No I was needing something that would do something only for the killer, like a hint appearing only on the killers screen and not the actual person killed. I'm making a KDR script that would need this for the killer:
profileNamespace setVariable ["p_kills", (profileNamespace getVariable "p_kills") + 1];
profileNamespace setVariable ["p_kdr", ((profileNamespace getVariable "p_kills") / (profileNamespace getVariable "p_deaths"))];
titleText [format ["Your KDR is now %1!.\nYou have %2 kills, and %3 deaths.", (profileNamespace getVariable "p_kdr"), (profileNamespace getVariable "p_kills"), (profileNamespace getVariable "p_deaths")], "PLAIN"];