ShiftyFR
Member-
Content Count
113 -
Joined
-
Last visited
-
Medals
Everything posted by ShiftyFR
-
Hello everyone, Since some time (maybe 4-5 weeks) we encountered low bandwidth and laggs on our server. We tried to resolved it, by changing the location of the server, but problem still there. At the start, when we got the server (october 2019) we didn't had any problem. Problem started maybe mi-february. We are using the Web Admin from Dalghren, since many time and somes addons. With or without addons, clean mission or not, same problem. Here is the speedtest : Hope you can help us !
-
RHS Escalation (AFRF and USAF)
ShiftyFR replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice to heard, thanks for the great job- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
RHS Escalation (AFRF and USAF)
ShiftyFR replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi guys, Is it me or the Move inside of the C-130J has some problems ? Maybe a fix or other solution to walk inside the cargo of a plane ?- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
RHS Escalation (AFRF and USAF)
ShiftyFR replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi guys, What is the command to get the gear down with a trigger ? I made an unitcapture but during the landing, the C130 don't get his landing gear down. So I want to activate it with a trigger. Any idea ? Thanks- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
RHS Escalation (AFRF and USAF)
ShiftyFR replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you !!- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
RHS Escalation (AFRF and USAF)
ShiftyFR replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi guys, Is it poossible to switch jumplight to Green with a trigger ? If yes, how to do ? My C-130 is control by an AI and I want the jumplight switching to Green when entering a Trigger. Need help ! Thanks- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
ShackTac User Interface (STHUD, STGI, and more)
ShiftyFR replied to dslyecxi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, There the possibility to update the STHUD only ? Because with the STUI we can't manage what we want on the HUD (player name or not, azimut or not etc ...) -
AI Caching and Distribution System
ShiftyFR replied to naught's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok, is it as to work in solo aswell ? Or I have to be on my server ? -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
ShiftyFR replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Before the rpt was around 3.8mo, now it's 200ko. Look like all warning from the "sum of weights" (shadow in p3d ?) as disappear. Don't know what you did exactly but will be appreciated to know, aswell we can re-make all modification from the 1.42+ -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
ShiftyFR replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok so FYI, I just tried and ... It's working ! So now, when Sacha will pushed my branch to the master branch on the github, I will made a .pbo .rar for you guys ! -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
ShiftyFR replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Done, waiting Sacha to put it in the master branch of the github ! -
AI Caching and Distribution System
ShiftyFR replied to naught's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Just tried with it : #define GLOBAL_SPAWN_DISTANCE 1500 // Meters #define CACHE_DISTRIBUTE_AI false // Distribute to HC machines, may break scripts such as UPSMON #define CACHE_MONITOR_DELAY 15 // Seconds #define CACHE_VEH_TIMEOUT 30 // Seconds #define CACHE_UNIT_SPAWN_FNC {} // Should remain small, will be sent to all clients on mission load But still not working -
AI Caching and Distribution System
ShiftyFR replied to naught's topic in ARMA 3 - MISSION EDITING & SCRIPTING
No :( -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
ShiftyFR replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok so FYI the Apache is working in 32bits (arma3.exe) but not in 64bits (arma3_x64.exe). We are looking what is the problem but it will take some time. So if you want to fly with it, launch your game with the arma3.exe for the moment. -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
ShiftyFR replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We are actually looking why the apache make the game crash. Look like some 3D object (Hydra) are in cause. -
AI Caching and Distribution System
ShiftyFR replied to naught's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, I tried to put the script in my mission, but when launching it, all IA disappear, and not appearing again. I'm alone D: -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
ShiftyFR replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Latest version of the Apache from the master branch http://www.filedropper.com/ah-64dapachelongbow_2 Have fun -
Advanced Combat Radio Environment 2 (ACRE2)
ShiftyFR replied to ACRE_Team's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi guys, I have a question about the PRC117F : Is it has speaker like the 152 ?- 896 replies
-
Task module and taskCondition in trigger
ShiftyFR posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi guys, I have a problem with the task module. I put 2 triggers, one to succeeded the task, and another one to create a new task. It's working great in solo, but on dedicated server it's not working. Here is what I have in the first trigger Condition: insertionCondition; On activation: hint "Blablabla"; officer removeaction 0; createTask1Condition=true; And in the second one Condition : createTask1Condition; The first one is called by an addaction on the officer. I'm searching why it is not working on dedicated server, because in solo from the editor it's working fine ! -
Task module and taskCondition in trigger
ShiftyFR replied to ShiftyFR's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you for your answer, where can I find the script to create my task ? -
Advanced Sling Loading (MP & SP)
ShiftyFR replied to duda123's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The classname is the fza_ ones. I just want to remove the "addaction" from the apache -
Advanced Sling Loading (MP & SP)
ShiftyFR replied to duda123's topic in ARMA 3 - ADDONS & MODS: COMPLETE
not working, apache still have the option :( -
Advanced Combat Radio Environment 2 (ACRE2)
ShiftyFR replied to ACRE_Team's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What is "vehicle racks" ?- 896 replies
-
Advanced Sling Loading (MP & SP)
ShiftyFR replied to duda123's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys, i'm trying to remove the animation from our Apache, but when I try wih this, it remove it from all helicopter. Here is what I add ASL_SLING_RULES_OVERRIDE = [ ["All","CAN_SLING","All"], ["fza_ah64d_b2e","CANT_SLING","All"] ["fza_ah64d_b2e_nr","CANT_SLING","All"] ["B_UH60L_med_F","CAN_SLING","All"] ["B_MH60L_noprobe_F","CAN_SLING","All"] ["B_MH60L_F","CAN_SLING","All"] ["B_MH60L_gray_F","CAN_SLING","All"] ["B_HH60A_gray_F","CAN_SLING","All"] ["B_HH60A_grey_doors_F","CAN_SLING","All"] ]; -
Advanced Combat Radio Environment 2 (ACRE2)
ShiftyFR replied to ACRE_Team's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey, just a little report about full duplex transmission. It's disable on our server, and working fine when 2 people speaking with same radio : 2 guys with PRC152 can't speak together, normal. But if 1 guy has a 117F and the other a 152, they can speak in the same time. Just reporting :)- 896 replies