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rgscriven

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Posts posted by rgscriven


  1. UAV termianal hack, you would need to use the aaf terminal for this to work.

    What this does is if you are using like drones and so on, well anything that uses the terminal.
     
    Then add to the following
    ExileServer_object_player_database_load.sqf

    After this line:
    _player setVariable ["ExileXM8IsOnline", false, true];

    Add this line:
    _player setUnitTrait ["UAVHacker" ,true];


    ExileServer_object_player_createBambi.sqf

    After this line:
    _bambiPlayer setVariable ["ExileLocker", (_accountData select 4), true];

    Add this line:
    _bambiPlayer setUnitTrait ["UAVHacker" ,true];


  2. As the topic reads, how do you change from 32 to 64 bit on the server as been running 32 since 2015 and now getting alot of memory loss. What will i need as my test server now i put 64 bit on it so what stuff do i need to make work.


  3. 14 hours ago, Marc13Bautista said:

     

    It should work? I copied over some code from GOM's Aircraft Loadout mod and modified it for Vehicle Tuning.

     

    Also changed the initialization of this mod's menu to not use "action menu"- but instead the 0-8 radio support menu just like GOM's Aircraft Loadout. So any player should be able to launch it now. 😉 It's also less annoying since "Tune Vehicle" no longer gets added to the list of actions blocking the center of your screen.

    as ive tried using serverside @GOMAircraftLoadout the one you made ad dont seem to work or am i doing something wrong

     


  4. On 6/16/2023 at 8:01 PM, Marc13Bautista said:

    Made a mod version of this Vehicle Tuning V1.01 so that it also auto-initializes on any mission/campaign startup and gives the action menu "Tune Vehicle" when within 25 meters of any vehicle.

     

    Hope this is alright. https://steamcommunity.com/sharedfiles/filedetails/?id=2989997127

    Also did a version for Aircraft Loadout V1.35: https://steamcommunity.com/sharedfiles/filedetails/?id=2989820593

    did you make it as serverside


  5. For this when you collect the loot box say put in your vic, go to the trader place to sell and when you sell the whole crate the smoke is still where you placed the crate at the traders. So question is how to remove the smoke from the crate even at the mission.


  6. On 4/26/2023 at 11:09 PM, Sirrianus Dagovax said:

    Only the killer will see those messages. I added a DGCore config setting DGCore_EnableKillMessage. Setting it to false will disable those messages.

    awesome thankyou


  7. i love the new base attacks, which give players a hard time to find in which way the ai are approaching.

    Question with the toast kills is there away that you can switch that off so you and other players dont see the ai you kill in the message area.


  8. this is a great addition mod the only thing im getting is

    Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.\nrwg_addon_basebuilding_exile

    spamming the crap out of the rpt, anyway to fix issue


  9. _refPosX = (_refPlayerPos select 0) + (_minSpawnDist>

    15:57:03 Error position: <_refPlayerPos select 0) + (_minSpawnDist>

    15:57:03 Error Undefined variable in expression: _refplayerpos

    15:57:03 File mpmissions\__cur_mp.Altis\Engima\Traffic\Server\Functions.sqf..., line 278

    15:57:03 Error in expression < true;

    _dir = random 360;

     

     

    is there away to fix this spamming errors

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