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About Josh26Indy

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  1. Josh26Indy

    Collision Model Issues

    After i finished scaling my building to size, collision worked just fine. So all i can assume here is that there must be a minimum functional size for collision. im guessing around .1 thickness.
  2. Josh26Indy

    Textures Not Showing in Game (JPG)

    The problem you have here is that you are a Crazy Noob. The Game Engine does not know where the image file is located. You incorrectly assumed that %P3D Root% was an implied Filepath. It is not. When looking in face properties in O2 it is not enough just to have the Image name. You also need to tell it what PBO file its located in and what folder, if any, it is stored in within said PBO (I incorrectly assumed this was just important for Bulldozer to show texture) So basically it should Say "PBO_File_name\Imagename.extension" or "PBO_File_name\name of folder image file is in within PBO\Imagename.extension" ***Side note*** I think it works without an implied filepath because they wanted it to be possible to call up a texture located in a different PBO file. Uncertain about this theory but it seems logical to me.
  3. I'm having trouble getting my .JPG images to show on my model in game. (OFP GOTY) I made this Model in 3DS MAX 2010. Its a 3 level Complex. Some of these Textures Ive used in this model are textures ive used to retexture walls on other models. They work fine on other models. So I cant imagine it would be a problem with the pictures themselves. However they do not show up. In Oxygen (Objektiv2Light) I went to Faces/ Face Properties & i checked the Texture extensions. they all say JPG... I create the P3D & check it with Hex editor & they all say .JPG... still wont show up ingame. I even created a folder within the PBO called Data & i put copies of the .JPG's in there as well. I also converted them to all formats TGA Paa Pac just incase the engine will default to one of these. (Novalogic Engines do that with DDS & TGA so i figured id try it here) However no luck. I assume I must be doing something wrong in Oxygen (Objektiv2Light)... Any Ideas anyone?
  4. Josh26Indy

    Collision Model Issues

    Hey guys... I got problems. I created a 3 Level Complex. Its Awesome. I'm currently trying to get the upper level in game (OFP GOTY) since its the simplest level. lowest polys verts & textures. I created this in 3DS Max 2010. My collision Model consists of basic 3DS Max Boxes. 8 Verts & 12 Triangles per box. I used a simple Attach in Max to make it 1 Piece. I did not weld verts or anything crazy. Its set as Geometry LOD. I went to Structure/ Topology/ Find Components... then I went to Structure/ Convexity/ Component Convex Hull. (I read that here in a thread) Now it half way works. It gives resistance upon contact however if i keep pressing forward i can push threw my walls... Note* Also i tried adding Mass. Its a building... so i added a lot of mass. Ive no Idea what mass is actually for. Nor do I know how its Calculated. I would assume its for objects with buoyancy... like a boat or an airplane. But i tried it anyway. I didn't notice any effect. Anyone know what I'm doing wrong? Any advice is def appreciated.
  5. Josh26Indy

    OFP Addon request thread

    Yes i downloaded that... still missing some things that im pretty sure i remember existing. replicators, drones etc... I did find the drone chair... it existed in the Atlantis.pbo... the entry in the Config file was in error. it was calling up the wrong model name. I edited that & now it shows up. Still though if anyone has any old Stargate addons id def appreciate it... if you could post here. let me know what it is & where you found it... Ill try to post a list later of what i have already. ***EDIT*** Also just remembered... I seen the other day, a pic of the Daedalous... no link to addon but i saw the pic... someone must have made one at some point... id def love to have that too...
  6. Josh26Indy

    OFP Addon request thread

    Hope this is the right place to post... Im looking for any Stargate addons anyone might have... the Stargateassault.net website is down. ive scoured the internet & gotten everything i could find. thought i remember there being replicators...