texture = "texture";
textureVehicle = "";
};
class patch6
{
displayName = "name";
author = "author";
texture = "texture";
textureVehicle = "";
};
};
What I would like to add is the following code I found on Arma Dev reddit, which is seven years old. I don't know if it works so if someone could tell me if it still does that would be very appreciated.
Here it is:
class CfgPatches
{
class Markers
{
units[] = {};
weapons[] = {};
requiredVersion=1.00;
};
};
class CfgMarkers
{
class flag1
{
name="name";
icon="texture";
color[]={1,1,1,1};
size=32;
shadow = 0;
scope = 2;
markerClass = "Flags";
};
class flag2
{
name="name";
icon="texture";
color[]={1,1,1,1};
size=32;
shadow = 0;
scope = 2;
markerClass = "Flags";
};
};
I do not know where to go from where I currently am or where to insert the code. I do not know how to make a separate code block in C++ for the flags. If anyone could help me, I would really appreciate it!