Jump to content

Magik BZH

Pre Member
  • Content Count

    1
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About Magik BZH

  • Rank
    Newbie
  1. Magik BZH

    3den Enhanced

    Hi, i saw so many script or way to export objects from Eden Editor. But none of them found a way to import stuff... I saw many people in my case and i want to ask if someone can help us. I explain : I want to add sqf code into eden editor. In my case i want to add this : private ["_objs"]; _objs = [ ["Land_Pier_F",[24159.2,18967.5,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24130,18937.7,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24100.8,18907.9,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24119.4,18948.1,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24079.6,18928.6,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24156.5,19028.4,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24127.4,18998.6,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24098.2,18968.8,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24069,18939,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24145.9,19038.7,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24116.8,19008.9,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24087.5,18979,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24056.9,18951.3,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Scaffolding_F",[24154.5,18980.5,11.3455],0,[[0.70484,0.709366,0],[0,0,1]],false], ["Land_Pier_F",[24167.1,19018,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24108.8,18958.4,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24138,18988.2,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24140.6,18927.3,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24111.4,18897.5,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24169.8,18957.1,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false], ["Land_Pier_F",[24198.9,18986.9,6.80911],0,[[-0.714912,0.699215,0],[0,0,1]],false] ]; I can import the in a mod file or in the mission file by using this code : { private ["_obj"]; _obj = createVehicle [_x select 0, [0,0,0], [], 0, "CAN_COLLIDE"]; if (_x select 4) then { _obj setDir (_x select 2); _obj setPos (_x select 1); } else { _obj setPosATL (_x select 1); _obj setVectorDirAndUp (_x select 3); }; } foreach _objs; The thing is with eden it's working but we cannot edit objects ! I am sure it's possible because i have found a code to do it but cannot found it anymore, haven't touch arma 3 since 6 months. (and the version of Eden editor was the same..) I know there is a way with create3DENEntity and set3DENAttribute. If you can add something like this it will be awesome !!! (Sorry for my pretty bad english) Cheers
×