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556Moe

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About 556Moe

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  1. Wow, totally missed that. Thanks and sorry for taking your time, worked like a charm!
  2. Sure, just don't mind the quality, it's my first time modelling. Sorry for taking your time. http://www.mediafire.com/file/tk2j2pd94v7s5kc/S6_low.blend/file
  3. Nope, I have only 4 mesh objects in my scene. I also tried exporting them one by one by deleting all the others, but still got the same error.
  4. Yes, I have version 3.0.4 of the toolbox.
  5. I tried exporting them one by one (by deleting the others) and with "Selected Only" ticked, but I still get the same error. The only objects in the scene are 3 LOD objects and one shadow volume object. Thanks for the help, btw.
  6. If you mean the Arma Object Properties in the "N" menu, then yes. I exported a simple cube with no problems using the same configuration. Must be something wrong with my model, I presume. Is this how the "N" menu is supposed to look for the highest LOD model? Btw, not sure if it matters, but I'm modelling headgear. Sorry, I just started modding a few days ago, I'm still really lost.
  7. Hey, I'm getting an error when exporting my model to p3d and, since this is my first time modelling, I have no idea on what's wrong. I tried exporting the default cube with the same parameters, texture and rvmat attached and it returned no errors, so I can only imagine the problem is on my model. Here's the log: Traceback (most recent call last): File "C:\Users\556Moe\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\ArmaToolbox\__init__.py", line 223, in execute exportMDL(self, filePtr, self.selectionOnly); File "C:\Users\556Moe\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\ArmaToolbox\..\ArmaToolbox\MDLexporter.py", line 511, in exportMDL export_lod(filePtr, obj, wm, idx) File "C:\Users\556Moe\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\ArmaToolbox\..\ArmaToolbox\MDLexporter.py", line 423, in export_lod writeFaces(filePtr, obj, mesh) File "C:\Users\556Moe\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\ArmaToolbox\..\ArmaToolbox\MDLexporter.py", line 112, in writeFaces materialName, textureName = getMaterialInfo(face, obj) File "C:\Users\556Moe\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\ArmaToolbox\..\ArmaToolbox\MDLexporter.py", line 31, in getMaterialInfo texType = material.armaMatProps.texType; AttributeError: 'NoneType' object has no attribute 'armaMatProps' location: <unknown location>:-1 Thanks in advance!
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