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OmenLW

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About OmenLW

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  1. OmenLW

    co10 Escape

    We are also having this same issue on our server.
  2. OmenLW

    co10 Escape

    I am receiving tons of error messages in my log files. These files can grow to double or triple digit MB in size. What can I do to resolve these errors? 12:45:52 Error in expression <_unit = _units select 0; _group = group _unit; _group }; drn_fnc_Escape_Create> 12:45:52 Error position: <_unit; _group }; drn_fnc_Escape_Create> 12:45:52 Error Undefined variable in expression: _unit 12:45:52 File mpmissions\__cur_mp.Tanoa\Scripts\Escape\Functions.sqf, line 271 12:45:52 Error in expression < _dir = random 360; _refPosX = ((getPos _refUnit) select 0) + (_minSpawnDistance> 12:45:52 Error position: <_refUnit) select 0) + (_minSpawnDistance> 12:45:52 Error Undefined variable in expression: _refunit 12:45:52 File mpmissions\__cur_mp.Tanoa\Scripts\Escape\Functions.sqf, line 636 12:45:52 Error in expression < _dir = random 360; _refPosX = ((getPos _refUnit) select 0) + (_minSpawnDistance> 12:54:55 Error position: <_refUnit) select 0) + (_minSpawnDistance> 12:54:55 Error Undefined variable in expression: _refunit 12:54:55 File mpmissions\__cur_mp.Tanoa\functions\DRN\fn_RoadBlocks.sqf, line 44 12:54:48 Error in expression < count _possibleInfantryTypes); _group createUnit [_infantryType, _spawnPos, []> 12:54:48 Error position: <createUnit [_infantryType, _spawnPos, []> 12:54:48 Error Type Number,Not a Number, expected Number 12:54:48 File mpmissions\__cur_mp.Tanoa\functions\DRN\fn_AmbientInfantry.sqf, line 129
  3. OmenLW

    QS Mag Repack

    This looks great. Any possible way to have this run on our MP server with an action menu item? Scroll, select "combine mags" and then trigger the animation and combining of mags for that player? Server side only would be amazing if possible.
  4. OmenLW

    co10 Escape

    It looks like the same squad. As soon as the server starts, we hear gunfire. The guards at the prison don't kill each other but when we run up to gunfire, there is usually just one guy alive, like he went nuts and killed all his mates. The same happens at objectives. It also looks like they all shoot at AI choppers too. Where would the setting be to adjust this?
  5. OmenLW

    co10 Escape

    Hi I have a couple of issues happening with my servers. I have a development server and a production (live) server. (co10 Escape 1.8.0) On my dev server everything appears to be working fine. On my production server, the AI kill each other. They are freaking out and kill each other and also players. I have copied the PBOs from the dev server to the prod server and the files match (in mpmissions folder) but they still kill each other on only the production server. This happens on all 3 maps that we run; Altis, Stratis and Tanoa. Do you have any ideas why this might be happening? Are there any files that could affect this outside of the mpmissions folder? On another note, I am also receiving tons of error messages that look to be unrelated as they are appearing on both dev and prod servers. 12:45:52 Error in expression <_unit = _units select 0; _group = group _unit; _group }; drn_fnc_Escape_Create> 12:45:52 Error position: <_unit; _group }; drn_fnc_Escape_Create> 12:45:52 Error Undefined variable in expression: _unit 12:45:52 File mpmissions\__cur_mp.Tanoa\Scripts\Escape\Functions.sqf, line 271 12:45:52 Error in expression < _dir = random 360; _refPosX = ((getPos _refUnit) select 0) + (_minSpawnDistance> 12:45:52 Error position: <_refUnit) select 0) + (_minSpawnDistance> 12:45:52 Error Undefined variable in expression: _refunit 12:45:52 File mpmissions\__cur_mp.Tanoa\Scripts\Escape\Functions.sqf, line 636 12:45:52 Error in expression < _dir = random 360; _refPosX = ((getPos _refUnit) select 0) + (_minSpawnDistance> 12:45:52 Error position: <_refUnit) select 0) + (_minSpawnDistance> 12:45:52 Error Undefined variable in expression: _refunit 12:45:52 File mpmissions\__cur_mp.Tanoa\Scripts\Escape\Functions.sqf, line 636 12:45:52 Error in expression < _dir = random 360; _refPosX = ((getPos _refUnit) select 0) + (_minSpawnDistance> 12:45:52 Error position: <_refUnit) select 0) + (_minSpawnDistance> 12:45:52 Error Undefined variable in expression: _refunit 12:45:52 File mpmissions\__cur_mp.Tanoa\Scripts\Escape\Functions.sqf, line 636 12:54:55 Error in expression < _dir = random 360; _refPosX = ((getPos _refUnit) select 0) + (_minSpawnDistance> 12:54:55 Error position: <_refUnit) select 0) + (_minSpawnDistance> 12:54:55 Error Undefined variable in expression: _refunit 12:54:55 File mpmissions\__cur_mp.Tanoa\functions\DRN\fn_RoadBlocks.sqf, line 44 12:54:48 Error in expression < count _possibleInfantryTypes); _group createUnit [_infantryType, _spawnPos, []> 12:54:48 Error position: <createUnit [_infantryType, _spawnPos, []> 12:54:48 Error Type Number,Not a Number, expected Number 12:54:48 File mpmissions\__cur_mp.Tanoa\functions\DRN\fn_AmbientInfantry.sqf, line 129 And more. I can post the exact errors if needed. Any help would be appreciated as we love this mission!
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