Hi guys, it's my first time setting up this mission and I have encountered an error saying that "Server must be running 64-bit". There is also a black screen but I can hear the sounds of me walking around and firing my gun.
I saw some of the previous posts where people were having similar problems. I made sure the server Commandpasswords are the same in the param and config. However, the problem persists. Also, I am running my dedicated server on a 64bit system.
Here is the part where it says error:
3:04:38 "*****************************************************************************"
3:04:38 "************************* Server Config Starting ****************************"
3:04:38 "*****************************************************************************"
3:04:38 "***** Mission Start: [1970,1,1,8,0,0] * Product Version: [""Arma 3"",""Arma3"",196,146114,""Stable"",true,""Windows"",""x86""] * Mission Name: Apex_framework_118 * Server Name: Voidkraft Cold War Discord:https://discord.gg/E4bgPDK * Briefing Name: Invade & Annex: Apex Edition * Mission Version: 53 * Mission Difficulty: -1 * Mission DLCs: [] * Distribution Region: 0 *****"
3:04:38 "*****************************************************************************"
3:04:38 "***** Difficulty Options *****
*****autoReport: 1
*****cameraShake: 1
*****commands: 2
*****deathMessages: 1
*****detectedMines: 1
*****enemyTags: 0
*****friendlyTags: 1
*****groupIndicators: 1
*****mapContent: 1
*****mapContentEnemy: 1
*****mapContentFriendly: 1
*****mapContentMines: 1
*****mapContentPing: 0
*****multipleSaves: 1
*****reducedDamage: 0
*****scoreTable: 1
*****squadRadar: 0
*****staminaBar: 1
*****stanceIndicator: 2
*****tacticalPing: 3
*****thirdPersonView: 1
*****visionAid: 0
*****vonID: 1
*****waypoints: 2
*****weaponCrosshair: 1
*****weaponInfo: 2
"
3:04:38 "*****************************************************************************"
3:04:38 "***** SETUP ERROR * Server must be x64 or Linux *"
3:04:38 c:\bis\source\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
3:04:38 Attempt to override final function - bis_fnc_storeparamsvalues_data
3:04:38 Attempt to override final function - qs_fnc_whitelist
3:04:38 Attempt to override final function - qs_missionconfig_commds
3:04:38 Attempt to override final function - qs_missionconfig_commurl
3:04:38 Attempt to override final function - qs_missionconfig_comma3u
3:04:38 Attempt to override final function - qs_missionconfig_ah
3:04:38 Attempt to override final function - qs_missionconfig_reduceddamage
3:04:38 Attempt to override final function - qs_missionconfig_cosmetics
3:04:38 Attempt to override final function - qs_missionconfig_monetizeurl
3:04:44 Scripting function 'bis_fnc_execvm' is not allowed to be remotely executed
3:04:49 Mission id: 8e9b7e6262998a81f9db3a7c65f20620d2de02b4
3:04:49 Strange convex component57 in a3\structures_f_enoch\military\airfield\servicehangar_01_r_f.p3d:geometryPhys
3:04:49 Strange convex component57 in a3\structures_f_enoch\military\airfield\servicehangar_01_r_f.p3d:geometryFire
3:09:02 EPE manager release (0|3|0)
3:09:03 Deinitialized shape [Class: "C_Soldier_VR_F"; Shape: "a3\characters_f_bootcamp\common\vr_soldier_f.p3d";]
3:09:03 Deinitialized shape [Class: "B_W_Engineer_F"; Shape: "a3\characters_f\blufor\b_soldier_03.p3d";]
3:09:03 Deinitialized shape [Class: "B_ReconFatigues_01_wdl_F"; Shape: "a3\characters_f\blufor\b_soldier_03.p3d";]
3:09:03 Deinitialized shape [Class: "B_W_Medic_F"; Shape: "a3\characters_f\blufor\b_soldier_02.p3d";]
3:09:03 Deinitialized shape [Class: "B_CombatFatigues_01_Tshirt_wdl_F"; Shape: "a3\characters_f\blufor\b_soldier_02.p3d";]
3:09:03 Deinitialized shape [Class: "B_W_Helicrew_F"; Shape: "a3\characters_f\common\coveralls.p3d";]
3:09:03 Deinitialized shape [Class: "B_Helipilot_F"; Shape: "a3\characters_f\common\coveralls.p3d";]
3:09:03 Deinitialized shape [Class: "B_W_Soldier_F"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:09:03 Deinitialized shape [Class: "B_CombatFatigues_01_wdl_F"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
3:09:03 c:\bis\source\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
3:09:05 Extensions: