ozzeh
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ozzeh started following detect being stuck in object?
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Is there a way to detect if a player is stuck of an object, such as a rock? Or terrain in general?
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i tried the first two things you mentioned already to no avail. ill look in to the troubleshooting thing though, thanks
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My game always freaks out when reaching the 3200 MB mark for system ram usage. Half of the time, my fps will drop to 5 or so, and the other half, my game will just crash. GPU: GeForce GTX 980 CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Memory: 16 GB RAM DDR3 OS: Windows 10 Pro Any ideas?
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Possible fix for the "3 FPS Drop" Issue
ozzeh replied to bis_iceman's topic in ARMA 3 - DEVELOPMENT BRANCH
When my fps drops down to around 5 fps, my games memory usage is always at 3.2 gb of memory. Anything lower than that is fine. Hope this helps. -
It seems that the vast majority of servers don't allow you to connect when you use the 64 bit client. Will there be a fix for this soon? I'm tried of my game (32 bit) always crashing when it reaches 3.2 gigs of system ram and I want to see if the 64 bit build fixes that. None of the servers I play on let me play with 64 bit.
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LUA scripting would be nice
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Are there any 64 bit binaries for servers? I tried adding the development branch to my linux server but I do not see any 64 bit binaries. [steamcmd@removed arma3_01]$ ls -l | grep arma -rwxrwxr-x 1 steamcmd steamcmd 37163196 Dec 11 20:33 arma3server -rwxrwxr-x 1 steamcmd steamcmd 3919 Dec 3 22:36 arma3server_readme.txt [steamcmd@removed arma3_01]$ file arma3server arma3server: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.26, BuildID[sha1]=188aa4e475d3014e50d189938f7b372a2ac2c0fc, stripped [steamcmd@removed arma3_01]$ cat ./boot.txt | grep app app_update 233780 -beta development validate