Kanas Kanas
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Change Scope Zoom to mouse wheel up and down
Kanas Kanas replied to unconnecteddd's question in Arma Reforger - Questions & Answers
It can be changed in the file named (InputUserSettings). This is how I set up the mouse wheel for scrolling through the inventory. Action Inventory_PrevPage { InputSource InputSourceSum "{5DF76AF925E2DA0B}" { Sources { InputSourceValue "{5DF76AF925E2C52B}" { FilterPreset "up" Input "mouse:wheel+" } } } } Action Inventory_NextPage { InputSource InputSourceSum "{5DF76AF927520BD0}" { Sources { InputSourceValue "{5DF76AF927520AF8}" { FilterPreset "down" Input "mouse:wheel-" } } } } -
How can i use my asset list on Warlords?
Kanas Kanas replied to JurassicG's topic in ARMA 3 - TROUBLESHOOTING
https://community.bistudio.com/wiki/Arma_3:_MP_Warlords -
sector control has problem with owner
Kanas Kanas replied to dlegion's topic in ARMA 3 - MISSION EDITING & SCRIPTING
It might help. params ["_sector" , "_side", "_oldSide"]; _scoreReward = ((_this select 0) getvariable ["ScoreReward",0]) call bis_fnc_parsenumber; [(_this select 1), _scoreReward] call BIS_fnc_respawnTickets; [(_this select 2), - (_scoreReward)] call BIS_fnc_respawnTickets; -
[SOLVED] Warlords mission SAVE/LOAD
Kanas Kanas replied to Bombardyn's topic in ARMA 3 - EDEN EDITOR
https://steamcommunity.com/sharedfiles/filedetails/?id=2899185153&searchtext=Warlords+Save+%26+Load -
WARLORDS CP deduction/addition
Kanas Kanas replied to Kieran Hayns's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Adds 100 points to the player. player setVariable ["BIS_WL_funds", (player getVariable "BIS_WL_funds") + 100, TRUE]; -
[SOLVED] Warlords mission SAVE/LOAD
Kanas Kanas replied to Bombardyn's topic in ARMA 3 - EDEN EDITOR
I'm sorry, this can't be fixed. You must play the same unit as before saving. Function is enabled in description.EXT (joinUnassigned = 0); , so that when entering the hall, the last unit is automatically selected. -
[SOLVED] Warlords mission SAVE/LOAD
Kanas Kanas replied to Bombardyn's topic in ARMA 3 - EDEN EDITOR
I updated the mission at the steam workshop. Everything should work. -
[SOLVED] Warlords mission SAVE/LOAD
Kanas Kanas replied to Bombardyn's topic in ARMA 3 - EDEN EDITOR
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[SOLVED] Warlords mission SAVE/LOAD
Kanas Kanas replied to Bombardyn's topic in ARMA 3 - EDEN EDITOR
I fixed the LoadGame.sqf script. Repeated messages are deleted. -
[SOLVED] Warlords mission SAVE/LOAD
Kanas Kanas replied to Bombardyn's topic in ARMA 3 - EDEN EDITOR
https://steamcommunity.com/sharedfiles/filedetails/?id=2556290485&searchtext= -
[SOLVED] Warlords mission SAVE/LOAD
Kanas Kanas replied to Bombardyn's topic in ARMA 3 - EDEN EDITOR
I'm going to do a vanilla mission at a steam workshop. You can then copy. -
//Save player CP _list = []; {player getVariable "BIS_WL_funds"]} forEach save_funds; profileNamespace setVariable ["save_funds",_list]; saveProfileNamespace; //Load player CP {_x params ["_funds"]; player setVariable ["BIS_WL_funds",_funds, TRUE]; } forEach (profileNamespace getVariable ["save_funds",[]]);
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The Blacklist (WLAIRequisitonBlacklist) function is for drives only. It would be good to use it on vehicles. UAV vehicles make problems with AI.
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Hi, when playing in LAN mode, after a certain time, some playable units will not be restored after death. Only a low (respawn Delay = 1;) setting is preceded by this problem.
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Maybe you can help set the sector size to negative values. [- 200]