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Arwyn

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Everything posted by Arwyn

  1. Hi again, sorry for the inconvenience of multiple posting but this is an important security information. After further investigation I just found out that the official "openjdk" image was unmaintained since mid 2022. I updated the base image to a new one that still gets patched frequently. Anyone using the arma3sync-docker images is recommended to update ASAP.
  2. Hi everyone, a small update on the arma3sync-docker project. Until this week, the docker images were rebuilt weekly to ensure everyone had a recent runtime regarding security patches. This has been a large waste of resources as the base image has been very infrequently updated in comparison. So I decided to change the publication model. The project will now detect changes to the base images and rebuild when impacted. Please expect less frequent updates to the images although still maintained.
  3. Arwyn

    RHS: Status Quo

    Looks like its fixed 🙂
  4. Arwyn

    RHS: Status Quo

    Hey, looks like the mod is broken on the workshop : https://reforger.armaplatform.com/workshop/595F2BF2F44836FB returns a 404. Dependent mods and servers are broken :(
  5. Hi everyone, arma3sync-docker will be available next week with openjdk 20 on https://hub.docker.com/r/arwynfr/arma3sync !
  6. Hi everyone, arma3sync-docker is now available with openjdk 19 on https://hub.docker.com/r/arwynfr/arma3sync !
  7. Unfortunately, docker requires windows 10 build 19041 or later. You can still install and use arma3sync though.
  8. Hi everyone, arma3sync-docker is now available with openjdk 18 on https://hub.docker.com/r/arwynfr/arma3sync !
  9. GSRI Skydiving This mod improves free-fall and parachute realism. Features Simulate a Newtonian-like reaction with your body when ejecting from an airplane (keep your horizontal velocity) Force player to face away from the airplane when ejecting Add ACE interaction to display wind direction while using a parachute (requires ACE3) Add ACE interaction to attach a throw-able while using a parachute (requires ACE3) Rules and standards The following documents provide information on rules and standards applying to this project : MIT license Usage guide GitHub repository Workshop page BI forums page <= you are here Disclaimer This application or website is not affiliated or authorized by Bohemia Interactive a.s. Bohemia Interactive, ARMA, DAYZ and all associated logos and designs are trademarks or registered trademarks of Bohemia Interactive a.s. The GSRI logo is a trademark of GSRI.
  10. Since Arma3Sync simply spawns an arma3.exe process, it should not mess with the game controllers detection features. You should check your selected options in BI launcher vs Arma3sync for discrepancies. The best way to do that is to compare the command line options in the game title bar in windowed mode when launched with each tool. Features like 64/32 bits or BE might interfere with dll loading and drivers support.
  11. Links are available in thread original post: Windows automatic installer (FTP): ftp://www.sonsofexiled.fr/ArmA3/ArmA3Sync/releases Windows automatic installer (HTTP): http://www.sonsofexiled.fr/arma3sync/releases/ Manual installation (FTP): ftp://www.sonsofexiled.fr/ArmA3/ArmA3Sync/download/ Manual installation (HTTP): http://www.sonsofexiled.fr/arma3sync/download/
  12. Some news regarding arma3sync-docker : Currently only available up to Arma3Sync 1.7.104 Arma3Sync 1.6.x not available due to a dependency on Java EE components Now available with openjdk runtime versions 8 and 17 using "-jreNN" tag -jre11 and -jre16 images were removed as these versions are now deprecated A weekly build matrix is now available and keeps images up to date automatically Due to a bug in Github's runner engine, I can't provide shorter tags anymore, but working on it For production usage, you should use arwynfr/arma3sync:1.7.104-jre8 @major_shepard could you add a releases/ArmA3Sync-1-7-106 directory on SVN ?
  13. Anonymous access to an FTP server is done by using username "anonymous" and any password. You can also use Windows explorer as an FTP client, simply paste the URL in the address bar.
  14. Some news regarding arma3sync-docker : Currently only available up to Arma3Sync 1.7.104 I've updated the images using the latest openjdk runtimes Now available with openjdk versions 8, 11, 16 using "-jreNN" tag -jre14 images were removed as this version is now deprecated Expect replacement of openjdk 11 and 16 with 17 coming this fall I'm working on a monthly matrix build to keep images updated
  15. Hey, would it be possible to add a releases/Arma3Sync-1-7-106 directory on the repo so I can update arma3sync-docker ?
  16. If anyone is looking for sources, veteran29 made a fork : https://github.com/veteran29/cf_bai
  17. Hey people ! Just wanted to tell I just upgraded my docker images of Arma3Sync. Now the images are built from sources, compiled using openJDK 14.0.1, and running using jre 11.0.7. Versions 1.0.x don't have console support so I decided to scope them out. Versions 1.6.x require Java EE which was removed from JDK 11+ so they didn't make it either. I'm considering whether or not to add jre 7/8 versions later, tell me if that'd be useful to anyone. I've also added dependabot support for the project, images will upgrade after openjdk new version release. I'll try to provide new arma3sync versions more frequently as well 🙂 https://hub.docker.com/r/arwynfr/arma3sync https://github.com/ArwynFr/arma3sync-docker
  18. Arwyn

    ADV - ACE CPR

    A lot of ADV Medical features are actually avilable to ACE 3.13.0 now. Splints, fractures and limping are supported. Also revive mode was replaced by cardiac arrest "catchall" which you can get out of using CPR. Another nail in this mod's coffin 😞 Anyway, thank you @Belbo for the mod which gave us great gmeplay until that new medical rewrite was out. Probably gave ideas to ACE team for their new features as well.
  19. Arwyn

    GSRI Zeus Manager

    The mod is also available on Steam Workshop : GSRI Zeus Manager
  20. Arwyn

    ADV - ACE CPR

    According to the licence file, the mod is GPL v2.0 licensed (with additional limitations). This means anyone can already fork your code and distribute it under the same (or compatible) license terms. Someone could volunteer to update the mod for 3.13 compatibility ; however, they'd have to distribute it on their own.
  21. Squad name: GSRI (Groupe Spécial de Reconnaissance et d'Intervention) Timezone/location: UTC+1 / Western Europe Gamemode preference: cooperative milsim Contact Discord: https://discord.gg/bhMn4jd Website address: https://www.gsri.team Short description: GSRI is a specops unit. Our gameplay is oriented towards overcoming the toughest situations through innovative and efficient tactics. Our operators are trained for proficiency, versatility and cohesion. Our unit background is based on Bohemia's original story-line for Arma 3. Language: French
  22. That's something I had to deal with when dockerizing arma3sync. I've got a solution that works fine, will take about 10 seconds to create the repo before you can build it. Sources are GPL-v3 licensed on my GitHub : https://github.com/ArwynFr/arma3sync-docker/blob/master/mkrepo.sh https://github.com/ArwynFr/arma3sync-docker/blob/master/entrypoint.sh Regards
  23. Hey everyone, I just made a dockerized image of arma3sync. I know there have been a few around, but most of them are just an unzip & add. This one has nice additional features : Downloads latest binary from official FTP everytime you docker build the image, keeps your arma3sync up-to-date Can be run as a command through docker run syntax (arguments you pass are given to arma3sync, defaults to -console) Can create a local repository on your first execution based on ENV variables You can grab it from there, feedback appreciated ;) https://hub.docker.com/r/arwynfr/arma3sync https://github.com/ArwynFr/arma3sync-docker
  24. Arwyn

    ADV - ACE CPR

    Hi belbo, I tested the latest version and that's really nice, thanks for the excellent work and the addition of the AED ! My team is considering adding your mod to our collection, however « different licenses may apply to parts of this addon if it's not copied or distributed as a whole. » I sent you a PM with details so we can discuss this. Best regards !
  25. Arwyn

    ADV - ACE CPR

    Thanks for the mod, it looks awesome. I'd like to throw a few remarks in, though ... Actually, there are two different states where the patient has no pulse : The patient might be in cardiac arrest (because of extreme values of heart rate / blood pressure), and each CPR has a 40% chance of restoring heart rate. The patient can be in revive mode (instead of dying), and CPR will extend the revive state duration (which is useless when that state duration is not finite). Advanced medical simulation in ACE was initially developed without revive state, and players would just die when they took damage ; then they would either disconnect or respawn. Revive was then added to allow raising dead players with a vanilla-like mechanism, and shorten the reinforcements time. When it comes to your mod, I'm not very sure that I'll use it. On one hand, ACE does provide a revive-state / PAK-raise which will put the patient in a very healthy condition, which is not realistic. On the other hand, your mod does restore pulse with CPR only on a bleeding patient which is not realistic either ; CPR only restore pulse scarcely, mostly for ventilatory causes such as drowning or chocking which are not yet handled by ACE. I wish you could add a new PAK-like item (a defibrillator ?) which could only restore heart pulse, and not restore actual health. I would definitely use it then. Regards
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