Matthew291079
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Everything posted by Matthew291079
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Make the game more competitive, guys on signal and having to run around it is really irritating. Players do all the playing and looting, guy hogs it...locates you and hunts you down with svu. Currently itâs main use is always one player repeatedly using it until the airdrop is in play so he knows if itâs all for him, let it go or run to an exit to try and steal it or run to an exit that has someone most likely to use it to steal there whole game of looting. I personally carry for portable signal each round which I make and this is just to escape exit campers before heading out. If someone wants to bring 8 and use them constantly, they have my blessing as they pay for it otherwise do we need the signal in game. Make them players move around...they bore the crap out of me
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Ability to activate consumables in stealth mode
Matthew291079 posted a topic in Suggestions & Feedback
Can we please have the ability to activate consumables, if someone is low on health and needs to heel...really donât want to be kneeling and highlighting my location. When triggering mortar strike, I like to do it discretely and have the element of surprise, kneeling up doesnât provide that...I like to lay down and have my area highlighted ready to press at appropriate point. Thanks for putting under consideration -
It might just be me but I personally feel the game needs an extra minute, possibly 2 especially if you start off with a time consuming battle on safe. Most of the time, dependent on where you start, like starting off at farm with scraps...by the time you covered it stealthily as possible and get to anywhere decent, the airdrop is in action
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It seems a hack is in play or something not right with signal, I was in middle of map and used signal and it declared 3 players were in play, 2 being on both north exits and 1 on south, no one near to me. I went into the building that signal was on and to my surprise sprinting footsteps coming onto me, I kill one and he is with a fellow cheat and gets better of me despite me putting him at red health. Why werenât they highlighted on radar and again, please end the chat availability on solo play that they require to communicate
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I know of the signal hammer but they were literally by my side in a bush or whatever waiting to pounce on the person who used signal, no red icon appeared to highlight any jammer was in my area as it usually would and if it was the one person, I would put it down to an overlook but when a teaming up play on a solo round occurs with it, thinking the worse of more cheating in play comes first to mind. Just hoping no hacks were in play, seen people teleporting and flying in games like cod so not what possibilities are on this platform but wouldnât discard it completely
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Another great reason to justify this request is if I lay down a contact bomb and move on from area, how do I know if at a later point someone has died from it, I would have option to go back and loot if that luck occurred...funny enough, I died as was heading out and I donât think the player who laid it was even in game anymore
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Ability to activate consumables in stealth mode
Matthew291079 replied to Matthew291079's topic in Suggestions & Feedback
Deleted this message as added to wrong conversation* -
Ability to activate consumables in stealth mode
Matthew291079 replied to Matthew291079's topic in Suggestions & Feedback
Apologies, rushed message and didnât read over before sending...can we have ability to use consumables whilst laying down in safety/stealth mode...thanks -
Seeming as we canât discuss this subject in depth as it gets deleted and access banned without response, can I simply ask do vigor have any plans to improve on the teaming up issue on solo play that is costing you in players who are quitting the game in frustration and to avoid the game being ruined by selfish individuals? If nothing can be done, can the minimum be that the negative stats are removed so that we only have positive ones and all we lose are our loadouts and our hard worked stats not dented by immaturity of others. The game would be more enjoyable not having a survival rate and loot per encounter stat (loot earned is enough), I would prefer to stay positive, also for the average players seeing a negative can be frustrating and another reason to quit the game. Kill counter, total loot earned, kills per encounter, games played and airdrops collected is enough in my point of view
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Please can you separate bullets from the looting slots, I and everyone Iâm sure are having to constantly destroy bullets/medication to place loot. I just destroyed 10 slots worth and itâs every game, at minimum please give us 5 extra slots to play with.
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What is the requirements for a game to start, I had to wait 13 minutes for a featured map to place me into game...not sure why so long...surely not a shortage of players?
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Currently I have to survive a game to get 0.01 but if I donât I get -0.03 meaning I have to survive 3 games out of 4 to be 0.00 or survive 4 games out of 5 to be 0.01??? Does this sound right or can this be addressed?
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Beyond ridiculous, 2 floors, 6 rooms for 1 electric in 1 house that hasnât been looted. I ran the whole farm and came out with a glass and some metal/wire. By the time I crossed half the map and had scraps, the airdrop was in play. I like to loot but starting to think the creators donât want us to earn loot but boost for it so will stick to hunting/killing even if means exit camping to get a better result if thatâs what the game is coming to...disappointed to say the least
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I managed 6000+ loot value after running as much as I could before airdrop only because I got a kill and took my victims loot, this earnt me 0.38 on the loot per encounter stat. Time to treat this game like COD and start hunting people down and killing them for loot, double up or triple up that way. Follow the bullets.
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Vigor have now emptied these military yard buildings as well as making all games minimal loot, they really are ruining a great game...this is supposed to be a looting game yet the maps are being bled dry. Too many empty houses, getting bored of running around. Whatâs the point of 1 glass/1 electric when you find them? Lose the stats when comes to loot per encounter as just getting on my nerves seeing a minus when I run a whole map and picked up the scraps that have been placed, just a money tactic to try and get us to boost (which only gets you how the game used to be)
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Thanks for confirmation, itâs only because I was asked to purchase battle pass and when I couldnât...I thought I may have lost the additional awards which thankfully didnât exist. It really was a nice surprise having levels 51-75 provided as a pick me up as was really frustrating waiting for the new season and then a further delay was extremely painful.
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Did anyone happen to receive premium rewards for levels 51-75 as I only have the basic rewards despite purchasing the battle pass for season 4 for levels 1-50, only ask as whilst I was receiving the basic rewards...vigor asked if I wanted to purchase battle pass for 690 coins and I said yes but it said canât connect to server so now wondering if I missed out on these rewards or not as I canât see a buy battle pass option no more since it first appeared yesterdayâs. Just says premium tier owned.
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I have just received rewards for levels 51-75, it offered me to buy battlepass for these levels for 690 coins which I clicked proceed but kept getting a cant connect to vigor servers, how do I now upgrade this to get the battlepass rewards for levels 51-75 as I canât see the option of buy battlepass
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Some observations about weapon recoil prior to update 4.1
Matthew291079 replied to wolny slimak's topic in Suggestions & Feedback
Thanks Edmin, I never knew that but I will definitely be looking into how and doing it tonight for sure? thanks mate -
Some observations about weapon recoil prior to update 4.1
Matthew291079 replied to wolny slimak's topic in Suggestions & Feedback
This is a very good point, glad it has been brought up...also my crosshair has looked invisible at times with a white crosshair in snow. Not sure what would be most appropriate as in most cases I like the crosshair way it is but have had some difficulty in snow situations but in random scenarios where it just got camouflaged and caused a little anxiety as I was trying to focus on a prime area or kill -
Challenges not being renewed
Matthew291079 replied to Matthew291079's topic in Xbox Technical Issues
This is still an issue, note itâs if any challenge remains, new ones donât appear it seems as I kept kill 10 outlanders with machine gun and now I canât get 2 new renewed ones from completed tasks. Players please help me with this issue as it seems this is who I speak to in forum. -
Countdown to new season has ended but no season and the clock is now counting down to minus 1 min and then starting again to a minus 1 min continuously, is the new season delayed as that would be hugely disappointing as itâs Saturday night and then itâs back to early night ready for another week of work?
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I have just restarted console and season now season has updated to it will end in 24 days and 13 hours đ thatâs a huge delay. Couldnât we have had a partial season, levels 1-20?
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I really feel that the ability to destroy crates should not be a part of a game whilst the boosting options exists, I would be absolutely livid if I boosted a crate, spent coins and someone destroyed it. I get that if you have been radiated, box has been conned to be heavier than normal, under fire and you loaded out without a weapon . Why you now want to lose it and escape in time before radiation kills you or try to be unnoticed as you were only trying your luck and now want to be untraceable on map but the minimum action that should be able to be performed with a boosted crate, is a drop it option...not a destroy one. It doesnât bode well and needs to be addressed urgently. People die fighting for this crate or make the effort of placement, etc...use a personal signal to see if they have competition and then in a couple of seconds, gone. I seen players do it just to get the pick up the zip gor collection, deleted instantly just so they can try and escape unnoticed as donât have the belief they will survive and fear of losing earning loot or loadout.
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Challenges not being renewed
Matthew291079 replied to Matthew291079's topic in Xbox Technical Issues
Please note as soon as I deleted the kill a threat challenge, 2 missing challenges despite saying new one will appear in 7 hours automatically showed up. Deleted them too as too shattered too complete so will wait for a new 3 tomorrow.