ArachnidOverlord
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Everything posted by ArachnidOverlord
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Armor Plate/ Signal Detector Blueprint Grind
ArachnidOverlord replied to The Marrow's topic in General Discussion
I went through probably close to 50 purple crates without getting another plan and still need 8 more purple plans. Think of it as Bohemia punishing all players who don't buy every battlepass and dare to take a break from the game. They've set the standard so that you're expected to buy every battlepass if you want the game to be fair. -
One loot and no campers!!!!!
ArachnidOverlord replied to Tyler-Scully74's topic in Suggestions & Feedback
My point is (partly) that spending too much money is setting the standard for everyone else to also have to do to have a fair chance; with them making plans so much harder to get it makes you have to buy and grind the battlepasses. If you didn't you have to go through a ridiculous amount of crates now to get plans. Also you talk like everything on these forums aren't ignored 99% of the time anyways lol. At this point I pretty well know nothing gets through to them so it's to make sure everyone who plays knows how little they care about the consumer. If enough people got together maybe it'd work but admittedly lots hated the removal of the map select and here we are with a bad 3 map at a time thing. And yeah I have every plan before the seasons that brought out the 44 magnum and new lmgs, but the armored plates are meta and the fact it's taking over 40 military grade crates to get another purple plan is a tad ridiculous lol. The loot is garbage and the camping mortars are excessive; if they brought back more points of interest it'd help a bit with camping. -
The big thing is the gap isn't only skill anymore. (it really never was with the ADR and HBAR being way better then most guns but that's besides the point) It's a gap between who carries portable detectors, armor plates, a spam of mortar strikes and the most meta weapons. Jammers don't work much anymore now that you can't stay places cause it doesn't provide jamming when you carry it. If you want to hope to compete over a crate that's anywhere above common (which 95% of the time it is common) then you're going to have to fight the chads that are heavily armed, armored up and that always know where you are from portable detectors. If you manage to get crates (admittedly you can get one free every week but you can't get colored crates from dailies besides weapon/resource anymore) then good luck getting a plan now because they also nerfed that into the ground because screw everybody who didn't buy the battlepass I guess. Despite plans being the most valuable thing you can get from crates you'll be lucky to go through 40 military grade crates to get one military grade plan now. It used to be almost every crate pool that you'd get a plan now it's maybe 1 in every 15 crate pools. So enjoy spending a ridiculous amount of money getting a decent plan now cause that's exactly what Bohemia wants.
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definition. To the body armor. Broken. Misleading.or lies
ArachnidOverlord replied to ShinigamiEater's topic in General Discussion
I'm assuming you're talking about the armor in the game. I have yet to see the armor stop one round, it's almost always 2 or more. Even point blank with ARs (including the G3SG1 which has broken damage). So yeah it isn't working like it says it is. It just says this on paper so at a glance it's not as much of an advantage as it seems when in reality it almost doubles your effective health. The reason why they keep it this way obviously is to increase the gap between pay-to-win and new players who dared to not know of the game before or don't buy every single battlepass. Good luck getting the armor plate from crates, I'm in the forties now for how many military crates I've opened without another plan. Not including the rares, commons, uncommons and special issues which probably brings it up to over 100. -
Yeah the crate pools for special issue also get diluted with common ammunition and knives still I think. You're lucky you got a plan at all lol because plans seem incredibly rare now at least for me. Though admittedly I completely agree you should be getting a special issue grade plan instead of uncommon. They're far too greedy to care though. They already nerfed the hell out of chances to get plans so it's obvious they have every intention of being as anti-player as possible.
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definition. To the body armor. Broken. Misleading.or lies
ArachnidOverlord replied to ShinigamiEater's topic in General Discussion
Yeah armor should only protect from one round like it says but it definitely doesn't. If it's ceramic then that's about all it's good for. It even stops multiple rounds from the 90 damage G3 SG1. Were it steel plates it would weigh you down which also doesn't happen in this game. Now that they have armor too I think they should make the TTK faster because for a "combat simulator" it takes an awful lot of bullets to kill someone when in real life one shot to the neck, spine or heart will drop you immediately. (unless they have armor of course, see where I'm going?) Armor should protect the chest. Neck shots should count as a headshot, I've also been shot in the head in game and survived quite a few times (head all red from wound) lol this shouldn't be the case. Why is there an inconsistency between bullets for headshots being an instant kill, even 22LR from the MGV should kill you in one headshot. 22LR still penetrates the skull and destroys the brain lol -
One loot and no campers!!!!!
ArachnidOverlord replied to Tyler-Scully74's topic in Suggestions & Feedback
Bah, you're just another person manipulated into spending a large portion of your hard earned money on a game that wants you to spend ever more. I have spent money on this game, but I'm not going to spend hundreds of dollars on a game that focuses more on battlepasses then bug fixing or crash fixing. Don't give me the argument that the game wouldn't exist if people didn't spend hundreds of dollars on the game like you. If the 1,200,000 people who played spent that kind of money on the game they'd not only have over 500 million from that but they'd keep pushing for more money, this is how capitalism works, no amount is ever enough. I can guaran-goddamn-tee you that they probably give the developers of this game peanuts too so you're mostly just lining the pockets of rich management who don't give a flying fuck about the game at all. Billionaires "can't afford" to give their workers in most businesses a decent wage. Just wait till you'll have to spend as much money (or more) for virtual guns as you would for real guns lol, and you'll wonder why it got to that point. -
Balancing for Newer Players
ArachnidOverlord replied to CurrentBus3's topic in Suggestions & Feedback
It really depends for the new player now, really. With armored plates introduced it makes the gap even larger between new players and "veterans". You obviously can get that lucky headshot but most common/plentiful weapons besides the AKM and M16 have huge bloom/recoil and often low damage on top of that. The Vz58p for example actually loses its one-shot headshot potential at a far enough range. Falloff is notably massive on a lot of these weapons. It's also ridiculous how some guns can't headshot in one shot. So now that the chance of getting plans has been nerfed into the ground it removes all value from crates. You either have to buy every battlepass or you get punished for daring to take a break from the game. Buying blueprints from the store is basically out of the question because it's random and most of the time the plans are heavily overpriced. So to sum it up, the people who keep playing and spending money are the ones being catered to. And Bohemia is setting a standard for all players to spend lots of money to get plans now due to the drop chance being reduced by at least 10 times. The other option which also involves spending lots of money is to buy insurance every game to bring the gun you want every game without losing it. So yeah, moving ever closer to the pay-to-win model Bohemia wants -
PS4: shootout crowns don't increase reward
ArachnidOverlord replied to VigorCrashMaster's topic in Xbox Technical Issues
Yeah I think it's only for first place. And you need to bump it past 200% to actually get crates, if it's bumped once it actually seems to do nothing. -
On xbox there should be a "toggle sprint" checkbox you can check or something. I don't see why it wouldn't be on playstation as well
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One loot and no campers!!!!!
ArachnidOverlord replied to Tyler-Scully74's topic in Suggestions & Feedback
Yeah it's really annoying how pay-to-win they're making this game. You can't even earn plans anymore without needing an obscene amount of crates per plan. And they love making it worse, they're going to whether we like it or not. Because it makes them money, and they don't seem to realize that in pissing people off by adding and removing things over and over and over in the long run people will hate Bohemia for being so greedy, and they won't want to play the game anymore. The antenna used to give 20 crowns per day, daily challenges used to give at least 130 crowns sometimes if I remember correctly and even special issue crates. Almost every crate roll used to give you a plan of the type you didn't have yet, now I'm through 36 military grade crates without another plan. They once said they weren't adding armor because it added too much of an advantage and here we are with armor because they know the game was pay-to-win from the start. Loot in buildings also used to be way better and they made that terrible too, barely any loot in entire buildings. And they still dilute crate pools with shitty ammo and common/plentiful weapons or knives and parts, including high tier crates. -
Another one I reported almost a year ago which still happened today cause battlepasses are more important then bug fixing 17. When toggle sprint is enabled, if you stop sprinting to do something and move again it'll start sprinting again. This has killed me twice today because it'll stop me from shooting and aiming. When you stop sprinting you should have to press sprint to enable it again, not have it do what it wants and get you killed.
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Some Positive and Constructive Feedback
ArachnidOverlord replied to Fastsign's topic in Suggestions & Feedback
The footstep direction could definitely be improved, it's sometimes very hard to tell where someone is just with hearing -
Oh yeah I forgot to mention. 15. G3 SG1 still sometimes does way more damage then it should, sometimes doing double the damage in one shot. 16. Plans, the most valuable thing in airdrop pools; are now incredibly rare to find in any rarity. Opened upwards of 30 purple crates now and only got 1 plan in all of them, that's 10 rolls for 1 plan. Very expensive/grindy for something that used to be found almost every roll. I don't know about anybody else but this makes crates pretty well worthless to me and not worth putting crowns into anymore.
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If you mean the airdrop you find in random containers then maybe it's an overlooked feature. I think what happens is someone irradiates the airdrop with the comms station, which unintentionally irradiates airdrops you find in random containers along with the regular airdrop.
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Some Positive and Constructive Feedback
ArachnidOverlord replied to Fastsign's topic in Suggestions & Feedback
Camping may be annoying sometimes but mortar strikes on them is a little nonsensical. I find it funny that they made camping probably 10x worse by reducing the amount of loot again, way worse then the current mortars will resolve. If they wanted to reduce camping without being so anti-new player about it they could just increase the amount of points of interest again (3 things again: barred, timed and locked). Because signal detectors, especially the portable detectors are already the ultimate way to find and eliminate campers. I do think they should nerf the portable signal detectors so you get a general area instead of exact position. But as for the big signal detector even on a small map like batterie all it takes is moving to a bush a few meters away so they don't know where you are again, unless you're right next to it it'll take a minute or so for them to get to you. Plenty of time for you to relocate and you also have to put yourself at risk from people camping the detector to find other campers anyways lol. So I think the big detector is fine. However I think that the jammer consumable should provide a passive bonus that disables the use (for you) of any and all signal detectors as long as it's equipped but in return hides you from signal detectors, so you can't be both a hunter and a camper basically. It also would disable teammate map pings for you so they can't just relay the signal they detected to you. -
10. The prone bug (which has existed for at least a year) where you can't go prone for an entire game sometimes is still in the game. 11. Pulling trigger also stops working sometimes effectively killing you in any combat scenario 12. Complete loss of control besides basic movement when entering a shootout session in progress/upon lag
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After a few seasons of not playing there are about 6 military grade plans I do not have yet. And after opening 25 military grade crates (3 crates per roll so 8 rolls) I only got 1 military grade plan. No other plans after 12 rare crates and 11 uncommon crates, you get the point. So I guess now if you want to get plans for weapons/consumables you have to buy them when they decide to show up in the store for a ridiculous price or you have to buy and grind every single battlepass you want plans from to get what you want. Or you can get 100 crates for maybe 4 plans of the chosen type you want. If you somehow got the military crate you boosted per say every single lobby (which you won't) it'll cost you 9000 crowns lol which is about 305$ in crowns. Of course you can get 1 crate every week and 5 per battlepass of the type you're looking for but that's insignificant in comparison to what you need now.
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Plan spawn rate severely nerfed
ArachnidOverlord replied to ArachnidOverlord's topic in Suggestions & Feedback
It shouldn't be up to luck. In my opinion plans are without question the most valuable thing you can get in crates, and the fact that they made it ridiculously difficult to get new ones is just another nail in the coffin, it used to be almost every single crate pool that you'd get a new plan of the type. The greed and imbalance are nothing new to this game but they keep choking it, it's a damn shame cause this game has a lot of potential but it's run by greed. -
Rifle scope or attachments?
ArachnidOverlord replied to Xaphan Misanthrop's topic in Suggestions & Feedback
Insurance lets you keep all your items you don't use so you can bring in the best guns and consumables without worrying about it. It also allows you to die with good loot and besides crates you keep it all. Paying money means you can get battlepass blueprints or a chance to get airdrop crates which contain their respective rarity of plans for newly powercreeped guns/consumables. If you spend crowns to get airdorps and run insurance it greatly increases your chance of winning. It's so easy to wipe a lobby with portable detector spam telling you where everyone is, armor to protect you from body shots and the most powerful guns to drop people across the map, all of which you can carry a large amount of without worry of losing with insurance. -
Rifle scope or attachments?
ArachnidOverlord replied to Xaphan Misanthrop's topic in Suggestions & Feedback
That's the problem. Any "game as a service" has a "us against them" mentality between the players and the devs. The devs try to find the balance between as much profit from players while maintaining a large enough player base. Then are also being told by higher ups to make more money by any means necessary or be replaced lol. Admittedly a developer could have the games' best interests in mind at all times but as long as there's a manager or somebody higher up pushing for a bigger profit margin it will eventually turn into a worthless cesspool for players and die. It's also why a lot of things "aren't built like they used to" because if a product sold is permanent than the buyer doesn't ever need to buy another one. In this case the product is a service so they want you to constantly spend money on consumables and weapons with season passes and insurance to have the "ideal experience", those who don't pay money pay with losing. -
Rifle scope or attachments?
ArachnidOverlord replied to Xaphan Misanthrop's topic in Suggestions & Feedback
See the problem is it actually is a balancing issue. For their checkbook. If everyone has access to sights and things that can make garbage weapons (which are most of them) better then that means people don't have to farm plans to get the G3 SG1, HBAR or ADR plans. The 3 of which do broken damage or are ridiculously accurate. All guns are good = less money for bohemia -
Rifle scope or attachments?
ArachnidOverlord replied to Xaphan Misanthrop's topic in Suggestions & Feedback
Fighting over a chance for a weapon that gives minimal ammo and not of choice is much different than bringing in a SG1 or HBAR with bugged damage or a ADR with perfect accuracy. Those drops are not even guaranteed I've been the first to open those containers with no weapons to spawn so I know. But I am surprised they added more stuff to fight over. I would've never expected them to do this but I suspect it was a symptom of low player counts, they take away stuff as they get more players and add stuff as they lose them. If they get lots of players in the future they'll probably make the drops much worse for all of these objects. Just like how they: Nerfed the antenna from 20 crowns a day to much less, vastly increased the material cost of all guns and ammo, removed decent crown rewards from daily challenges (used to be upwards of over 100 and 70 crown challenges) also removed normal crates from dailies (crates that drop plans, sometimes special issue), dilute crate drops with ammo and don't have a guaranteed chance to give plans per pool, continue to allow teaming despite removing the map select to "remove teaming", continue to allow the HBAR and G3SG1 to do much more damage than they say they do (my friend shot me once for 90 damage with G3SG1 and it wasn't in the head), and continue to allow the spam of portable detectors despite how they are much more powerful than any gun (it's easy to wipe a lobby knowing where everyone is at all times) -
Rifle scope or attachments?
ArachnidOverlord replied to Xaphan Misanthrop's topic in Suggestions & Feedback
In a game where most purple or gold guns are absolute better choices over most others. And there are added portable detectors, mortars, armored plates and iodine. You talk about a level playing field? I think it's because you want people to have to buy entirely different guns just to get a scope on it *coughs in G3* Nobody can afford to pack in all of the best consumables and guns every single round unless they either play once a week, duplicate items, or are a whale and buy insurance literally every single game, so don't talk about level playing field in a pay/glitch 2 win game -
Just as the title asks I find it a bit strange that duos don't have any choice in being put at a disadvantage against a squad with 50% more firepower. In the past the choice of any map was removed to eradicate teaming, as we all know this hasn't worked as intended. Teaming is still at large and even in solos there has been talk of people being in entire squads of five with an identical clan tag working together to effectively ruin lobbies. So if teaming is such a problem; why now is it okay for the "absolute better option" of trios to face duos? Is that the punishment for not having enough people online? You must almost always be at a disadvantage to a bigger team just because?