Raul Marrero
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Everything posted by Raul Marrero
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I attacked both FREMM and Roussen with both anti-ship and cruise missiles (just flying above) from both russian ships. I tested that before in the editor and worked perfectly. I'll try to record a video, but idk if my bad laptop will be able to do that :/- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
But i mean that CIWS dont work properly, both guns and missiles dont defend the ship- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I've found that anti-missile systems are kinda bugged too in DS and smoke particle on missile launch aren't showing- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I've found that in dedicated server, FREMM's decoys (idk if other ships decoys have this problem) don't make enemy torpedoes to explode in contact, so, the torpedoe continues its course and locks again the frigate- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I didn't know version 1.0 was out, do you know if I can use it while my teammates are usingn older versions? :/- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I can't open the long TFAR radio in any NATO ship in my clan's dedicated server. When I try, I get a dialog saying 'Resource not found' or something similar- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Ok, I'll try tomorrow, thanks for your help anyway :)- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I was in the meko, and the russian was controlled by AI- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Damn, I wrote it wrong :( I mean, fire an anti-ship missile (from a russian ship for example) to the meko with the CIWS activated. Basically, let the auto defense do its job. If not, I'll try to make the video- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thia is the problem I had in my tests. In my case, I tried with both Meko200 and the FREMM. To reproduce, just fire an anti missile ship to one of these ships with any kind of CIWS activated in an Eden test.- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'm getting an error when I try to use the automatic CIWS and auto anti-missiles missiles system in the editor. I don't know what the error is but I don't see auto missiles launching.- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thx, I'll try that later. And, how do anti-air systems work?- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
OK, but I mean that i cant deattach the heli, and I can't move to the heli from the ship and vice-versa- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I have the same problem with helicopters. I've tried with the FREMM and vanilla littlebird. When I land, the option shows up when I turn off the engine, but when I secure de heli, I can't move into the ship via action menu and if I disembark, I bug with the ship and can't move nor do anything but enter the heli again. When I turn on the engine again, I can hear the motor turning on, but it doesn't move faster and I don't get the option in the action menu to un-secure- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow, I'll try later to resupply again- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
FREMM, Barbaros, Hydra and, obviously, ressuply ship- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I have them like that | |, but, seeing what Timo said It is possible that the distance is calculated from the centre of the ship, and that makes you to have both ships too close?- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I can't find how to ressuply the ships, I've tried with the NATO ships and the NATO ressuply ship. I have them aprox. 5-10m close and it doesn't show any different option from any of the ships.- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
It would be nice to have the original editable document, if not, I can make my way to make it as similar as possible.- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Aplion and Devastator_cm I want to ask both of you for permission to make a spanish translation of the weapon manual so, you, my clan and whoever that understand spanish can use it. Can I?- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
True... That feature that may look simple to us, can be a pain to include. If devs haven't implemented it, i'm sure that there is a reason- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I have some doubts about the deployable boats. Are they just the ArmaIII basic assault boats/zodiacs or are they better? Why can't they be retrieved to the main ship?- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow, I can't wait for the update!! Everyone get on the hype train!!!- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
So, HAFM and vanilla helicopter are the only ones that can land in ships, or are they the only ones that is SURE that can land on ships, and the other helis from mods are not supported and may or may not land? Idk if i've explained it clearly :/- 400 replies
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HAFM NAVY - Submarines & Ships - v2
Raul Marrero replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Will the embarked helicopters be included in the mod or will we have to download the HAFM Helicopters too? And will we be able to change the embarked heli in the editor?- 400 replies
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