Matthew291079
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Everything posted by Matthew291079
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Lose the SKS, pointless in shootout, cost me too many times and latest being my second place at end of game due to getting killed by an assault rifle that I had no chance against when firing one bullet a time.
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Angry to say the least, my concern that I mentioned in box just happened to me. Whenever you go to charity box, your owned food is set to automatically donate half of what you have so when you want to donate the minimum. You have I manually lower it to 0 then put up to 10,000 to get maximum crate. Issue is as mentioned in past that if you accidentally press a button whilst the box is automatically set to donate half rather than being set on 0 is I just accidentally pressed a and now lost 102,000 food and will get nothing in return. Really not fair of vigor team to put the contribution method at anything but 0 to avoid a mistake I have been avoiding forever and now it’s just hit me hard. Thanks, no way of reversing.
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Hi Vigor, great having new things to focus on and more rewarding for sure though could we consider having more resources placed on containers and both safes as some considerable time can be spent on these and resource collecting time reduced. I find the resources more valuable than bullets/parts, also when rewarded with a better gun and do a swap. We are left with like 15/20 bullets to defend ourselves with whilst my Original gun loaded out with had 100+...it’s a dangerous gamble to take the earned reward with better value.
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New weapons to be part of gun range for trial purposes
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I strongly believe 5 extra slots are required for looting as it simply isn’t enough in my game where I like to loot plus with my loadout taking valuable space, bullets and consumables. Please like if agree with me and would appreciate this being considered?
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Hi Vigor, I would deeply appreciate if this suggested could be taken under consideration. I don’t feel it would take too much effort or affect your vision of the game in anyway, it would really help having the 5 extra slots as constantly deleting. 1 treasure find cant fit into current slots, have to delete half of it to get half want. It hurts to earn things then have to lose them and be one to decide what is most valuable.
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I survived dverg with a kill and 30 electric, 75 chemicals, 102 fuel, 200 glass, 29 nails and 59 fertiliser but the result said my loot for this encounter was -32000...how is this possible to gain a negative and one so high?
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I am switching between silver and golden cross designs but I really can’t tell the difference, any chance the same design has been loaded on both or is it just me, was expecting the golden cross to look like the actual design given from level 49 which is amazing by the way...could we have this design and more designs made for the older guns as it really makes a difference and a nice reward to earn via battle pass. Really is great seeing older guns getting attention.
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Nothing major but might be worth noting as I like to personally see where I am in regards to weapon skins, I noticed that the available skins doesn’t show accurately for example the pm declares only 13 skins are collectible but a manual count shows 19. There are a few guns encountering the same scenario.
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My trolls and lighter collection is complete, hopefully something new is in the pipeline? Perhaps flags like the ones you have in shelter or little action men, smaller versions of vigor characters with actual costumes like hazard suit, collectible and can be added to as game goes along with new seasons, police outfit, hunter, biker, etc. Not sure really but anything to keep us occupied. Perhaps animal head trophy’s , location plates that can also be used in target practice. Making it up on spot but just to get ideas flowing...
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Can we have an in game visual kill counter, though most of time it is not required...it can prove useful. Like if 1 kill from being a death threat, can choose how to play it, discrete or risk having a red target on back. Main reason for asking is I killed 2 players and I saw a guy running past me into bushes, I shot at him and I got a hit Just as he entered bushes but I thought I lost him in bushes and wasn’t willing to chase him down but when the game ended, I had 3 kills...I never realised I killed him and if I had I would of looted him.
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How is it players with level 23 who play a third of what I do and I cross the whole map each outing and currently ranked 5th on loot leaderboard, I have 1000kms where they have 100000km title and some players more, is there a extra mileage zone I’m missing? In regards to untitled, any chance we get have a title for every 500 kills to mark where we are at. 1000-2500 then 2500 to 5000 doesn’t highlight where we are at. I have over 2300 approaching 2500 but my title appears as 1000 killa, we get a title reward for walking across a map but not for a real accomplishment.
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Traveller title query plus extra titles
Matthew291079 replied to Matthew291079's topic in Suggestions & Feedback
With all due respect, stop reading them and keep to yourself -
I had this vision today that really excites me and I believe a lot of people might appreciate, 5 daily changes at colour/crate level. Same principal where you can remove and get new one in 24 hours if don’t feel it’s reachable or desired. So a white crate/or white level gun reward for a challenge to suit level 1, green crate/or green gun reward for a challenge to suit level 2, a blue crate/or blue gun reward for a challenge to suit Level 3, a purple crate/or purple gun reward for a challenge to suit level 4, a gold crate/or gun reward to suit level 5. Appreciate it might take some work/a challenge but think it’s a great long term improvement and one that will keep the players driven/returning. It would fall in line with the airdrop and charity box set ups
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Is there any possibility the vigor team could let us know why loot is being taken away from maps, halidor hotel is basically empty on the featured map and like the 3 sheds on Snowden.. the maps prime locations. What vision does vigor have for this game now as it seems to be changing but no clarification, if it’s a straight up shoot em up...no problem. If it’s trying to force the hand of boosting to turn this back into a looting game, perhaps boosting rewards could be in play (crates, guns for example). After running through empty or half empty houses and picking up scraps compared to past, I’m happy to exit camp and ruin someone else’s game...nothing much to lose and more to gain, just took someone out on exit after not so much loot on my time out, hoping the player doesn’t take it personally and stays motivated to jump back in.
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To be honest, If the loot gets anymore lowered...vigor may as well entertain one players crazy idea of adding zombies to bring back the excitement and adrenaline of running through maps and trying to survive. I prefer the loot side of things but at the moment will accept any improvements to the negative changes
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What is there to loot on this map, scraps from an aeroplane crash scattered. Get from one end of map to the other picking up nothing, the scenery is lovely and all and should be part of any sounds of music sequel but can some more thought be put into this map as it’s pretty boring if not fighting for safe.
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Dverg, I started and I moved 2 steps forward and heard footsteps...take him out and someone shoots me, how can we be so close to start.
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Can we have some reasonable distance between each other for starting point, Fiske map started and I was literally on top of safe and you would assume I would be first one there but no there was a guy on door who I luckily killed but then I get bullets from another enemy who I try to manoeuvre from but low and behold a guy from other side kills me, how can 4 of us be having this big gun battle in less than 20 seconds on clock. Please address, I have been dropped on safe 3 times in a row...I don’t even want it, I want to loot the map. It’s a large map, surely equal placement can be in play. Ridiculous, sorry. Give us a chance to loot a little before defending it, haven’t even stretched my legs or picked up anything
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Hi vigor, any chance of putting this under consideration...just started snowden for example which has only 8 player but 3 of us started around car park, isn’t there enough space to give us a starting point rather than a cowboy shootout. Fiske, on the island with nowhere to go behind the 3 big warehouses...2 of us start here? Straight away in a cowboy style standoff where one of us is out of map in less than 30 seconds.
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Just went through my gun basement and came across an art piece in a frame laying on floor near bottom of entrance. good memento, also a beer tankard and unique bottle of alcohol would make great collectibles to find?
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Any chance of rewards being increased or swapped, like only being able to be rewarded 5 times in 24 hours, would be nice if a challenge or reward that is not suitable like 10 melee kills...that when removed, don’t have to wait another 24 hours but a new one takes its place. 2 out of my 3 rewards were deleted, the 10 melee kill and the 3 duo games for a Mohsin, don’t play duos as I like to play my game my way and in solo and it would have to take a better reward than that for me to share my looting path and follow a guy who always runs straight to safe and in opposite direction of where i wanted to go. Anyhow only had 1 challenge to enjoy and that was destroy 15 weapons for 5 coins, done in 5 seconds 😭😭😭 24 hour wait begins, torture. First thing I check when log in and it’s getting rather disappointing. Really need 5 challenges a day as 1 might hold a space for awhile like becoming a death threat or kill one, I get 3 kills many times but killing 4 out of 7 guys ain’t easy. Took me 3 days to complete, luckily the whole map decided to swarm the safe, 5 down and me running to exit or it would of been longer 🤣
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Might be a little greedy though we used to wait a month, £15000 food used to get 5 crates of each colour (25 crates total) £40000 a month getting 4 of each. Any possibility this could be increased to 2 of each, makes midnight Sunday a little more exciting as we have lost crates on the daily challenge side of things also as most challenges used to be crate rewarded at one stage but the 5 coin reward has taken its place
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By the way I love the weekly charity box compared to the soul destroying 1-2 month wait...thanks for that, really has made a difference.
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Any chance of seeing more opportunities to earn a gold crate reward in challenges just I have never earned one due to the fact the only 1 I have seen is 10 melee kills (Is this the only way) and it’s instantly dismissed as I’m simply not brave enough or willing to risk my game, duels are hard enough with a machine gun. Never seen anyone kill me with a knife before and can’t recall someone attempting to though see plenty entering with no load out as they don’t want to lose anything but gain everything, brave in itself but stupid and obviously don’t care about increasing the chances of survival. I noticed that crate rewards (even common crate) are becoming more rare now and 5 coins is the new thing, any chance a crate reward a day challenge could be in play. 3 random duo games for a Mohsin doesn’t appeal to me, destroy 15 weapons for 5 coins and use 5 alarm traps for 3 painkillers (never found use for these). I recall the days of getting 160 coins and a blue crate for using a booster. Used to be mostly crates for rewards in good old days.