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Lokerian

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About Lokerian

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  1. Lokerian

    Spyder Addons

    Awesome mod Spyder! really a life saver! well after further testing when i spawn a vehicle with the spawner, i have a 50/50 chance the vehcile will explode, (regardless of where i spawn it even 10m above ground) On a blank mod i usually have a better chance to spawn vehicles but normal cars, like SUV or quadbike, ifrit etc, wont start the engine where all the others would work normally :/ Any clues? and on a side note, how do we use multiple spawn markers for the vehicle spawner
  2. That sounds amazing Psycho! In my System i was running pretty much ALiVE, Spyder addons (very easy to use functions for a3 noobs like me :D a lot of people use this system), and that was all really, my mod list is bigger than that, but pretty much because as i said im a noob and tried many things in my mod specially being my first one ever. But now days its running only on ALiVE and Spyder Addons, once i started the AIS init in Spyder addons it would work in MP with np, but without davidoss code, it would not work on a dedicated server, and that was where i was struggling the most with your system. as mentioned above everything is fixed now and #worth the effort :)
  3. Alright its fixed! a million thanks to davidos for taking the time to tackle this problem live with me was a huge help and he managed to make it work. Now for the future and hopefuly this may help someone. I had 2 problems on my files. Both my fn_add_codeLine.sqf and fn_handle_AIS.sqf, were labelled as fnc prefix (ex - fnc_add_codeLine) this pretty much broke the majority of the script making neither of them actually become functional in game, we changed that to fn and it fixed the first problem. the 2nd issue was i was getting an error in line 27 of fn_add_codeLine.sqf " _unit remoteExec ["fnc_handle_AIS", _clientID, false]; " || we had to add a missing INS to the fnc so we changed it to this "_unit remoteExec ["INS_fnc_handle_AIS", _clientID, false];" after that it worked like a charm. Hope this information helps anyone else with a similar problem in the future!. And once again thanks a ton for all the help!
  4. This one is the one i mean, i misspelled ^^ https://forums.bistudio.com/topic/186769-spyder-addons/ awesome mod, with tons of easy to use modules that help a lot in ALiVE missions :) But as where it stands now, i think the modd is maybe being the conflict with it. but taking it out would be a pain as i would have to re do a whole recruiting script if its possible to make it work with it it would be amazing.
  5. Thank you both Davidos and Jgaz for trying to help me. Though i should mention that even after putting the files in the right place they still have no effect, i get no errors in the missions but neither do they actually work, not in mp neither on Dedicated (im using spidyblack modules, and im recruiting with his module, if i run mp server i can easily make the ai come and heal me and all running the call command like in the int, on the code box of spidy but with the addcodeline file and the extra line im supposed to add into the code box nothing happens.) If you got any more ideas im all ears, i really want to make this work its really the only thing from allowing me to complete the mission making. so any help is so much apreciated. (jgaz) i tried using your code as well only that this time i placed the _this execVM "initRevive.sqf"; in the line code of spidyblack add on, worked in mp didnt work on dedicated. :/
  6. Hello there mates First of all thanks a lot Psycho for this amazing mod! i just cant get to use another since i came across this one. Im having the same problem you had dax, i tried following davidos guide to add the functions my description.ext looks like this now and i have created the two files davidos posted the fnc_add_codeLine.sqf & fnc_handle_AIS.sqf . I placed in this directory - C:\Users\lorim\Documents\Arma 3 - Other Profiles\Lokerian\mpmissions\Operation%20Sahrani.Sara\ais_injury\func\functions\ai_recruitment and finally i added the code - _this spawn INS_fnc_add_codeLine; to spidy's code box in the recruiter. I have been at this for over 2 days and im honestly out of ideas or reasons why i could not make it work. my int file also looks like this Please if anyone could guide me to make the script work ona dedicated server i will be most grateful
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