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decf

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About decf

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  1. where can i find rhs units classnames so i can change emeny army compositions (and can i use GREF units?)
  2. decf

    RHS Escalation (AFRF and USAF)

    do you plan to add another faction? im tired of killing rus and us troops, please make china's army :P
  3. so i just must del " || _side == EAST" right? ;) then "else" section gonna be skill for both Opfor and Guer factions, yes? i am "medium pc user", sorry)))
  4. aaaand how to do it? :D
  5. im edited baddies section like this and work pretty well (took few bases and nothing bad happend) // *** BADDIES *** // Guerillas. It's only classnames the game will pick from, not the actual squad that will spawn, unlike the CSAT pre-made squads further below militia_squad = [ "B_G_Soldier_SL_F","B_G_Soldier_A_F","B_G_Soldier_AR_F","B_G_medic_F","B_G_engineer_F","B_G_Soldier_exp_F","B_G_Soldier_GL_F","B_G_Soldier_M_F","B_G_Soldier_F","B_G_Soldier_LAT_F","B_G_Soldier_lite_F","b_g_soldier_unarmed_f","B_G_Sharpshooter_F","b_g_survivor_F","B_G_Soldier_TL_F"]; // Same principle, only an array with everything for the game to randomly choose from militia_vehicles = [ "rhs_btr70_chdkz","rhs_zsu234_chdkz","I_MU_mercs_Offroad_01_armed_F","I_MU_mercs_Offroad_01_armed_F","B_G_Offroad_01_armed_F","B_G_Offroad_01_armed_F","LOP_AFR_BTR60","LOP_AFR_M113_W","LOP_AFR_T72BA","I_MU_mercs_Offroad_01_armed_F"]; // All the CSAT pre-made squads. This is exactly what will spawn so take care with the number of units you put in each. opfor_squad_low_intensity = ["rhs_msv_officer","rhs_msv_sergeant","rhs_msv_medic","rhs_msv_LAT","rhs_msv_LAT","rhs_msv_machinegunner","rhs_msv_rifleman","rhs_msv_rifleman"]; opfor_squad_8_standard = ["rhs_vdv_officer_armored","rhs_vdv_sergeant","rhs_vdv_marksman","rhs_vdv_machinegunner","rhs_vdv_medic","rhs_vdv_at","rhs_vdv_LAT","rhs_vdv_LAT"]; opfor_squad_8_infkillers = ["rhs_vdv_officer_armored","rhs_vdv_sergeant","rhs_vdv_marksman","rhs_vdv_machinegunner","rhs_vdv_medic","rhs_vdv_at","rhs_vdv_LAT","rhs_vdv_LAT"]; opfor_squad_8_tankkillers = ["rhs_vdv_officer_armored","rhs_vdv_medic","rhs_vdv_sergeant","rhs_vdv_LAT","rhs_vdv_LAT","rhs_vdv_LAT","rhs_vdv_LAT","rhs_vdv_LAT"]; opfor_squad_8_airkillers = ["rhs_vdv_officer_armored","rhs_vdv_sergeant","rhs_vdv_marksman","rhs_vdv_machinegunner","rhs_vdv_medic","rhs_vdv_aa","rhs_vdv_LAT","rhs_vdv_aa"]; // Single units that are used for secondary objectives and cargo posts garrisons opfor_sentry = "rhs_msv_rifleman"; opfor_lookout_1 = "rhs_msv_marksman"; opfor_lookout_2 = "rhs_msv_machinegunner"; // All the vehicles that can spawn as sector defenders and patrols, the game will pick randomly opfor_vehicles = ["rhs_bmp2e_msv","rhs_btr80_msv","rhs_btr80a_msv","rhs_t72bc_tv","rhs_bmd4_vdv","rhs_t80a","rhs_bmp2_vdv","rhs_bmd1k","rhs_gaz66o_vv","rhs_btr60_vv"]; // Same, with lighter choices to be used when the alert level is low opfor_vehicles_low_intensity = ["rhs_bmp2e_msv","rhs_btr80_msv","rhs_btr80a_msv","rhs_zsu234_aa","rhs_bmp2e_msv"]; // All the vehicles that can spawn as battlegroup members, again the game will pick randomly opfor_battlegroup_vehicles = ["rhs_bmp2e_msv","rhs_btr80a_msv","rhs_t72bc_tv","rhs_bmd4_vdv","rhs_t80a","rhs_bmd1k","rhs_btr60_vv","rhs_zsu234_aa","RHS_Mi24V_vvs","RHS_Mi8MTV3_vdv","RHS_Mi8AMT_vdv", "RHS_Ural_VV_01"]; // Same, with lighter choices to be used when the alert level is low opfor_battlegroup_vehicles_low_intensity = ["rhs_bmp2e_msv","rhs_btr80a_msv","rhs_bmd4_vdv","rhs_bmd1k","RHS_Mi8AMT_vdv", "RHS_Ural_VV_01"]; // All the vehicles that can spawn as battlegroup members (see above) and hold 8 soldiers as passengers. // If something can't hold all 8 soldiers then buggy behaviours may occur opfor_troup_transports = ["rhs_btr80a_msv","rhs_btr60_vv","RHS_Mi8AMT_vdv", "RHS_Ural_VV_01", "RHS_Mi8MTV3_vdv"]; // Battlegroup members that will need to spawn in flight. Should be only helos but, who knows opfor_choppers = ["RHS_Mi8MTV3_vdv","RHS_Mi8AMT_vdv","RHS_Mi24V_vvs"]; // Opfor attack aircrafts to choose from opfor_air = ["RHS_Su25SM_vvs"];
  6. how to change ally AI skill?
  7. hey zbug, will you port your map to new coming map tanoa?
  8. How can i change opfor faction units from CSAT to RHS's Russians?
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