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Everything posted by The_Tactician
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need help with why my server wont work
The_Tactician posted a topic in ARMA 3 - SERVERS & ADMINISTRATION
my whole issue is that im trying to start up a small CTI server using my custom mod and custom gametype for CTI so i can use my mod factions units etc, but NIarms AR15 Rifles and NIarms core are required and to use those 2 mods for my custom mod i need CBA to work and CBA wont work as of DEC. 1st, is thier a work around for everything to work? p.s. im renting a server from gameserver.com so -
its also saying "editing entity is not available".
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did not work look-
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Marvel's SHIELD Mod
The_Tactician replied to The_Tactician's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
ty -
ok so no matter what i do, i cant log into my server do to CBA ether broken or out of date! and since my server relies on CBA im F****ed! can anyone help me solve this since its been a month people complaining that CBA does not work?
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do you guys take building requests?
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well im to stupid to run a server hell i dont even know what FTP is, im done
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im running version from steam
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nope i was right, its CBA its 100% broken/out of date
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anyone have exp. with custom modded servers for liberation, for some reason it wont take my "signed" mod and edited liberation game type i have no idea what im doing wrong the only thing i can think of is CBA is broken
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want to hire a modeler for job (WILL PAY)
The_Tactician posted a topic in ARMA 3 - FIND OR OFFER EDITING
im willing to pay up to $200 for making a custom Boeing C-17 Globemaster III msg me in a PM or down below if your interested. -
ok but how u undisable zues?
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where do i put this .pbo file for it to work on my server?
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ok so how does one pick factions to face and play as in this mod? i got custom faction i wish to play as but its not working
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Marvel's SHIELD Mod
The_Tactician replied to The_Tactician's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
with out further ado i give u the MGS M1128 and 7 AI classes for eden editor and missions and stuff, coming around the conor will be a custom mission and the fan requested ICER tranq pistol i also am highering to make the fan request of the "Bus" from season 1 of AoS. STAY TUNED! -
Marvel's SHIELD Mod
The_Tactician replied to The_Tactician's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
note: this is very low priority -
Marvel's SHIELD Mod
The_Tactician replied to The_Tactician's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
updated description and mod will be out in a hour (fan request) http://agentsofshield.wikia.com/wiki/Night-Night_Pistol will be added soon -
Marvel's SHIELD Mod
The_Tactician replied to The_Tactician's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
update will be out in few hours -SHIELD SUV fix -1 SHIELD MGS M1128 -7 "smart" SHIELD soldier skin ai --------------------------------------------------- adding soon in near future: -custom SP/COOP-8 mission -
Marvel's SHIELD Mod
The_Tactician replied to The_Tactician's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
tomorrow the mod will be finished -
Marvel's SHIELD Mod
The_Tactician replied to The_Tactician's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
new update will be delayed another few hours AI is giving me trouble. adding soon: -1 SHIELD MGS M1128 -1 SHIELD assult truck -
Marvel's SHIELD Mod
The_Tactician replied to The_Tactician's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
update coming out today -add more ai with modded weapons(sadly this means its no longer a stand alone mod) -2 new vehicles -
how to manage a liberation server?
The_Tactician replied to The_Tactician's topic in ARMA 3 - QUESTIONS & ANSWERS
i plan on using that one as well, monday ill be setting it all up -
if i can set it up i plan to rent from a 8 slot server from https://www.gameservers.com/ but ive never done this before, how do i manage it? i.e. add mods and liberation as the game type?
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@zbug how is this only 1 MB? also would modded factions work on this?
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how to manage a liberation server?
The_Tactician replied to The_Tactician's topic in ARMA 3 - QUESTIONS & ANSWERS
yes i do need help i think, im making a custom faction mod but its still in its early stages, im hoping i can use it in Liberation but is it as simple as put each ai/vehicle under one "roof" and do they need a lot of units to work or can the enemy ai have like 3-5 different ai/ units?