Matthew291079
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Everything posted by Matthew291079
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I really think that it would be really cool if the arcade machine in the house was interactive, the possibilities are endless. Example A fruit machine that you can have a daily pull and earn rewards even if it has to be earned or paid for in some form like the weekly crates for food donation. Suggestions from others would provide food for thought I’m sure. It is a shame that it sits there and does nothing.
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I have just got 2 kills in the warehouse On grontheim valley but got stuck inbetween a wheel and pallets and I couldn’t release myself no matter how much button Bashing I tried. This isn’t first time I have Been trapped in clutter, can this be addressed as I have lost my loadout, 2 kills loadouts, stats and whatever else I may have got out of this game.
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This has been an issue since I started playing, along time ago and still hasn’t been addressed though I’m pretty sure I’m not the first to report and neither will I be the last. It doesn’t happen every game but it happens enough to be noticed, we come back with bullets that were in gun...my recent game had 75 bullets remaining in my kk62 which loads up all my 3 slots as high capacity. On return to shelter, no ammo in loadout and my ammo stash hasn’t increased but remains the same. Either the bullet need to be halved in cost as losing so many, a bullet counter in play. So if I have 25000 in stash and shoot 25 in play. My stash reduced 24975 but I know neither is how you want vigor to play so can the preferred bug fix be actioned as this is an issue that has been frustrating for way too long now. Use an adr97 to test and ensure you come back with a full loadout from looting as this is when the error occurs, I say within 5 games...maximum 10 you should encounter the issue. I will test now the frequency.
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Hi vigor, can the map selection of encounters be more balanced. Have been playing most of 2 days and only entered Grontheim once yesterday and today I haven’t seen draug or grontheim once, I am consistently being placed in Dverg encounters which is the worst map I could wish to participate in. Really makes getting the lighter I need a nightmare. If this is how it’s going to be, can we at least guarantee a lighter will be in play so the rare occurrence of getting on certain maps doesn’t become a bigger disappointment. Really do miss selecting maps we enjoy, not sure how to load out anymore as don’t know what I’m heading into. I use to load out based on map, Don’t really want a sniper weapon for every map for example, like to use it on bridges.
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Bullets not buckets 🤣 predictive text sorry.
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Thanks Forsythiaa, minimum should be what we suggested in past then. Ammo not part of back pack nor air drop, why does it take 5 slots to hold 100 Thompson ammo where I can hold 250 adr97 Bullets. Items like chemicals taking 2 slots for 50 should be down to 1. Medicine being held separately would be great, destroying items in the middle of defence mode is hugely frustrating. Instead of playing the game I am sitting duck deciding what to discard and it’s buckets most of the time and health?
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Please allow us multiple choices to fill up our crates so we can have something worth fighting/dying/boosting for, like choose 12 out of the 20 items to place in your crates. I have over 9 million in materials and my house is built. Can we have something to look forward to. We are fighting for crates, lose 18000 worth of loot value and our loadouts to earn some materials?
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Can we have more special crate challenges, 10 melee kills challenge is always instantly deleted by me as there is simply no way I’m going out with a knife against the artillery in games, don’t fancy my chances against an adr97, bugle, m249, not worth wrecking my stats over. Perhaps a knife only game will start to see them being used otherwise the John, rm14 are just collectibles
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Please can we have a swap challenge option, ok if we have to have a 3 daily limit completion but challenges such as play 3 encounters with a friend is not for me and I’m sure others. I play solo and don’t make friends or choose to. Or have an alternative option to challenges like play 3 encounters with friends or play 3 random duo encounters
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Destroying crates is becoming too regular now, they are just collecting it for xp and then discarding it with no confidence of returning safely, either lose the collecting xp or allow dropping option only rather than discarding if they wish to run off unnoticed because of an unwanted encounter.
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Sort out the survival rate points, I survive 2 games and get 0.02 for each survival, I don’t survive the third and get -0.04 do after 3 games I get 0???? 3 games have to survive out of 4 to get 0.02. level it up, 0.02 survive and -0.02 non survival
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New badges for 1500/2000 kills as a stepping stone. 1000 kills to 2500 kill is too big a gap
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Option to choose what we like out of multiple options to go in our next set of new coloured crates when new batch is in play would be nice as getting wire, glass, etc when house is fully built is a little frustrating. Might be worth investing in crates and going for them and spending food money, asking to do a task for a crate that has pointless things to me is not a reward worth dying for