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Everything posted by sokolonko
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Mod description: Northern Fronts devteam in cooperation with FWW2 is proud to announce development of Northern Fronts mod for Arma 3. The mod will add armies fighting in Scandinavia during World War two, including: Finnish Army [1939 - 1945] - Winter War, Continuation War and Lapland War, Royal Norwegian Army and Navy [1940] - Invasion of Norway, Norwegian Ressistance fighters [1940 - 1945] - Occupied Norway, Red Army [1939 - 1940] - Winter War, Danish Army [1940] - Invasion of Denmark, Foreign volounteers - fighting in Finland and Norway About: Mod is going to include realistic representations of weaponry, equipment and vehicles used by all the forces listed above, allowing the community to create great scenarios taking place in cold, northern countreis. The development started in November 2017 and with increasing support from community, FWW2 team and Finnish community modders it was possible to create huge variety of assets with custom models, textures, animations and sounds. After first succesfull beta-test we are happy to announce the mod to the public. It is important to note that Northern Fronts is aiming to be a standalone mod, it doesn't use any dependencies, although it includes ACE compatibility. We do realise that players will be using other mods just to have oposing faction for forces included in Northern Fronts, but we don't want to force usage of any mods. It is also worth noting that Northern Fronts team stands strongly against ripping the assets from other mods or games without their permission and will take seriously any violation of team's rights to the created content. Development: Although our aim is to include all the listed factions in A3, we had to start somewhere and set up a list of priorities.The decision has been made to start with Finnish Army in Continuation/Lapland War and currently the mod includes most of infantry weaponry used by Finnish forces in that period. Further development will include both small and big updates: Big updates will consist of bunch of fresh assets, altough won't be frequent. Those assets might be an introduction of new army, a pack of weapons an uniforms, or some vehicles. Small updates will be thematical and limited to small ammount of assets, yet more frequent than the big ones: example can be a Sissi/Jaeger update which will include pieces of equipment unique for light infantry or scout units, such as long-range radio, explosives or bicycles. Those updates will always be focused around a theme, making each of them something unique and giving possibilities for new scenarios to be created. Status and contact: Currently, mod is in v.0.2 - Cavalry Update! Here are the links: Discord: https://discord.gg/2UeReb Steam workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=1507586063 ACE compat: https://steamcommunity.com/sharedfiles/filedetails/?id=1507963938&tscn=1536513102 To get in touch with us or take a closer look at development, feel invited to our Discord: https://discord.gg/2UeReb Credits (by the date of joining the team): - Sokolonko - head dev, hard surface 3D, soft surface 3D, animations, implementation, management, failing to understand github, poking people with a stick to do more work - Caselius - soft surface 3D, textures, historical information, multiplying mod size by adding termendious ammounts of Variety™, insane ammount of unit configs - Brave Sir Charge - props 3D, public relations, memes - h- -all custom scripted features, sounds, FWW2 cooperation, breaking the mod one day before each update, fixing the mod 15 minutes before the update, re-scripting the whole engine - Troska - hard surface 3D, ArmaFinland cooperation, being actually consistent with delivering assets - Temppa - mass producting terrains, beer and sauna Special thanks: - Jellonavesa - for kp31, m39 and l35 models - IFA3 team for helping me start with modding, thanks Kju, El Tyranos and GSTAVO, - KJ, HorribleGoat, Rob (Eggbeast), X3KJ and many others for helping out with anny issues reported on ArmA 3 discord, - Muzeum Uzbrojenia w Poznaniu - Polish museum that invited us to record their WW2 weapons with some top-noch equipment. Really huge respect for those guys, - My friends that borrowed me their recording equipment for the recordings without asking for anything, - Forgotten Fronts - for cooperation on overlaping assets and supplying our discord with memes, - ArmaFinland - for helping us with beta-tests and providing both server and players, - Saucco for ls26 sounds, - CSA38 - for creating great source of refrence photos and helping out with configs, - Yle Arkisto - Finnish weapons sound reffrences and samples, - http://etulinja.net/ - for great support in historical information, - Justin N. & Renner from FF for M35 helmet model and Panzerfaust decals, - Michael Cecconet (RedRogueXIII) - plenty of high-poly weapon models donated to our devteam (that are yet to be revealed!), - Steelexia from FWW2 - Maxim model, - Basher - helping with unit configs, - Tuntematon - For static weapon re-supply script and beta-testing. - Ashton - Awesome 3D work: Krag, Madsens and more - Anddy - support on the early stages of the project Sound credits: - soundslikewillem (freesound.org) - molotov && improvised kasapanos fuse sound. License CC BY-NC 3.0 (https://creativecommons.org/licenses/by-nc/3.0/legalcode), file name:Fuse.wav, edits: low-cut EQ - slight cuts - normalized to 98% - 160033 (freesound.org) - Liquid In Square Glass Bottle.wav. Licensed under Attribution-NonCommercial 3.0 Unported (CC BY-NC 3.0) ( https://creativecommons.org/licenses/by-nc/3.0/ ) Edits: Cut to several parts, low-cut EQ - plingativator (freesound.org) - munition_shells.wav. Licensed under Attribution 3.0 Unported (CC BY 3.0) ( https://creativecommons.org/licenses/by/3.0/) Edits: Cut to several parts, low-cut EQ - OwlStorm (freesound.org) - blanket movement sounds. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication - crescendo (freesound.org) - match.wav. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication - brianhanson2nd (freesound.org) - loading clip. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication - pugaeme (Freesound.org) - flamethrower.wav Licensed under: Attribution 3.0 Unported (CC BY 3.0) Edits: cut to pieces + EQ Most of all thanks to all men and women for the service in defence of their homeland during those dark times. FAQ Where do I report bugs or share my suggestions? We use our discord server as main way of communication with the community: https://discord.gg/2UeReb Will there be more terrain in the mod? Temppa's terrains are amazing but they take ages to create, therefore it's not expected to see much more terrains any time soon. This does not mean that work on terrains is closed, it only means you need to be patient and keep your eyes open for progress updates from the team. You can also support Temppa by inventing a device that would fuse drinking beer and being in sauna directly into Arma 3 terrains. I feel like this mod really needs a scenario, will you make one? Yes! One day we will. For now look for community made scenarios on Steam Workshop. I want to help with development, but I don't know anything about 3d modelling or texturing, how can I be of any use? Easiest way: go to our discord and tell the developers what you think about the mod, give some feedback or just throw some nice words. Remember that each time you tell developer he is doing a great job, he works 0,005% faster. The other way: learn modding, now it's best time to start. 3d modelling is suprisingly easy and with some tutoring you will have really nice results quickly. Your assets will be used in mod, with your name listed amongst the other devs (you can show it to your friends and family so they will ask you some uncomfortable questions). You can also try and make some weapon sounds, animations, textures, anything that you feel like doing, the community is full of people willing to share their knowledge, and Northern Fronts developers are more than happy to help you. Remember it has to be fun to you though, after all we make it for free and for our own satisfaction. Make sure to catch up with Sokolonko on our Discord if you feel like modding might be something fun for you, he will guide you through the grim and dangerous lands of Arma 3 modding. Will the Norwegians get more assets? Eventually, yes but it's not a high priority. Norwegians didn't use a lot of equipment during the war and it's really difficult to find refrence pictures of the assets that were used. Frankly speaking, most of the equipment used by Norwegians is already in the mod. When will Swedes and Danes be added? Eventually, yes but we are focusing more on Finnish and Soviet factions. Even though both Swedish and Danish forces (including Danish Ressistance!) are an exciting vision, we simply don't have enough manpower to focus on them. Finnish front is well docummented and due to the popularity a lot of 3D assets can be purchased online what makes the production much simpler. For less popular assets used by Swedes and Danes we have to work on everything from scratch, not only it's harder to find good refrence of the assets, but it's also much more time consuming. As an example: Bofors 37mm gun took about 40 hours only to create the model, in half of that time we were able to purchase, texture and implement 4 other static guns. More assets when? When ready! Implementation process for vehicles takes ages. Thankfully now after 1.0 we have a great base to build on so the progress should be a lot smoother. I'm a single girl attracted to Arma 3 modders, can I invite any of you guys for coffe? Jokes on you, we are all single girls! Changelogs: 0.1 Release: 0.2 Cavalry update: 1.0 Winter War
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Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Finally, after 3 years of development, Northern Fronts 1.0.0 is released! Old assets are replaced with new ones and plenty more are added, enjoy the changelog below while we are preparing the workshop upload: Major additions: - ADDED: Finnish Army 1939, 1941 and 1944 factions - ADDED: Red Army 1939, 1941 and 1944 factions - ADDED: More bugs aka features for players to enjoy Weapons: - ADDED: [FIN] Kp/31 Suomi SJR - ADDED: [FIN] M/91 Tikka Rifle - ADDED: [FIN] M/91-24 Lotta Rifle - ADDED: [FIN] M/27 PH Sniper Rifle - ADDED: [FIN] M/28 Civil Guard Rifle - ADDED: [FIN] M/28-30 Civil Guard Rifle - ADDED: [FIN] M/30 Mosin Nagant Rifle - ADDED: [FIN] M/39 SOV Sniper Rifle - ADDED: [FIN] Panzerschreck (+3 color variants) - ADDED: [SOV] M/91-30 Mosin Nagant - ADDED: [SOV] M/91-30 Mosin Nagant (PEM) - ADDED: [SOV] M/91-30 Mosin Nagant (PU) - ADDED: [SOV] SVT-38 - ADDED: [SOV] SVT-40 - ADDED: [SOV] SVT-40 PU - ADDED: [SOV] PPD-34 - ADDED: [SOV] PPD-34/38 - ADDED: [SOV] PPD-40 - ADDED: [SOV] PPSh-41 - ADDED: [SOV] TT-33 - NEW MODEL: [FIN] M/91 Mosin Nagant - NEW MODEL: [FIN] M/27 Pystykorva - NEW MODEL: [FIN] M/39 Ukko-Pekka - NEW MODEL: [FIN] M/39 PH Sniper Rifle - CHANGED: Most if not all of the weapon textures - CHANGED: Accuracy, recoil, ROF, mass, and AI behaviour tweaks - CHANGED: Zeroing for most weapons - CHANGED: Nagant reload animations & sounds - CHANGED: Most weapon reload animations Explosives: - ADDED: [FIN] M/44 Sokaisupullo - ADDED: [SOV] RDG-1 - ADDED: [SOV] RGD-33 - ADDED: [SOV] RGD-42 - ADDED: [SOV] F1 - NEW MODEL: [FIN] Molotov Cocktail - CHANGED: All textures of the Finnish grenades and explosives! Static Weapons: - ADDED: 50mm RM-38 - ADDED: 81 KrH 32 - ADDED: 37 PstK 36 - ADDED: 45mm AT-Gun Obr. 37 - ADDED: 76mm Regimental Gun Obr. 27 - ADDED: 76mm Divisional Gun Obr. 36 - ADDED: 152mm Howitzer Obr. 38 - ADDED: Raised variants of the Maxim M/09-21 - FIXED: 76 K 02 related issues. Artillery computer works now (hopefully!) Vehicles - ADDED: Vickers 6-ton - ADDED: T-26 obr. 1931 - ADDED: T-26 obr. 1933 - ADDED: T-26 obr. 1938 - ADDED: T-26-K obr. 1933 - ADDED: T-26E ”Vickers” - ADDED: KhT-130 - ADDED: T-28 obr. 1938 - ADDED: T-28-K obr.1938 - ADDED: T-28E Uniforms: - ADDED: [FIN] M/22-36 Greatcoats - ADDED: [FIN] M/27 Uniforms - ADDED: [FIN] M/27 Snowsuits - ADDED: [FIN] M/30 Greatcoats - ADDED: [FIN] M/36 Greatcoats - ADDED: [FIN] M/36 Leather Jackets - ADDED: [SOV] Obr. 31 Polushubuks - ADDED: [SOV] Obr. 32 Telogreikas - ADDED: [SOV] Obr. 35 Shinels - ADDED: [SOV] Obr. 35 Gimnasterkas - ADDED: [SOV] Obr. 35-41 Shinels - ADDED: [SOV] Obr. 35 Gimnasterkas - ADDED: [SOV] Obr. 37 Camouflage Uniforms - NEW MODEL: [FIN] M/36 Summer Tunic - NEW MODEL: [FIN] M/36 Uniform - FIXED: Shadow issues on Norwegian Civilian clothing Headgear: - ADDED: [FIN] M/16 Helmets - ADDED: [FIN] M/18 Helmets - ADDED: [FIN] M/22 Field Caps - ADDED: [FIN] M/22 Fur Hats - ADDED: [FIN] M/22 Officer Caps - ADDED: [FIN] M/26 Helmets - ADDED: [FIN] M/27 Civil Guard Field Caps - ADDED: [FIN] M/27 Fur hats - ADDED: [FIN] M/36 Hats with piping - ADDED: [FIN] M/39 Officer Fur hats - ADDED: [FIN] M/39 Fur Hat opened variants - ADDED: [GER] M35 Helmets - ADDED: [GER] M40 Helmets - ADDED: [GER] M42 Helmets - ADDED: [SOV] Obr. 27 Budenovkas - ADDED: [SOV] Obr. 31 Finkas - ADDED: [SOV] Obr. 35 Furazhkas - ADDED: [SOV] Obr. 35 Pilotkas - ADDED: [SOV] Obr. 40 Ushankas - ADDED: [SOV] SSh-36 - ADDED: [SOV] SSh-38 - ADDED: [SOV] SSh-40 - NEW MODEL: [FIN] M/17 Helmets - NEW MODEL: [FIN] M/33 Helmets - NEW MODEL: [FIN] M/34 Helmets - NEW MODEL: [FIN] M/35 Helmets - NEW MODEL: [FIN] M/36 Field Caps - NEW MODEL: [FIN] M/37 Helmets - NEW MODEL: [FIN] M/38 Helmets - NEW MODEL: [FIN] M/39 Side Caps - NEW MODEL: [FIN] M/39 Fur Hats - NEW MODEL: [FIN] M/40 Helmets Cosmetics: - ADDED: [FIN] Balaclavas - ADDED: [FIN] Scarves - ADDED: [FIN] Glasses - ADDED: [FIN] Sunglasses - ADDED: [FIN] Medical armband - ADDED: [SOV] Balaclavas - ADDED: [SOV] Scarves - ADDED: [SOV] Glasses - ADDED: [SOV] Guards Badge - ADDED: Various types of gloves Gear: - ADDED: 49 Finnish gearing variants - ADDED: 20 Soviet gearing variants - ADDED: [FIN] Kyynel radio (TFAR-compatible) - ADDED: [FIN] Molotov Bag - ADDED: [FIN] Panzershreck Frame - ADDED: [SOV] Gasmask Bag - ADDED: [SOV] M35 Backpack - ADDED: [SOV] M38 Backpack - ADDED: [SOV] Meshok - ADDED: [SOV] Shinel - NEW MODEL: [FIN] Gasmask Bag - NEW MODEL: [FIN] Breadbag - CHANGED: All other Finnish backpacks textures updated- 62 replies
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Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thaks for the head up, the discord links were updated: https://discord.gg/2UeReb -
Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: COMPLETE
To those of you who missed it - Northern Fronts got updated yesterday! The Winter War started 79 years ago today on the 30th of November 1939 and because of this significant day in the history of the Finnish nation, the NF team and I are proud to bring you the Cavalry Update, featuring many hours of blood, sweat and tears as well as small elements of Sokolonko's sanity. This update took the team back to the days of Finnish cavalry and features all the content shown to you via our previous announcements as well as much more! From our ragtag family to yours, thank you for all the support and kind words, we hope to have more news and screenshots for you soon! For a full changelog check out our steam workshop site or BIforums page!- 62 replies
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[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Northern Fronts devteam in cooperation with FWW2 is proud to announce development of Northern Fronts mod for Arma 3. The mod will add armies fighting in Scandinavia during World War two, including: Finnish Army [1939 - 1945] - Winter War, Continuation War and Lapland War, Royal Norwegian Army and Navy [1940] - Invasion of Norway, Norwegian Ressistance fighters [1940 - 1945] - Occupied Norway, Red Army [1939 - 1940] - Winter War, Danish Army [1940] - Invasion of Denmark, Foreign volounteers - fighting in Finland and Norway About: Mod is going to include realistic representations of weaponry, equipment and vehicles used by all the forces listed above, allowing the community to create great scenarios taking place in cold, northern countreis. The development started in November 2017 and with increasing support from community, FWW2 team and Finnish community modders it was possible to create huge variety of assets with custom models, textures, animations and sounds. After first succesfull beta-test we are happy to announce the mod to the public. It is important to note that Northern Fronts is aiming to be a standalone mod, it doesn't use any dependencies, although it includes ACE compatibility. We do realise that players will be using other mods just to have oposing faction for forces included in Northern Fronts, but we don't want to force usage of any mods. It is also worth noting that Northern Fronts team stands strongly against ripping the assets from other mods or games without their permission and will take seriously any violation of team's rights to the created content. Development: Although our aim is to include all the listed factions in A3, we had to start somewhere and set up a list of priorities.The decision has been made to start with Finnish Army in Continuation/Lapland War and currently the mod includes most of infantry weaponry used by Finnish forces in that period. Further development will include both small and big updates: Big updates will consist of bunch of fresh assets, altough won't be frequent. Those assets might be an introduction of new army, a pack of weapons an uniforms, or some vehicles. Small updates will be thematical and limited to small ammount of assets, yet more frequent than the big ones: example can be a Sissi/Jaeger update which will include pieces of equipment unique for light infantry or scout units, such as long-range radio, explosives or bicycles. Those updates will always be focused around a theme, making each of them something unique and giving possibilities for new scenarios to be created. Status and contact: Currently, mod is in 0.1 Release! Here are the links: Steam workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=1507586063 ACE compat: https://steamcommunity.com/sharedfiles/filedetails/?id=1507963938&tscn=1536513102 Google Drive: https://drive.google.com/open?id=1wtbI6buGrieRcIANuezzQxhrdUJH2pHi To get in touch with us or take a closer look at development, feel invited to our Discord: https://discord<dot>gg/fZd5Kkg . Please contact our community manager: Griffiths with any questions or cooperation propositions, also feel free to post in any of the coresponding text channels. Content (will be kept up-to-date, doesn't include WIP assets): Finnland: Infantry weapons: Kp/31 "Suomi" Mosin M39 "Ukko-Pekka" Mosin M91 Lahti Saloranta LS26 Lahti L35 Panzerfaust 30 Panzerfaust 30 Klein Static weapons: Lahti L39 Maxim Explosives: Kasapanos improvised satchel charges 2kg, 3kg, 4kg throwable satchel charges Molotov coctail Variety of Finnish-made grenades Uniforms and gear (note that all assets listed in this section come in great variety - from infatry to cavalry and artilery variants of caps, from private to lieutnant insignias, from clean to soaked in mud uniforms) M36 Uniform M36 Summer Tunic Hungarian M38 Helmet Czechoslovak M34 Helmet Finnish/Swedish M37/M40 Helmet Austrian-German M17 Helmet Italian M33 helmet German M35 helmet Field cap "Verikauha" Fur cap "Turkislakki" Officer side cap "Suikka" Sleeve insignias for all of the units fighting in Finnish Army (literally all of them) 1.st Armoured Division variants of caps and uniforms Belts with officer, rifleman, assault and universal variants, including iconic pukko knives Gasmask bag Breadbag Sipulisäkki backpack Map bag Credits (by the date of joining the team): - Sokolonko - head dev, models, textures, configs, management, ruining beta-tests - Caselius - textures, historical information, multiplying mod size by adding termendious ammounts of Variety™ - Brave Sir Charge - models, public relations, FF cooperation, memes - h- - FWW2 cooperation, all custom audio effects, re-scripting the whole engine - Anddy - terrain, models, historical information, making beta-tests for Sokolonko to ruin - Troska - models, textures, ArmaFinland cooperation, actually working on the assets - Ashton - models, textures, pushing forward something (at last!) not Finnish Special thanks: - Jellonavesa - for kp31, m39 and l35 models - IFA3 team for helping me start with modding, thanks Kju, El Tyranos and GSTAVO, - KJ, HorribleGoat, Rob (Eggbeast), X3KJ and many others for helping out with anny issues reported on ArmA 3 discord, - Muzeum Uzbrojenia w Poznaniu - Polish museum that invited us to record their WW2 weapons with some top-noch equipment. Really huge respect for those guys, - My friends that borrowed me their recording equipment for the recordings without asking for anything, - Forgotten Fronts - for cooperation on overlaping assets and supplying our discord with memes, - ArmaFinland - for helping us with beta-tests and providing both server and players, - Saucco for ls26 sounds, - CSA38 - for creating great source of refrence photos and helping out with configs, - Yle Arkisto - Finnish weapons sound reffrences and samples, - http://etulinja.net/ - for great support in historical information, - Justin N. & Renner from FF for M35 helmet model and Panzerfaust decals, - Michael Cecconet (RedRogueXIII) - plenty of high-poly weapon models donated to our devteam (that are yet to be revealed!), - Steelexia from FWW2 - Maxim model, - Basher - helping with unit configs, - Temppa - creating great terrain on which the promo shots were taken, - Griff - For being our Community Manager! Sound credits: - soundslikewillem (freesound.org) - molotov && improvised kasapanos fuse sound. License CC BY-NC 3.0 (https://creativecommons.org/licenses/by-nc/3.0/legalcode), file name:Fuse.wav, edits: low-cut EQ - slight cuts - normalized to 98% - 160033 (freesound.org) - Liquid In Square Glass Bottle.wav. Licensed under Attribution-NonCommercial 3.0 Unported (CC BY-NC 3.0) ( https://creativecommons.org/licenses/by-nc/3.0/ ) Edits: Cut to several parts, low-cut EQ - plingativator (freesound.org) - munition_shells.wav. Licensed under Attribution 3.0 Unported (CC BY 3.0) ( https://creativecommons.org/licenses/by/3.0/) Edits: Cut to several parts, low-cut EQ - OwlStorm (freesound.org) - blanket movement sounds. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication - crescendo (freesound.org) - match.wav. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication - brianhanson2nd (freesound.org) - loading clip. Licensed under CC0 1.0 Universal (CC0 1.0) Public Domain Dedication Most of all thanks to all men and women for the service in defence of their homeland during those dark times. FAQ Where do I report bugs or share my suggestions? We use our discord server as main way of communication with the community: https://discord.gg/UdQyUxr Will there be more terrain in the mod? Unfortunatelly, we don't have any map creator active in our devteam, therefore I can't asure you if there will be any further maps added. If you are terrain designer and would like to cooperate with us, we will be more than happy to share some custom terrain assets. I feel like this mod really needs a scenario, will you make one? Our goal was to create a standalone mod (not depending on any other WW2 mod) and we only have one faction, therefore it's not possible to create any missions scince we don't have anybody to be the opposing side. Given how much people are asking for a scenario, we will consider making a NF preview mission/mission pack that will have dependencies on IFA3 and will be released separately on Workshop. This might be released with our next update if we decide to shift development towards it. Bear in mind that the community is full of great mission makers that will be more than happy to publish scenarios using NF, so we would probably be better off working on new assets :) I want to help with development, but I don't know anything about 3d modelling or texturing, how can I be of any use? Easiest way: go to our discord and tell the developers what you think about the mod, give some feedback or just throw some nice words. Remember that each time you tell developer he is doing a great job, he works 0,005% faster. The other way: learn modding, now it's best time to start. 3d modelling is suprisingly easy and with some tutoring you will have really nice results quickly. Your assets will be used in mod, with your name listed amongst the other devs (you can show it to your friends and family so they will ask you some uncomfortable questions). You can also try and make some weapon sounds, animations, textures, anything that you feel like doing, the community is full of people willing to share their knowledge, and Northern Fronts developers are more than happy to help you. Remember it has to be fun to you though, after all we make it for free and for our own satisfaction. Make sure to catch up with Sokolonko on our Discord if you feel like modding might be something fun for you, he will guide you through the grim and dangerous lands of Arma 3 modding. When will the Norwegians be added? First assets are being worked on already (eg. Krag Jorgensen), yet the development will shift more to them after the release. We've also recieved a lot of asset for Norwegian forces from Ashton, so the development went forward quite much. When will Swedes and Danes be added? Well, we focus more on Finnish and Norwegian theatres, so you shouldn't expect Swedes and Danes in their full glory too soon. Although Swedish (and other) volounteers fought during Winter War and we are willing to add those volounteer forces when we release more Winter War - themed units, so basic Swedish equipment should be expected shortly after or with Winter War update. Other important point is that weapons and equipment used by Norwegians and Danes are overlaping so making progress in Norwegian faction also brings us closer to releasing the Danes. When will the Red Army be added? It still needs a lot of time, first you should expect some russian equipmend used by Finnish soldiers, then we thought about Winter War update with both Red Army and some more Finnish winter assets. It is subject to change though. Tanks and planes when? When ready! Good thing is that we are cooperating with FWW2 team and tank models such as T26 and BT-5 were donated by them. Don't expect many vehicles on first release though, it is very complicated job to get them working properly. I'm a single girl attracted to Arma 3 modders, can I invite any of you guys for coffe? Jokes on you, we are all single girls! Changelogs: Features (version 0.1): Media: https://imgur.com/a/hAkF41c- 30 replies
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[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey Cullin, I've double checked LS26 dimensions. The gun is about 2% percent smaller than it historically was :D. I'm not sure if that's the case, but for now we will keep the current size scince making it 2% bigger would also require us to do much animation work and would postpone implementation of any new assets, while the visual difference would be almost unnoticable :) The magazine repack module has been disabled in latest fix, we've found some bugs not spotted earlier and will implement the module back when those are fixed. The lack of module should not cause already created missions to stop working though. -
[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The time has come. Northern Fronts are released on Steam Workshop and available to download via BiForums! Steam workshop links: https://steamcommunity.com/sharedfiles/filedetails/?id=1507586063 ACE compat: https://steamcommunity.com/sharedfiles/filedetails/?id=1507963938&tscn=1536513102 I'd like to thank all devs for their work and the whole community that supports us, it's a pleasure to work with you all :) -
[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The riddle has been solved by Ringwraith Rick, he gets a special rank on our discord and eternal fame in the community, congratulations! Here's the solution: 1. The name of the picture is 8bit, that suggests that the solution is somewhat hidden via 8bit number, read here for more: http://artsites.ucsc.edu/ems/music/equipment/computers/bits_bytes/bits_bytes.html 2. There are 8 soldiers in the picture, you can connect it with the first hint 3. 6 of them are standing, 2 of them are sitting, if you give each soldier a binary value: 1 for standing and 0 for sitting, you will get: 1 1 1 1 1 1 0 0 4. This number converted to decimal is 252 5. 252th day of the year is 09.09, which is our release date! Once again, congratulations to Ringwraith Rick and Holz for suggesting the solution. Big thank you for everyone participating, hope you had as much fun as we did creating this riddle! -
[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
The riddle is being solved by plenty of community members on our Discord, still no success :D -
[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hello Northern Fronts fans! Today's announcement is a special one, Northern Fronts will be released on Steam Workshop! The devs have spent hours analysing the planet movement and we've finally came to a conclusion when will be the right time for our mod will be released. This day is close, but it would be too simple if we'd just tell you the date. Instead, we've carefully hidden the release date in the following screenshot. The person who guesses the release date correct first will get a SPECIAL DISCORD RANK on our discord server. Good luck, keep an eye out for more content updates!- 30 replies
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[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hello @everyone, the NF team is extremely happy to announce Asset Update #2! This update features upgrades of assets we showed you last update as well as some brand new works for our existing Finnish Faction! The team would love for you to join us in watching the Live stream by the devs on this coming Friday, 10th of August. Below you can find both screenshots and the details of the live stream event. Event on twitch: https://www.twitch.tv/events/5ugvrHo6QK-J3x7BfG8REg Screenshots: Thanks for supporting us, make sure to join us on the beta-testing stream! Have a good one!- 30 replies
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[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
We are willing to cover the great variety of equipment used by Finnish Army, but at the same time we must keep the priority focused. This means we will be adding the most used assets quicker, with the less commonly used ones to follow, also depending on the work required to implement such assets. For example: we've already implemented a wide variety of helmets, including the Italian one, but it would require much more effort to include each piece of armament issued by other countries. We consider it more appealing to community to create a Swedish Mauser or a Mosin variant instead of Carcano, based on how commonly was a rifle used. Vehicles and planes are even longer story, so those will be somewhat limited, scince we would probably have Arma 4 before we even manage to get all the planes Finns used in game :D Nontheless we are aiming for adding as many assets as possible and make sure to have this great variety of assets that is so crucial for Finnish forces in WW2 :) Long story short: everything will be added, in time (if Arma 4 doesn't come out first) :) -
[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hello Northern Fronts fans! I'd like to share some of our progress with you this weekend. We've busy developing assets for our next beta-test, keep in touch with us on our Discord to find out more about how to be a part of the testing! The charges come in great variety, including both factory-made 2,3 and 4kg variants, as well ass some improvised ones, up to 6kg.- 30 replies
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[RELEASED] Northern Fronts - Scandinavia in WW2
sokolonko replied to sokolonko's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
@mistyronin Hey mate, thank you for your support. You can join our discord where we'll request any reffrence materials if any are needed :)