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CptStampede

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Everything posted by CptStampede

  1. CptStampede

    Ravage

    Thnx Mr Tourist ! That helps alot! Will try it tomorrow...
  2. CptStampede

    Ravage

    Hello there, im still working on my mission and got a few questions left. - Is it possible to let the recruited AI shoot only at the infected at a defined distance? So lets say, just shoot at infected which are 50m or closer? - Does anyone of you know an easy way to let the AI Recuits revive players? Ive searched for it, but it seems to be not so easy to do, without ACE or something like that... - Is there a way to use the "Eagle Wing" (Defcon ect.) soundtrack in the Mod Musiclist too? Thnx guys!
  3. CptStampede

    Ravage

    As expected, works perfect!
  4. CptStampede

    Ravage

    Awesome work! Will try it asap. Thnx a lot mr Floros!
  5. CptStampede

    Ravage

    ill join you instant :)
  6. CptStampede

    Ravage

    Oh thnx, i thought its a Problem of my map... Btw haleks: thnx for this very nice mod! Keep on the good work ;-) Ill remove the Arms Trader. Maybe this is even better for the survival feeling
  7. CptStampede

    Ravage

    Thank u very much for the answer ContheJon, yeah i already know how it "works"! But i thought this is just my problem... So this is a known Bug in the Mod?
  8. CptStampede

    Ravage

    Hello to all again, Still got problems with the Arms trader. He wont buy weapons from backpacks. If i try to sell one (tested with just Vanilla weapons) the weapons stays at the backpack but the character get the money. This is good for cheating but Not good for the economie i think ? and I dont know how to find out where this error comes from. I tested my map with a friend and He got the Same Problem. Even if i take a premade ravage map from steam for example i still got the Same Problem so i dont think that my mission is buggy... Would be nice if anyone Can Help me! THNX!
  9. CptStampede

    Show Editor placed Buildings on InGame Map

    I marked it myself, thought there would be an easier way for...
  10. CptStampede

    Ravage

    Hey thnx for ur fast reply! No im just using arma Vanille ravage and blastcore tracer... I tried a bunch of Guns from Vanilla only, nothing happens. If the guns is inside of a backpack the dialog for "sold weapon for XX$" appears, my character gets the bucks but the guns stays at my backpack. If i use the gun in hands it get sold instantly without problems. I Made a starting loadout for the Player, to have a rifle at start. Maybe this causes the error?! i got this in my Init.sqf for respawning the character in Multiplayer with the same Loadout as before, maybe this causes the conflict? Here are the Lines: if (hasInterface) then { [] spawn { waitUntil {alive player}; player setVariable ["loadout",getUnitLoadout player,false]; player addEventHandler ["Respawn", { player setUnitLoadout (player getVariable "loadout"); }]; }; };
  11. CptStampede

    Ravage

    Hey guys, im new to the Mod but im really loving it! I started with Arma game Series a few years ago, but because of the DayZ Mod. So now i think this Mod here is in better Conditions than DayZ itself... But now my Question: I got Problems at my Mission Setup. Everytime i try to sell a Weapon to a trader the weapon stays at the inventory and does not disappear. I always need to equip it to get it sold, but if it is just in my Backpack it wont get sold. Any Solutions? Mission Setup is just Arma 3 + Ravage + Blastcore and no other additions (Sorry for my bad English...)
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