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WOLFTESTER

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  1. WOLFTESTER

    [SP] Ravage - A Mission

    First, I really enjoy the story of this mission. It adds a level of depth that I appreciate, and is one of the inspiring factors in a story that I would like to translate, at some point, to Arma. However.... I seem to be having trouble as well with this mission since Haleks updated Ravage for the Arma hotfix to 1.60. He added some new features and corrected many issues with how his mod 'shook hands' with Arma. Now, however, this mission appears to have issues 'shaking hands' with Ravage. I tried to restart this mission and it seems to work except for one thing, no zombies. I tried editing the scenario to remove and re-attach the Ravage modules, as I knew they had changed, but when I went to export the mission with the editor, I got an access denied type of error. Any ideas on what I might try next?
  2. WOLFTESTER

    Simple Single Player Cheat Menu

    I absolutely adore this mod! It makes play testing scenarios and missions much more complete. I have only had ONE issue. Anything I create that has a "survival" mod attached to it completely negates the invincibility. ("Survival" meaning hunger, thirst, radiation, et al) Any idea how to fix that issue, or perhaps where it originates? Everything else works exactly as advertised! Excellent work!
  3. WOLFTESTER

    Ravage

    Hey, Haleks! First off, I love this mod! I have followed your work and have enjoyed every one of your projects since kodabar had that trifling issue with another developer over DayZ. ANYWAY, I had wondered if you knew of an issue since A3 1.60 came out regarding the zombie module in Ravage. Since the hotfix today, absolutely NONE of the mods I have with ravage zombies in it works. ROADS, without the zombies, but WITH all your other mods, works fine. I noticed I can't even make my own scenario in the editor and play it. On anything with the zombies in it, the game actually just stops on the mission loading screen. I have to use task manager to manually shut down the game. Interestingly enough, the mods I have using "zombies and demons" DO work. I haven't checked the logs yet, but I was curious if this is just an issue on my end, or if it's something that's been noted earlier in the last couple of days. Again, fantastic work! Just beautiful. I'm looking forward to your next submission! (Good lord, I sound like a groupie) :wacko: EDIT SO, I used my little brain and that loverly reading skill I have and, viola! You already answered my question on the previous page. Allow me to say "uh, derrrrrrr". Thanks.
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