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Dogpatch_HST

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About Dogpatch_HST

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  1. I removed the module from the mission, but unfortunately it did not work, and further server has crash.
  2. Yes. This module is used in the mission.
  3. Here is a link to a file .rpt -> http://forum.hastati.pl/arma3.rpt I do not use the War Room, and I do not have this mod on a server or in my client.
  4. Can someone help me with this? This error appears to me the logs on each map and mission. https://forums.bistudio.com/topic/187954-alive-advanced-light-infantry-virtual-environment-10-ga/?p=2982296
  5. It was on the map Takistan and some time ago everything worked properly. This is a continuation of the last reported problem by me.
  6. I have a problem on file fnc_data Init.sqf and do not know how to fix it. The problem is that when the appearance of the killing unit or even one error leads to a server crash 12:45:11 ALiVE Global INIT 12:45:11 ALiVE Global Init Timer Started 12:45:11 ALiVE [m_0|30] Module ALiVE_sys_data INIT 12:45:11 "THERE IS A PROBLEM WITH THE ALIVE PLUGIN!" 12:45:11 ALIVE_SYS_DATA START PLUGIN: SYS_DATA_ERROR 12:45:11 "THERE IS A PROBLEM WITH THE ALIVE PLUGIN!" 12:45:11 "THERE IS A PROBLEM WITH THE ALIVE PLUGIN!" 12:45:11 Error in expression <peName _config == "STRING" || (_initmsg select 1 == "ERROR" && _initmsg select 2> 12:45:11 Error position: <select 1 == "ERROR" && _initmsg select 2> 12:45:11 Error Generic error in expression 12:45:11 File x\alive\addons\sys_data\fnc_dataInit.sqf, line 107
  7. I have no logs in this directory, and no registered the server to the War Room
  8. When I turned on the server and start the mission in the logs I found one here error associated with Alive 12:52:28 ALiVE [m_29|202] Module ALiVE_sys_player INIT 12:52:28 "THERE IS A PROBLEM WITH THE ALIVE PLUGIN!" 12:52:28 Error in expression <ect 0; _result = false; if ((typeName _value) == "ARRAY" && {(count _value) ==> 12:52:28 Error position: <_value) == "ARRAY" && {(count _value) ==> 12:52:28 Error Undefined variable in expression: _value 12:52:28 File x\alive\addons\x_lib\functions\data\fnc_isHash.sqf, line 40 12:52:28 Error in expression <_missionName]; private ["_res"]; if (ALIVE_sys_data_dictionaryLoaded) then { > 12:52:28 Error position: <ALIVE_sys_data_dictionaryLoaded) then { > 12:52:28 Error Undefined variable in expression: alive_sys_data_dictionaryloaded 12:52:28 File x\alive\addons\sys_player\fnc_player.sqf, line 134 12:52:28 ALiVE [m_29|202] Module ALiVE_sys_player INIT COMPLETE TIME: 0.00598145 12:52:28 ALiVE [m_30|201] Module ALiVE_SYS_viewdistance INIT 12:52:28 0:10:43.751 (0) [x\alive\addons\sys_viewdistance\fnc_vDist.sqf:55] -ERROR- L Alpha 2-1:1 12:52:28 Only one View Distance module can be used 12:52:28 ALiVE [m_30|201] Module ALiVE_SYS_viewdistance INIT COMPLETE TIME: 0.00195312 12:52:28 ALiVE [m_31|203] Module ALiVE_sys_crewinfo INIT 12:52:28 ALiVE [m_31|203] Module ALiVE_sys_crewinfo INIT COMPLETE TIME: 0.0010376 12:52:28 ALiVE [m_32|204] Module ALiVE_sys_playertags INIT 12:52:28 ALiVE [m_32|204] Module ALiVE_sys_playertags INIT COMPLETE TIME: 0.000976562
  9. When I turned on the server and start the mission in the logs I found one here error associated with Alive 12:52:28 ALiVE [m_29|202] Module ALiVE_sys_player INIT 12:52:28 "THERE IS A PROBLEM WITH THE ALIVE PLUGIN!" 12:52:28 Error in expression <ect 0; _result = false; if ((typeName _value) == "ARRAY" && {(count _value) ==> 12:52:28 Error position: <_value) == "ARRAY" && {(count _value) ==> 12:52:28 Error Undefined variable in expression: _value 12:52:28 File x\alive\addons\x_lib\functions\data\fnc_isHash.sqf, line 40 12:52:28 Error in expression <_missionName]; private ["_res"]; if (ALIVE_sys_data_dictionaryLoaded) then { > 12:52:28 Error position: <ALIVE_sys_data_dictionaryLoaded) then { > 12:52:28 Error Undefined variable in expression: alive_sys_data_dictionaryloaded 12:52:28 File x\alive\addons\sys_player\fnc_player.sqf, line 134 12:52:28 ALiVE [m_29|202] Module ALiVE_sys_player INIT COMPLETE TIME: 0.00598145 12:52:28 ALiVE [m_30|201] Module ALiVE_SYS_viewdistance INIT 12:52:28 0:10:43.751 (0) [x\alive\addons\sys_viewdistance\fnc_vDist.sqf:55] -ERROR- L Alpha 2-1:1 12:52:28 Only one View Distance module can be used 12:52:28 ALiVE [m_30|201] Module ALiVE_SYS_viewdistance INIT COMPLETE TIME: 0.00195312 12:52:28 ALiVE [m_31|203] Module ALiVE_sys_crewinfo INIT 12:52:28 ALiVE [m_31|203] Module ALiVE_sys_crewinfo INIT COMPLETE TIME: 0.0010376 12:52:28 ALiVE [m_32|204] Module ALiVE_sys_playertags INIT 12:52:28 ALiVE [m_32|204] Module ALiVE_sys_playertags INIT COMPLETE TIME: 0.000976562
  10. After several tests, it is certain that the cause of a server crash is a problem between the ACE and Alive. I can not at the moment determine whether the problem lies in the whole fashion or just a module, but still narrows the search box. Whether any steps will be taken in order to eliminate this problem? Or rather the players have to rely on ourselves?
  11. Question for 100 points, if we can do something about it because there is no secret that I think most of the mission CO-OP is based on ACE.
  12. In that case, if it is some list of mods with whom Alive does not work / does not work? Because such a mission Takistan NATOFOR after some 10 minutes, the unit will begin to appear or when we establish the fight just crash the server. Each time the same. I know that there are other groups that have the same problem.
  13. Hello. As my previous speaker mentioned have the same problem. Basically almost all the missions based on Alive after a few minutes cause a server crash. We conducted tests to check whether it is a question of other mods, but unfortunately it turned out that this wine Alive. I do not know if anyone else reported this problem and what it is exactly caused but can we expect any update to fix this problem? Regards
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