hi i need help,
i want to include this script in a Hearts and Minds mission (IEDs spawn randomly an dynamic) so i want to set a classname from a object how the script is attached on when the object spawn
example:
null = [IEDLandSmall_F, 10, true, false] execVM "bomb\bomb.sqf";
but this dont running can you help me please to modify the script so that it is attached to every object with a specific classname
p.s. sorry for bad english
Nik