GWHayduke
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Problem solved. For whatever reason, moving my mods from /Arma 3/Addons to /Arma 3 did the trick. The mission is running perfectly.
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Hello. First off, thanks for the mission! It's been my favorite for a few months now. Since the Eden update, I get a notice when launching the mission that I have incompatible mods, so the mission will not launch. When I disable all mods and re-launch Arma, I get the same notice. Deleting and re-installing Antistasi does not resolve this. I have not added any mods recently, and the mission used to launch like normal regardless of what I had running. Again, it will not even run with a vanilla launch. Is anyone else having trouble with this?
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high command HCC - High Command Converter 1.5.5
GWHayduke replied to Igitur's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That did the trick. Thank you for your detailed explanation. This mod makes SP so much more playable. Thank you!- 164 replies
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- large scale operations
- zeus
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(and 1 more)
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high command HCC - High Command Converter 1.5.5
GWHayduke replied to Igitur's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for your reply. I suspect I am not using the player hcSetGroup [groupname] command properly. The examples on the wiki haven't been much help. Would you post an example of what that would look like in the init lines of the player and the groups added to HC in the editor? Regarding the last point, I used that same method to place waypoints in-game, but they simply will not place. This only applies to missions I make in the editor, so I'm sure this has to do with my misuse of the command above.- 164 replies
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- large scale operations
- zeus
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(and 1 more)
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high command HCC - High Command Converter 1.5.5
GWHayduke replied to Igitur's topic in ARMA 3 - ADDONS & MODS: COMPLETE
First of all, thanks for this mod. I play SP most of the time and this really has the potential platoon-size and larger ops playable. The add-on works like a charm except for movement in my case. For some reason, I cannot place waypoints in game for my HC units when this is running. I have the units and modules synced in the proper manner in the editor and I am able to carry out all other tasks (assigning to vehicles, etc), but waypoints do not place when I select that command in the communication menu. At first, I thought Alive, bCombat, or one of the other few mods I run was the culprit, but I have this problem running the game vanilla as well. Am I doing something wrong?- 164 replies
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- large scale operations
- zeus
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(and 1 more)
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