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MIKMASS458

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About MIKMASS458

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    Australia
  1. MIKMASS458

    Feedback Thread

    1) New weapons Something that would be interesting to try would be Shotguns. I'm pretty sure they wont be added, but its just something I thought of. They could easily be to OP, or ineffective. It would definitely shake up the CQC aspect of the game, and make class choice more role specific. Also, SMGs would be an interesting addition. 2) Night time (or near dark) missions I know that its be mentioned that its not planned, but I think it would be an interesting way to change up the missions on specific servers. It would be nice to try out the game modes at night, even if only specific game modes and/or on private servers. This game mode at night would be interesting. Like the 'fox' has NVG's and silencer, and the 'hounds' have flashlights or something. The 'fox' would have to collect 'intel' around a town and then reach the 'extraction zone' or something, while the 'hounds' hunt them.
  2. MIKMASS458

    Feedback Thread

    Make sure you are in the same 'radio channel' as your team, side and group sometimes don't see each others pings.
  3. MIKMASS458

    Feedback Thread

    Game Mode Idea A new game mode like Clash, but more like Battlefield Conquest mode. Where you and the enemy have to take and hold multiple objectives/zones around the map, that are linked like Clash's spiderweb of connections. There could be respawns, but only if the objective/zone is connected to your home base, so the enemy could disrupt reinforcements to the front line areas by cutting the connections to the objective/zone. The aim would be to control the map, by seizing the enemy base or eliminating the entire opposition (respawn tickets). This game mode would likely require larger numbers, something like 10v10 (maybe 2x Squad of 5, separate radio option) Game Features to be Fixed/Added (IMO) Quicker Time to Kill and Suppression effects, maybe include revive system on some game modes Grenades need to be buffed or removed, 40mm rifle smoke grenades would be nice for marking ? bit redundant with ping ability though. Tactical Callout 'wheel' (like Insurgency) would be nice (Eg. Enemy Spotted , Need Help, Take Objective (insert where looking), etc) Some Oceania Servers would be appreciated Server lobby wait times need to be reduced, random assign slow people to teams after like 20 seconds and go Party System of some sort, to keep players together Maybe have an injury system, like get shot in the leg and you limp until fixed by medic or something (not 100% sure about this one) Maybe have Artillery or Airstrikes on larger game modes, through airdrops or something (not 100% on this either, have to be limited in availability and effect). Just some ideas, the last two may be a bit much in the actual game, but might be interesting to try.
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