BSBS Vladick
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Exile Advanced Loadout System
BSBS Vladick replied to Andrew_S90's topic in Exilemod (Unofficial)'s Addons
SOLVED Thanks for nothing I guess. But if anyone else runs into this issue this is what I did to fix it: Added #include "custom\loadoutpurchase.hpp" to the description below include "ExAdClient\CfgNetworkMessages.cpp" and then created a custom\loadoutpurchase.hpp file and folder and put this inside the .hpp file: class purchaseLoadoutRequest { module="system_trading"; parameters[]= { "ARRAY", "ARRAY" }; }; class purchaseLoadoutResponse { module="system_trading"; parameters[]= { "SCALAR", "SCALAR", "STRING", "BOOL" }; }; -
BSBS Vladick started following DMS - Defent's Mission System, Exile Advanced Loadout System, A3_vemf_Re_reloaded and and 1 other
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Exile Advanced Loadout System
BSBS Vladick replied to Andrew_S90's topic in Exilemod (Unofficial)'s Addons
Hi there, I have a question if anyone here has time to answer: I'm trying to add this to my A3 Exile Altis server and the config.cpp directions say to modify existing network message section if needed. I added this to the config.cpp like it said in the example config.cpp provided with the download: class CfgNetworkMessages { class purchaseLoadoutRequest { module="system_trading"; parameters[]= { "ARRAY", "ARRAY" }; }; class purchaseLoadoutResponse { module="system_trading"; parameters[]= { "SCALAR", "SCALAR", "STRING", "BOOL" }; }; }; And received this error message: ErrorMessage: File mpmissions\__cur_mp.Altis\description.ext, line 99: .CfgNetworkMessages: Member already defined. In my description.ext I have this already defined like this: class CfgNetworkMessages { #include "ExAdClient\CfgNetworkMessages.cpp" }; I tried to add the code from the config.cpp to the description.ext like this: class CfgNetworkMessages { #include "ExAdClient\CfgNetworkMessages.cpp" }; { class purchaseLoadoutRequest { module="system_trading"; parameters[]= { "ARRAY", "ARRAY" }; }; class purchaseLoadoutResponse { module="system_trading"; parameters[]= { "SCALAR", "SCALAR", "STRING", "BOOL" }; }; }; But this returned an error as well. How, if I already have class CfgNetworkMessages defined in the description.ext to I add the code from the new script without a conflict? Thanks for any help you can give! -
There doesn't seem to be much support for this addon but here I go again! The other issue I'm having with VEMF is that the Base Attack says "only players within a certain range of the attacked territory can see the mission announcement" but I only want the owner of the base to see the missions announcement. It confuses players when they start seeing a red flashing message on their screen that their base is getting attacked and they don't even have a base or are a long way away from their base. Is there anyway to limit this red flashing warning to just the base owner? Thanks!
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Hi there, I'm running this version of vemf on both of my servers, one is Altis and the other is Chernarus. Everything works great on Altis but I am having a problem on the Cherno map where one of the mission markers does not show up on the map. The notification message appears and the mission spawns in the town but there is no square marker on the map. This is only happening on the Cherno map for some reason. If I set the number of missions to 4, four missions will spawn but only three of them will be marked on the map. If I set the number of missions to 2, two missions will spawn but only one of them will be marked on the map. This is bit of a problem for the players because they end up stumbling over the unmarked mission with deadly results that involve machine guns and rocket launchers. I hate to disable it because it's such an awesome mission system, but the complaints are getting hard to ignore. Does anyone have any idea why this would be happening? Thanks for your help!
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Hey All, prior to the recent Steam update, I was running Zombies and Demons and ExileZ on both my A3 Exile Chernarus and Altis servers. But after the update, my servers would no longer load. I started removing mods and it turns out the offender is ExileZ. Everything else works on my servers except for that. The server also runs Zombies and Demons without errors without the presence of ExileZ. But when I put ExileZ into ExileServer/addons that's when I get this error: Mods: @ExileServer;@infiSTAR_Exile;A3;curator;kart;heli;mark;expansion;jets;argo;orange;tacops;tank;enoch;aow;@Exile;@ryanzombies;@Cup_Terrains_Core;@Cup_Terrains_Maps;@CBA_A3;@Cup_Weapons;@Cup_Units;@Cup_Vehicles;@Extended_Base_Mod;@Enhanced_Movement;@Multi-play_Uniforms ServerMods: @infiSTAR_Exile;@ExileServer Version 2.08.148892 Fault time: 2022/03/16 12:13:41 Fault address: 00000000 00:00000000 Unknown module file: Exile (__cur_mp) world: Altis Registers: EAX:4D7D0901 EBX:01257510 ECX:027FE78E EDX:00000000 ESI:00000002 EDI:06CFA0D8 CS:EIP:0023:00000000 SS:ESP:002B:0B27FBBC EBP:01B8EBBC DS:002B ES:002B FS:0053 GS:002B Flags:00010202 ======================================================= error: Minidump is unavailable. Cannot create minidump file SC\arma3server_2022-03-16_12-12-50.mdmp (error 0x20: The process cannot access the file because it is being used by another process. ) note: Minidump has been generated into the file SC\arma3server_2022-03-16_12-12-50.mdmp Full RPT here: I'm wondering if anyone might have some idea what is causing this error or how I can fix it? Thanks! BTW, I've installed four different versions of the ExileZ mod file from downloads on the internet (including the one linked in this post) and get the same error every time. Thanks for your help!
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DMS - Defent's Mission System
BSBS Vladick replied to chernaruski's topic in Exilemod (Unofficial)'s Addons
@chernaruski Thank you for your replies. I have created about a dozen static missions that are currently running on my Exile Chernarus server. I have used various templates that I found online to create the mission files for DMS. About half of them are configured to spawn reinforcements and everything seems to be working in game. I was just hoping that I could get rid of those pesky errors spamming in my RPT. I would be happy to zip the DMS folder but I don't know anything about pastebin. How can I DM them to you, Discord? Here is my discord link in case you want to join and DM me. https://discord.gg/rSzfvY9n Thanks for your help! -
DMS - Defent's Mission System
BSBS Vladick replied to chernaruski's topic in Exilemod (Unofficial)'s Addons
Oh man, I just saw that you replied. Sorry for the late reply. Here is the fn_GroupReinforcementsManager. Thanks for your help! -
DMS - Defent's Mission System
BSBS Vladick replied to chernaruski's topic in Exilemod (Unofficial)'s Addons
Here you go. I put it in a spoiler. Hope that's what you wanted. Thanks for taking a look! -
DMS - Defent's Mission System
BSBS Vladick replied to chernaruski's topic in Exilemod (Unofficial)'s Addons
Hi there, I am running DMS Static Missions on an Arma 3 Exile Chernarus server and my RPT is spamming the following error related to an undefined variable: if !(_onM> 8:05:26 Error Undefined variable in expression: _groupreinforcementsinfo 8:05:26 File x\addons\dms\scripts\fn_MissionsMonitor_Static.sqf..., line 301 8:05:28 "ExileServer - Job with handle 10059 added." 8:05:39 "ExileZ Mod: Monitored Zombies | 0 " 8:05:41 Error in expression <fo deleteAt _forEachIndex; }; } forEach _groupReinforcementsInfo; }; Below are lines 294 to 302 in addons\dms\scripts\fn_MissionsMonitor_Static.sqf if (DMS_AllowStaticReinforcements) then { { if (_x call DMS_fnc_GroupReinforcementsManager) then { _groupReinforcementsInfo deleteAt _forEachIndex; }; } forEach _groupReinforcementsInfo; }; Does anyone know what I can tweak to stop this error from spamming in my RPT? Thanks! Vladick -
Trader Safe Zones Not Working
BSBS Vladick replied to BSBS Vladick's topic in Exilemod (Unofficial)'s Problems & Bugs
Just in case anyone else runs into this problem, the issue I had was that I mistakenly forgot to give the markers in the mission.sqm unique names. Example below shows my mistake. All I needed to do was add "Icon" to the name in the bottom marker, i.e. name="TraderZoneXirolimniIcon". Big thanks to one of the players on my server (Demi) for taking a look at my .sqm and finding the mistake! class Item46 { position[]={9337.85,0,13679.7}; name="TraderZoneXirolimni"; text=""; type="ExileTraderZone"; markerType="ELLIPSE"; colorName="ColorBlack"; fillName="Border"; a=175; b=175; drawBorder=1; }; class Item47 { position[]={9337.85,0,13679.7}; name="TraderZoneXirolimni"; text="Xirolimni Traders"; type="ExileTraderZoneIcon"; colorName = "ColorWhite"; }; -
Trader Safe Zones Not Working
BSBS Vladick replied to BSBS Vladick's topic in Exilemod (Unofficial)'s Problems & Bugs
Crickets? -
Trader Safe Zones Not Working
BSBS Vladick posted a topic in Exilemod (Unofficial)'s Problems & Bugs
Hey there, can anyone help me understand what I could be doing wrong here? I run two servers, both A3 Exile, one is Chernarus Autumn map and the other is the Altis map, which I recently started up. I have added three new trader zones to the Altis map, using the exact steps I used to add traders to the Cherno map, but the trader zones I added in Altis are not being identified at safe zones. Everything else seems to be working for all of these traders except the safe zone part and players hate it when zombies and AI attack them in the safe zones! Anyway, below is my mission.sqm where I added the three new trader icons for Altis. When I did this for the Cherno map they automatically became safe zones as well. Is there somewhere where I can define the coords for these new safe zones or am I doing something else wrong? Any help would be appreciated. Thanks! -
[Release] Altis Traders + Spawn Zones
BSBS Vladick replied to noelite's topic in Exilemod (Unofficial)'s Maps - Mission Files
File not found! -
release Base light overhaul (+EBM)
BSBS Vladick replied to El' Rabito's topic in Exilemod (Unofficial)'s Exilemod Tweaks
Thank you! -
release Base light overhaul (+EBM)
BSBS Vladick replied to El' Rabito's topic in Exilemod (Unofficial)'s Exilemod Tweaks
Thank you for the reply. I searched github and got this: We couldn’t find any repositories matching 'Exile-Base-light-overhaul'