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Vdauphin

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Everything posted by Vdauphin

  1. Vdauphin

    [MP] =BTC= Hearts and Minds

    Becarefull the _intelpaper isn't defined in the addAction code scope and btc_fnc_info_hideout need to be call server side so do an remoteExec Also, I don't really understand why you add it in the init_server because addAction need to be added client side.
  2. Vdauphin

    [MP] =BTC= Hearts and Minds

    Depends on your skill 😉
  3. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Sadly this not really easy (here is the give intel function called server side https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/info/give_intel.sqf) You need to write a script executing server side this: [] spawn btc_fnc_info_hideout; [5] remoteExec ["btc_fnc_show_hint", 0]; Good luck!
  4. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, You can already: http://vdauphin.github.io/HeartsAndMinds/InGame-documentation#intel Cheers!
  5. Vdauphin

    [MP] =BTC= Hearts and Minds

    > Note: you can tweak respawn time here: /core/init_server.sqf L32 by changing 30s to what you want. So the number 30 need to be change to 60 , if you want 1min before respawn : {[_x, 30, false] call btc_fnc_eh_veh_add_respawn;} forEach btc_helo; to {[_x, 60, false] call btc_fnc_eh_veh_add_respawn;} forEach btc_helo;
  6. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, No (https://github.com/Vdauphin/HeartsAndMinds/pull/349#issuecomment-301264630) See the note here: http://vdauphin.github.io/HeartsAndMinds/Add-vehicle-or-boat-to-H&M-system#2-add-respawn-to-vehicle-or-boat Cheers
  7. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Yes you can. Just add your _helmets and _uniforms array in _items array. Like this : _items append _helmets; _items append _uniforms; Just before this : /define_mod.sqf#L36 This separation is due to the old BI frameworks (ie: BIS_fnc_addVirtualItemCargo). Also to me, looks like BI breaks the playSound3D command on dedicated server. I will fix it. See you! Edit: SInce 1.92 playSound3D take a sound volume lower than 5. Fix is easy see here: https://github.com/Vdauphin/HeartsAndMinds/pull/692
  8. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Check this: http://vdauphin.github.io/HeartsAndMinds/Prevent-AI-from-spawning-near-the-base Yes, it respawn 30s after destruction (http://vdauphin.github.io/HeartsAndMinds/Add-vehicle-or-boat-to-H&M-system#2-add-respawn-to-vehicle-or-boat) Honestly I don't know and it isn't me who choose the word. For me require mean: - need - demand (order) like The queen required her subjects to bow. (https://www.wordreference.com/enfr/require) Do a pull request and we will discuss further Cheers
  9. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, He is a liar ! Have fun!
  10. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello and welcome, No, I am not the owner Sure, just edit the default value in the file /core/def/param.hpp in the mission pbo It is saved in the ser'profile: <servername>.vars.arma3Profil see https://community.bistudio.com/wiki/Profile I don't have this parameter This parameter limit arsenal of players. For example, when Filter on player role selected: It filter weapons accordingly to their role. Like medic can't take sniper rifle or titan launcher. Also it remove weapons use by enemies to avoid confusion during firefight when player use same weapons as enemies See you soon!
  11. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello! The Hearts and Minds mission 1.19.4 hotfix is here! Now H&M requires CBA and ACE3 only. But there is also a RHSUS version! Changelog : Param.hpp changed. Mission.sqm Unchanged. FIX: Disable wreck system on Helo vehicles (@Vdauphin). FIX: btc_player_side error when side mission cycle is activated (@Vdauphin). FIX: Missing 3CB factions and Veteran, remove CAF (@Vdauphin). Add: Header comments to functions (@Vdauphin). Have fun!!!
  12. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Just load the FOB inside the HEMTT truck I don't know how to do it cleanly, you are free to add this feature throught a pull request Server FPS are available for admin by using the #monitor command in the tchat Player FPS is visible on screen with steam (https://davidwalsh.name/steam-fps) Have fun!
  13. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, I thought there is only BLUEFOR factions but just checked and there is way more I will added in the next hotfix I will also remove CAF (really old) Cheers
  14. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello! The Hearts and Minds mission 1.19.3 hotfix is here! Now H&M requires CBA and ACE3 only. But there is also a RHSUS version! Changelog : Mission.sqm Unchanged. Param.hpp Unchanged. FIX: Plane crash when they spawn (@Vdauphin). FIX: ACE vehicles' parameters not saved in database or after repair wreck (@Vdauphin). FIX: Case selection for static spawn (@1kuemmel1) FIX: Repair wreck detect ACE fastrope (@Vdauphin). FIX: Wrong Comments btc_type_gl (@Vdauphin). Have fun!!!
  15. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Yes but there is by default only 5 and if you talk to civilian sometimes they tell you if there is an hideout around you (if your reputation is too low, they will lie) There is no easy way to do it ... Sadly, it is the way it works. Also outside town, it isn't easy to find a safe space to spawn the hideout (Tanoa is a good exemple because there is a lot of jungle). Cheers
  16. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, This is intended, those hideouts are harder to find Cheers
  17. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Reputation level is stored inside the database (http://vdauphin.github.io/HeartsAndMinds/InGame-documentation#headless--database) Cheers
  18. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, The simpler would be to save the loadout and load it again after respawn throught ACE Arsenal Or add this here: /core/init_player.sqf#L22 player addEventHandler ["Respawn", "player setUnitLoadout ( [(player call btc_fnc_arsenal_trait) select 0] call btc_fnc_arsenal_loadout );" ]; May be there is also something already implemented in ACE Cheers
  19. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, here you can change it: https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/define_mod.sqf#L39 for a more accurate customization it is here: https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/arsenal/loadout.sqf#L6 Have fun!
  20. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Looks like the map doesn't follow BI standard as there is only NameCity H&M hideouts system looks for "NameLocal", "Hill", "NameVillage", "Airport". You should add in the array the "NameCity" here: /core/fnc/mil/create_hideout.sqf#L43 Good luck
  21. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, May it is just the btc_hideout_safezone check the last tips here: Change-MAP-of-Hearts-and-Minds#Tips Cheers
  22. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Killing hostile increase slightly your reputation /core/def/mission.sqf#L527 In comparison destroy hideouts or caches increase a lot more /core/def/mission.sqf#L526 But higher reputation will make civilian more friendly to you (InGame-documentation#reputation) And destroying hideout will reduce the power of insurgents. Basically they will no more capture new town (InGame-documentation#hideout) Cheers
  23. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, no problem 🙂 I don't know at all. This looks more like something link to the map not the mission Good luck!
  24. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, Just remove the name btc_create_object_point from the actual box and give the exact same name to your flag in editor Just put the FOB inside a vehicle Or may be, I am not sure if it works, change /core/def/mission.sqf#L252 to the thing you want Remove those weapon then here: /define_mod.sqf#L9-L36 You could also directly use /define_mod.sqf#L38-L58 to put correct weapons, uniform or helmet on you Cheers
  25. Vdauphin

    [MP] =BTC= Hearts and Minds

    Hello, All string are in a stringtable here: /stringtable.xml Cheers
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